would tipping them bring it up faster?When it done, its done. if in discord can check !status as well but overall test always takes longer than live by design. I would also recommend you tip your devs!
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would tipping them bring it up faster?When it done, its done. if in discord can check !status as well but overall test always takes longer than live by design. I would also recommend you tip your devs!
no not really - its not like @brainiac is holding it hostage or giving a fake progress image of donations 5/13 or w/e (this is a passive aggressive dig towards others in the past).would tipping them bring it up faster?
## Test Patch Update 12/21/2025
Update for latest test patch
## Update 12/3/2025
- Updated Zones.ini to include new zones from latest expansion patch.
## Live Patch Update 12/2/2025
Update for live patch
## Test Patch Update 11/24/2025
Update for latest test patch
## Update 11/17/2025
Updated for live hotfix.
## Update 11/14/2025
- loader: Fix SendSetForegroundWindow - should help resolve some issues with focus swapping
## Update 11/13/2025
Updated for live hotfix.
- Fix achievements not...
Automated release. Commit hashes:
vv: b0b4365a56816087013dcd1494a42d675cd6e7b2
cwtn: 628e7d3c771c84ed18f65c6d69cd528dd7347e0f
eqlib: be23cc6eee048eee655315648474d02ffb96109f
## Update 1/21/2026
Update for latest test patch
## Update 1/4/2026
### Fixes
- Fix lua drag & drop to properly support the following primitive types:
- boolean, number, string, ImVec4, and list of numbers. (#955)
- Fix ContainerManager structure causing crashes when accessing world container inventory
- Fix UI not being reloaded after shrouding. (#949)
- Fix /target clearing target buffs unnecessarily. (#937)
- Add missing damage type strings for Prismatic, Chromatic, Corruption and...
Redbot updated Very Vanilla MQ (Test Server) with a new update entry:
20260121
Read the rest of this update entry...
it is repatching now - that build isnt going to do great things for you.Thank you for the update! I'm excited to try out MQ for the first time!
Oof. Well, so it goes.it is repatching now - that build isnt going to do great things for you.
## Update 1/21/2026
Update for latest live patch
## Update 1/4/2026
### Fixes
- Fix lua drag & drop to properly support the following primitive types:
- boolean, number, string, ImVec4, and list of numbers. (#955)
- Fix ContainerManager structure causing crashes when accessing world container inventory
- Fix UI not being reloaded after shrouding. (#949)
- Fix /target clearing target buffs unnecessarily. (#937)
- Add missing damage type strings for Prismatic, Chromatic, Corruption and...
Automated release. Commit hashes:
vv: 412ee18e35cd9195a4a9b7fd3fed16a0b4acbcba
cwtn: e0b1407435e5ccb48617a0880896050b3a376e71
eqlib: 1609c9c3f666073db804a0212c7f250b101df803
## Update 2/1/2026 (test)
Update for latest test patch
## Update 2/1/2026
### Features
- Add support for plugin-created lua modules. See #961 and docs at https://docs.macroquest.org/plugins/developing/lua-modules/
### Fixes
- Fix EQ Font rendering in ImGui
- Fix crash when opening chat window settings before being in game
- Fix renderdoc integration crashing on startup
- Fix potential TradeskillDepotWnd crash if hash table is empty
- Allow EQ to capture keyboard input while ImGui...

## 2/9/2026 (test)
Update for test patch
## 2/7/2026
### ImGui 1.92.5 Update
ImGui has been updated to the latest release! This release includes a new font renderig
system that supports dynamic font scaling. This new system allows fonts to be rendered
at any font size.
For description of all the font scaling changes, see: https://github.com/ocornut/imgui/releases/v1.92.0
The short version is: ImGui::SetWindowFontScale is now deprecated. You should use the
PushFont function to...
Automated release. Commit hashes:
vv: 7e4a6d58f802340b55a9673f499dba3dd94982e0
cwtn: 1a65f51f02807d715735c60ad524af591c70598f
eqlib: 6024ea7e9f0a58741e377388f2acee529782b376
Haven't made it past character selection, Appreciate all you do!
---------------------------
EverQuest Crash Detected
---------------------------
MacroQuest caught a crash:
Process ID: 8708
Version: 3.1.1.3642
Location: C:\Users\Hamm3\AppData\Local\VeryVanilla\MacroQuestTest\Release\Plugins\mq2nav.DLL+0000000000009717
CrashID: 27c3f1cc-7ac4-4492-adb7-9e63aa9120f9
You can either:
* [RETRY] Continue execution and hope for the best.
* [CANCEL] Write a crash dump and terminate EverQuest.
Copy the contents of this dialog to your clipboard by pressing Ctrl+C
---------------------------
Retry Cancel
---------------------------
Automated release. Commit hashes:
vv: 56dc402ea05c0e3ddc09eae866a522243efe43ae
cwtn: 1a65f51f02807d715735c60ad524af591c70598f
eqlib: 821c749947c87c7d2ffef5935a34a61becb95974
Automated release. Commit hashes:
vv: 2f821f1123d9a7adad30c0f0cef4817a16c6a520
cwtn: 1a65f51f02807d715735c60ad524af591c70598f
eqlib: fcfda7c0bd9daa1d0efa0e7e78c1d4c4fb13eec9
nvm i think i found the issueQuestion: Launcher
Why am i getting this error? i click okay and it just closes the launcher. never had this issue before just only after patch. Im clicking the launcher directly still same error. Thank you
View attachment 75259
Please use redfetchnvm i think i found the issue View attachment 75260
what is redfetch? ill look it up and thank you
