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    Frostreaver

Config - Warrior of Light - 110 Paladin - TBL Ready for KissAssist v11.xxx

Joined
Jul 9, 2015
RedCents
1,978¢
Rich (BB code):
08/07/19 Version 1.2 Swapped out Revitalising Steel for Preservation of Rodcet, fixed spelling errors
26/06/19 Version 1.1 Fixed Res (I hope)
18/06/19 Version 1.0 Release
Rich (BB code):
Notes: Initial release for testing/bug finding please leave any comments so I can improve it. The ini has weapon switching logic, so make sure you either save your bandolier's with the same names as the ini (2hs and Shield) or change the ini to suit yours.

Kissassist 11.004 Ini TBL Test Edition
Rich (BB code):
[General]
KissAssistVer=11.004
Role=PullerTank
CampRadius=25
CampRadiusExceed=150
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=20
MedCombat=0
LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=1
GroupWatchOn=2
CastingInterruptOn=0
EQBCOn=1
IRCOn=0
MiscGem=12
MiscGemLW=0
MiscGemRemem=12
CampfireOn=0
CharInfo=Paladin|110|GOLD
DefaultUI=TRUE
DPSMeter=1
ScatterOn=0
XTSlot=1
[SpellSet]
LoadSpellSet=2
SpellSetName=KissAssist
[Buffs]
BuffsOn=1
BuffsSize=7
Buffs1=Divine Protector's Unity|Dual|Silent Piety
Buffs2=Brell's Blessed Bastion
Buffs3=Blessed Aura|Aura
Buffs4=Hiatus|End|19
Buffs5=Preservation of Rodcet
Buffs6=command:/bandolier activate Shield|Cond16
Buffs7=Harmonious Blessing
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
[AE]
AEOn=1
AESize=2
AERadius=50
AE1=Hallowed Lodestar|2|Mob
AE2=Beacon of the Righteous|2|Mob|Cond11
[DPS]
DPSOn=2
DPSSize=20
DPSSkip=20
DPSInterval=2
DPS1=Spurn|99|Mash
DPS2=Bash|99|Mash
DPS4=command:/bandolier activate 2hs|99|Cond15
DPS5=Valiant Diversion|99
DPS6=Force of the Timorous Deep|99
DPS7=Dissident Force|99
DPS8=Brilliant Exoneration|99
DPS9=Crush of E'Ci|99
DPS10=Remembrance|99
DPS11=Defiant Stance|99
DPS12=Vanquish the Fallen|99|Cond3
DPS13=Preservation of Rodcet|99|Cond2
DPS14=Projection of Piety|99
DPS15=Yaulp (Lesser)|99
DPS16=Disruptive Persecution|98
DPS17=Protective Devotion|99|Cond4
DPS18=Refute for Honor|99|Cond1
DPS19=Inquisitor's Judgment|99
DPS20=Holyforge Discipline|99|Cond3
DPS21=Harmonious Blessing|99|Cond5
DebuffAllOn=0
DPS3=NULL
[KConditions]
ConOn=1
CondSize=19
Cond1=!${Target.Buff[Refute for Honor].ID} || ${Target.Body.Name.Equal[Undead]} && !${Target.Slowed.ID}
Cond2=!${Me.Buff[Preservation of Rodcet].ID}
Cond3=${Target.Body.Name.Equal[Undead]}
Cond4=!${Me.Song[Protective Devotion Guard].ID}
Cond5=!${Me.Buff[Harmonious Blessing].ID}
Cond6=TRUE
Cond7=TRUE
Cond8=TRUE
Cond9=TRUE
Cond10=${Target.Named}
Cond11=!${Target.Buff[Beacon of the Righteous].ID}
Cond12=TRUE
Cond13=${Target.Named}
Cond14=TRUE
Cond21=${Me.Buff[Two-Handed Proficiency].ID}
Cond15=${Me.XTarget}< 3 && !${Target.Named} && !${Me.Buff[Two-Handed Proficiency].ID} && !${Select[${Target.ConColor},YELLOW,RED]} >=1
Cond16=!${Me.Buff[Defensive Proficiency].ID}
Cond17=(${Group.Injured[70]} >= 3)
Cond18=${Me.ActiveDisc.ID} && ${Target.Named} && ${Me.ActiveDisc.Name.NotEqual[Blessed Guardian Discipline]} && ${Me.CombatAbilityReady[${Spell[Blessed Guardian Discipline].RankName}]}
Cond19=!${Me.ActiveDisc.ID} && ${Target.Named} && ${Me.CombatAbilityReady[${Spell[Blessed Guardian Discipline].RankName}]}
[Aggro]
AggroOn=1
AggroSize=4
Aggro1=Taunt|100|<
Aggro2=Force of Disruption|100|<
Aggro3=Ageless Enmity|97|<
Aggro4=Unyielding Affirmation|100|<
[Heals]
HealsOn=1
HealsSize=7
Heals1=Gift of Resurrection|0|rez
Heals2=Shield Flash|35|Tap
Heals3=Lay on Hands|20
Heals4=Marr's Gift|20
Heals5=Hand of Piety|50|Tap
Heals6=Expiation|20|Tap
Heals7=Aurora of Morninglight|99|Tap|Cond17
AutoRezOn=1
AutoRezWith=Gift of Resurrection
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
[Cures]
CuresOn=1
CuresSize=3
Cures1=Radiant Cure
Cures2=Blessing of the Purification
Cures3=Purification
[Burn]
BurnSize=9
BurnAllNamed=1
Burn1=command:/stopdisc|Cond18
Burn2=Blessed Guardian Discipline|Cond19
Burn3=command:/bandolier activate Shield|Cond16
Burn4=Armor of Mercy|Cond18
Burn5=Group Armor of the Inquisitor
Burn6=Deflection Discipline
Burn7=Fundament: Third Spire of Holiness
Burn8=Shield of Brilliance
Burn9=Thunder of Karana
BurnText=Decepticons Attack
UseTribute=0
[GoM]
GoMSize=3
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant|Mob
GoMSpell1=Dissident Force
GoMSpell2=NULL
GoMSpell3=NULL
GoMCOn=0
[MySpells]
Gem1=Refute for Honor
Gem2=Valiant Diversion
Gem3=Force of the Timorous Deep
Gem4=Dissident Force
Gem5=Brilliant Exoneration
Gem6=Crush of E'Ci
Gem7=Remembrance
Gem8=Defiant Stance
Gem9=Harmonious Blessing
Gem10=Protective Devotion
Gem11=Expiation
Gem12=Aurora of Morninglight
Gem13=Preservation of Rodcet
[Melee]
AssistAt=98
MeleeOn=1
FaceMobOn=1
MeleeDistance=40
StickHow=snaproll
AutoFireOn=0
UseMQ2Melee=1
TargetSwitchingOn=0
[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=5
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL
[Pull]
PullWith=Refute for Honor
PullMeleeStick=0
MaxRadius=500
MaxZRange=350
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullPause=30|2
PullLevel=0|0
PullArcWidth=180
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
 
Last edited:
I noticed you're pulling with refute for honor. I think you lose the hate override in the spell if you're tagging with that first. You're better off pulling with the low damage crush or FoD if you're worried about summons before you land refute on them.
 
I noticed you're pulling with refute for honor. I think you lose the hate override in the spell if you're tagging with that first. You're better off pulling with the low damage crush or FoD if you're worried about summons before you land refute on them.

Your wrong, it's the best spell to pull with, it does an initial splash of hate, around 6-7k, then it add's 12k Hate every 6 seconds for 30+ seconds, add to that with AA in it's Focus line it becomes instant cast, it makes it the best spell to pull with for a Paladin
 
Discussion from a month ago on the subject (starts about halfway down the page).

https://forums.daybreakgames.com/eq/index.php?threads/paladin-raid-tanking.254180/page-4

Doesn't look like they came to a conclusion about if the initial aggro cap still exists, so more testing is needed. Though it's probably a moot point unless you're struggling to keep aggro from your group. You have a great setup here either way. Thanks for posting!
 
Discussion from a month ago on the subject (starts about halfway down the page).

https://forums.daybreakgames.com/eq/index.php?threads/paladin-raid-tanking.254180/page-4

Doesn't look like they came to a conclusion about if the initial aggro cap still exists, so more testing is needed. Though it's probably a moot point unless you're struggling to keep aggro from your group. You have a great setup here either way. Thanks for posting!

It's nothing to do with the initial aggro cap, which is super easily tested, and still exists, it's the fact you slam em for aggro pull em, and keep adding aggro as you run back to your camp, totally invaluable
 
Very solid .ini, bless you sir. I rolled a paladin in anticipation of the 4th of July experience bonus and got him to 110. This group consists of Pally, Shaman, Bard and Zerker X 3. We are rolling through TBL thanks to this .ini. Unfortunately, I can't find a single undead mob in TBL so it is very unfriendly to Paladins. (yet Druids and Mages love all the Summoned mobs) Hopefully, next expansion there will be some Pally love regarding Undead mobs and to the class as a whole.

The only "tweaks" I made to the .ini is the spell lineup. I use Preservation of Rodcet in gem #9 since it has about a 45 second refresh when memorized where Harmonious Blessing is almost instant. This 45 seconds could be used for killing/pulling. :)

Edit: and in the buffs Hand of the Ashbound Keeper
 
Last edited:
Very solid .ini, bless you sir. I rolled a paladin in anticipation of the 4th of July experience bonus and got him to 110. This group consists of Pally, Shaman, Bard and Zerker X 3. We are rolling through TBL thanks to this .ini. Unfortunately, I can't find a single undead mob in TBL so it is very unfriendly to Paladins. (yet Druids and Mages love all the Summoned mobs) Hopefully, next expansion there will be some Pally love regarding Undead mobs and to the class as a whole.

The only "tweaks" I made to the .ini is the spell lineup. I use Preservation of Rodcet in gem #9 since it has about a 45 second refresh when memorized where Harmonious Blessing is almost instant. This 45 seconds could be used for killing/pulling. :)

Edit: and in the buffs Hand of the Ashbound Keeper

There are some Undead horses in the plane of fire instance, thats it for TBL :( fucking DBG
 
Config - Warrior of Light - 110 Paladin - TBL Ready for KissAssist v11.xxx

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