Thank you, I must have had selective vision when I was scanning the files in that folder. At least I've discovered it's actually organized by spell, so less maintenance. One issue I've bumped into is same name mobs with level ranges within and beyond the mes cap for a spell. Say for example the spell has a level cap of 55, but the mob has a level range of 54-57... for example myconid reavers in old sebilis. Is there a check/condition I can add that will not bother to cast the spell if they are level 56 or greater?