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Question - Warrior question

Butters

Member
Joined
Jan 5, 2018
RedCents
41¢
Newb to MQ2 here. I got back into EQ a couple of months ago, and just started using MQ2. I box a bard and warrior; all manual.

Q1: When agroing a mob on the warrior he kicks and lots of other stuff automatically, that's awesome, I don't know what part of EQ2 that is doing that MQ2melee perhaps. However, I want to add Shield Break into it, and I don't know how?

Q2: When tanking a boss, I want a button that will rotate the best defensive AA's and disc's. Only bosses, not trash mobs. (Also advice as to the best rotation for 110 War with 10K aa)

Q3: When in melee both my toons stick to the mob until it's dead, how do I unstick without changing targets?

Thanks.
 
so for Q1:untested
Rich (BB code):
holyflag0=1
holyshit0=if (${Me.CombatAbilityReady[${Spell[Shield Break].RankName}]}) /disc ${Spell[Shield Break].RankName}
so for Q2: best advice is flash of anger once in camp and roll into last stand or its upgrade, if you feel you are taking too much damage run dichotomic shield and warlord tenacity for more hp. After those are down roll flash of anger again and if named is still going roll warrior's Bastion and Armor of Tenacious Runes and dichotomic if needed.
Q3: while in game type /melee load then type /melee save then go into your server_toon.ini file and look for [Melee] in there should be a stickbreak or something around those lines, currently at work or would post my settings.
 
Thanks for the reply. I need a bit more info.
Q1: what file and where do I insert that code?
Q2: That's okay for some boss's, but I need a major ass kicking boss hot key or macro. One that rotates abilities over a 10 -15 min fight that includes clickies. What about Fort, Blade Guardian, hold the line, etc?
Q3: Found it, thanks!
 
for Q1 its in your server_toon.ini file just copy and paste those 2 lines in and should be good to go

- - - Updated - - -

fort you could run after the second flash of anger but it has a long cool down, and you wont have 1 hot key to rotate abilities for 10 to 15 mins, last stand is about 3 to 5 mins flash of anger is 12 seconds each fort is 18 seconds armor of runes line is 3 minutes once those are all out you might be able to rotate back into last stand and repeat but fort is down for 20 minutes. Blade guardian is ok but once it procs only good for 12 seconds and if named are lasting 10 to 15 minutes then get more dps becuase a healer would be out of mana in that time frame.
 
So, adding those lines to my SERVER.TOON.INI file did not work. What did I do wrong?

My toons are still sticking to the mobs, I can change the range, but not an ON/OFF.
 
[MQ2Melee]
aggro=1
banestrike=1
bash=1
callchallenge=1
commanding=20
defense=20
disarm=1
enrage=1
facing=1
fieldarm=20
gutpunch=1
infuriate=1
kick=1
kneestrike=1
melee=1
opportunisticstrike=20
plugin=1
pothealfast=30
pothealover=20
provoke1=55027
provokeend=20
provokemax=1
provokeonce=1
rallos=0
resume=75
stickrange=100
taunt=1
version=8.500
holyflag0=1
holyshit0=if (${Me.CombatAbilityReady[${Spell[Shield Break].RankName}]}) /disc ${Spell[Shield Break].RankName}
 
I will try the /stick off, thanks very much Saar.

Any further on adding Shield break? Also, I'd like to add Phantom Aggressor.
 
on your warrior in game type
Rich (BB code):
/echo ${Me.CombatAbilityReady[${Spell[Shield Break].RankName}]}
and let me know what it is
 
ill do some testing later

- - - Updated - - -

butters try
Rich (BB code):
/alias /echo delete
then try
Rich (BB code):
/echo ${Me.CombatAbilityReady[${Spell[Shield Break].RankName}]}
this echo came back true for me
 
topple=10 in your melee ini will fire shield break on cooldown.
 
Variable 'TRUE' does not exist.

Thanks supertimmy, I will try that! Do you have one for Blade Guardian? Is it possible to use ability activation ID for EQMelee?

/stick off didn't work for me. I believe /stickmode off will work.
 
/stickdistance=0 was the solution to unstick, I'm not sure if this can be toggled or not.

I still need Shield break and Blade Guardian to contantly go-off when in combat. Hopefully saar finds a solution to the code above. It looks correct, because there is similar code in autowarrior, but it doesn't parse.
if (${Me.Level}>=104 && ${Me.CombatAbility[${Spell[Shield Break].RankName}]}) {/varset shieldhit ${Spell[Shield Break].RankName}

However, I also would like to have holyshits like this, but I need some help:
if my health drops below 50% hit {item Gladiators plate chest}
if my health drops below 30% hit {item Overlord's Conflagrant Breastplate}
if my health drops below 20% hit ${Me.AltAbilityReady[Warlord's Resurgence]}) /alt act 911
if {Target.Named} hit {Fortitude AA}
 
my shield break works with what i posted
Rich (BB code):
if (${Me.CombatAbilityReady[${Spell[Shield Break].RankName}]}) /disc ${Spell[Shield Break].RankName}
Rich (BB code):
if (${Me.PctHPs}<50 && ${Cast.Ready[Gladiator's Plate Chestguard of War]}) /casting "Gladiator's Plate Chestguard of War"|Item
Rich (BB code):
if (${Me.PctHPs}<30 && ${Cast.Ready[Overlord's Conflagrant Breastplate]}) /casting "Overlord's Conflagrant Breastplate"|Item
Rich (BB code):
if (${Me.PctHPs}<20 && ${Me.AltAbilityReady[Warlord's Resurgence]}) /alt act 911
not sure on the last one you would need to check if it is ready and target.named and no other disc is running for it and i cant remeber the check for active running disc
 
What am I doing wrong, none of this parses?... I put this into server_toon.ini file
Rich (BB code):
[MQ2Melee]
aggro=1
banestrike=1
bash=1
callchallenge=1
commanding=20
defense=20
disarm=1
enrage=1
facing=1
fieldarm=20
gutpunch=1
infuriate=1
kick=1
kneestrike=1
melee=1
opportunisticstrike=20
plugin=1
pothealfast=30
pothealover=20
provoke1=55027
provokeend=20
provokemax=1
provokeonce=1
rallos=0
resume=75
stickrange=75
taunt=1
topple=10
bladeguard=1
version=8.500
holyflag0=1
holyshit0=if (${Me.CombatAbilityReady[${Spell[Shield Break].RankName}]}) /disc ${Spell[Shield Break].RankName}
holyflag1=1
holyshit1=if (${Me.CombatAbilityReady[${Spell[Shield Break].RankName}]}) /disc ${Spell[Shield Break].RankName}
holyflag2=1
holyshit2=if (${Me.PctHPs}<50 && ${Cast.Ready[Gladiator's Plate Chestguard of War]}) /casting "Gladiator's Plate Chestguard of War"|Item
holyflag3=1
holyshit3=if (${Me.PctHPs}<30 && ${Cast.Ready[Overlord's Conflagrant Breastplate]}) /casting "Overlord's Conflagrant Breastplate"|Item
holyflag4=1
holyshit4=if (${Me.PctHPs}<20 && ${Me.AltAbilityReady[Warlord's Resurgence]}) /alt act 911
 
This should fix it.
Rich (BB code):
[MQ2Melee]
aggro=1
banestrike=1
bash=1
callchallenge=1
commanding=20
defense=20
disarm=1
enrage=1
facing=1
fieldarm=20
gutpunch=1
infuriate=1
kick=1
kneestrike=1
melee=1
opportunisticstrike=20
plugin=1
pothealfast=30
pothealover=20
provoke1=55027
provokeend=20
provokemax=1
provokeonce=1
rallos=0
resume=75
stickrange=75
taunt=1
topple=10
bladeguard=1
version=8.500
holyflag0=1
holyshit0=/if (${Me.CombatAbilityReady[${Spell[Shield Break].RankName}]}) /disc ${Spell[Shield Break].RankName}
holyflag1=1
holyshit1=/if (${Me.CombatAbilityReady[${Spell[Shield Break].RankName}]}) /disc ${Spell[Shield Break].RankName}
holyflag2=1
holyshit2=/if (${Me.PctHPs}<50 && ${Cast.Ready[Gladiator's Plate Chestguard of War]}) /casting "Gladiator's Plate Chestguard of War"|Item
holyflag3=1
holyshit3=/if (${Me.PctHPs}<30 && ${Cast.Ready[Overlord's Conflagrant Breastplate]}) /casting "Overlord's Conflagrant Breastplate"|Item
holyflag4=1
holyshit4=/if (${Me.PctHPs}<20 && ${Me.AltAbilityReady[Warlord's Resurgence]}) /alt act 911
 
Question - Warrior question

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