• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Question - wizard rain spells TLP

janktron

Member
Joined
Sep 25, 2015
RedCents
761¢
is there anyway to have the wizard check distance to mob before casting a rain AE spell (and backup in needed) to make sure they dont get hit? either thru KA or a downshit?
 
is there anyway to have the wizard check distance to mob before casting a rain AE spell (and backup in needed) to make sure they dont get hit? either thru KA or a downshit?

KA is not able to handle this. You may be able to do it with a Holy/down shit.
 
did this through 2 downshits.
Rich (BB code):
downflag1=0
downshit1=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Distance}<30 && !${Me.Casting.ID}) /multiline ; /stick moveback 40 ; /melee downflag1=0
downflag2=0
downshit2=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Distance}>30 && !${Me.Casting.ID}  && ${Cast.Ready[Tears of Solusek]}) /multiline ; /melee downflag2=0 ; /melee downflag1=0 ; /casting "Tears of Solusek" gem2

i have a social on my main window to /bct mywizzies //multiline ; /melee downflag1=1 ; /melee downflag2=1
i wanted to have control over when they backed up and started generating shit tons of aggro XD...also i don't want them using the rain spells and breaking mez..so another reason i wanted to have full control over when it fires.
 
Question - wizard rain spells TLP

Users who are viewing this thread

Back
Top
Cart