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Vanilla - Very Vanilla MQ (Live Servers) (5 Viewers) 3.1.52471.11

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Approximately 30 minutes ago, I attempted to load MQ2 on my pc with my toons logged in via "refresh injections" option on the tray. After hitting the "refresh injections" options, my EQ windows became locked up and MQ gave me a "crash notification". I then Control, Alt, Deleted the locked up windows. I closed out redguides launcher, as well as MQ, I reopened expecting to be a patch and there was. After conducting the patch, I still have the same issues of EQ windows locking up when MQ is live. I have manually logged into eq all the way up to the point the toon is in world, turned on MQ, it locks up. I've attempted to use autologin as well, that locks up at EULA screen as well. Any and all assistance would be greatly appreciated!
 
Approximately 30 minutes ago, I attempted to load MQ2 on my pc with my toons logged in via "refresh injections" option on the tray. After hitting the "refresh injections" options, my EQ windows became locked up and MQ gave me a "crash notification". I then Control, Alt, Deleted the locked up windows. I closed out redguides launcher, as well as MQ, I reopened expecting to be a patch and there was. After conducting the patch, I still have the same issues of EQ windows locking up when MQ is live. I have manually logged into eq all the way up to the point the toon is in world, turned on MQ, it locks up. I've attempted to use autologin as well, that locks up at EULA screen as well. Any and all assistance would be greatly appreciated!
Wild guess - find the overlay ini (forget the name, something .ini with overlay in the name. ) delete/rename and try again
 
Is there a link to greater information regarding a release with detailed change information? Looking for anything that may be specific that changed with regards to item manipulation in the context of tradeskills.

I am looking at the GIThub btw

last few entries are:

Feb 12, 2025:

  • live: Update for patch
Feb 10, 2025:

  • test: Update for patch
Jan 29, 2025:

  • test: Update for patch

I have found an interim solution, it appears when grabbing items from bags, I am explicitly telling it to open the bags prior, instead of relying on the bag to open when the item is grabbed from inventory.
 
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It may be worth jumping into Discord and speaking with Brainiac directly about it. Maybe provide the Lua code that used to work, versus what is not working now.
 
Is there a link to greater information regarding a release with detailed change information? Looking for anything that may be specific that changed with regards to item manipulation in the context of tradeskills.

I am looking at the GIThub btw

last few entries are:

Feb 12, 2025:

  • live: Update for patch
Feb 10, 2025:

  • test: Update for patch
Jan 29, 2025:

  • test: Update for patch
Git feed in MQ discord will show you every commit, if that helps.
 
Git feed in MQ discord will show you every commit, if that helps.
Folks, I would be on discord, but I got logged out and can't remember who I said I was on discord. So I've been just putting my ear to the ground and using cans tied with string for communication in the interim until I decide to create a new discord.
 
Folks, I would be on discord, but I got logged out and can't remember who I said I was on discord. So I've been just putting my ear to the ground and using cans tied with string for communication in the interim until I decide to create a new discord.
Without actually trying very hard and just looking at the 16 commit titles from yesterdays master commit list.
1739486220597.png

I'd probably start here.
 
Vanilla - Very Vanilla MQ (Live Servers)

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