looks like an eq bugthe current test build seems to have a random toon crash whenever zoning ... confirmed it happens in open world as well as instance zoning. here is a crash ID ... hope it helps!
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EverQuest Crash Detected
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MacroQuest caught a crash:
Version: 3.1.0.1974
Location: C:\EverQuest\eqgame.exe+0000000000681400
CrashID: a8c33218-1795-4efd-b05e-cfd5de256be6
You can either:
* [RETRY] Continue execution and hope for the best.
* [CANCEL] Write a crash dump and terminate EverQuest.
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Retry Cancel
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, I'm working my way through the plugins loaded but it's a slow process.