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Raidutils has been working well so far. I've been using it to capture guild raid attendance and it's functioning as expected.It'll be in the next build. But I didn't check to see if it works so you'll have to tell me.
you can use the migrator to copy over all your meshes, try running that againHi, I have tried to set up MQNext and I encountered one problem. Missing mesh (map) data.
I use the Migrator to put MQNext in a separate directory C:\RedGuidesNext1 (my regular Live one is in C:\RedGuides).
1) On my Live one there is a Launch Mesh Updater button but no such button on the MQNext one
2) I tried to put MQ2Nav folder both in the config folder and the \RedGuidesNext1 directory
Please help and thanks
Hi, I have tried to set up MQNext and I encountered one problem. Missing mesh (map) data.
I use the Migrator to put MQNext in a separate directory C:\RedGuidesNext1 (my regular Live one is in C:\RedGuides).
1) On my Live one there is a Launch Mesh Updater button but no such button on the MQNext one
2) I tried to put MQ2Nav folder both in the config folder and the \RedGuidesNext1 directory
Please help and thanks
That's what I did to set up MQNext using the migrator... but somehow maps not showing up in game even the map files are in the MQ2Nave folderyou can use the migrator to copy over all your meshes, try running that again
Yes MQ2Nav folder is also in the resource folderThat's what I did to set up MQNext using the migrator... but somehow maps not showing up in game even the map files are in the MQ2Nave folder
MQ2Spawns is in the latest build. I use MQ2SpawnMaster and MQ2Spawns is a bit dicey so I did some guesswork, you’ll have to let me know if it’s working well or not.Will mq2spawns be converted over? or is there an alternative.
This is fixed in the latest build. There’s also quite a few other autoloot fixes, hopefully improving stability and fixing some long standing bugs in Live (of course, chances are we introduced some new ones as well).mq2autoloot
auto sell not work ~~>it can't tap "sell" button by auto
This is in the latest build with the caveat that it only works on ini files in your config folder. MQ will use the file in your macro folder or in your config folder, but I didn’t replicate that code in kisstemplate. It would probably be a good idea to do, but since it was previously hardcoded and would break if you moved your macros folder, this is a step laterally at worst. Maybe someone should change it to use the same logic as MQ proper, but if someone’s gonna do it, that someone’s not me. TLDR: If it’s not working, make sure your ini is in the config folder.It seems that MQNext does not support this as of yet. (1) "/plugin mq2kisstemplate load" and then type /maketemplate to create the .ini )
That was always the plan. We have always called it MacroQuest between us, since that's what it is, "next" was actually a joke that just stuck when we were trying to differentiate during development. I call it a bunch of stuff -- Next, MQNext, MQ, MacroQuest. What it won't ever be called, though, is MQ2.Did I miss where MQNext was re-branded as simply MacroQuest? It seems like calling it MacroQuest will be confusing.
Did I miss where MQNext was re-branded as simply MacroQuest? It seems like calling it MacroQuest will be confusing.

That was always the plan. We have always called it MacroQuest between us, since that's what it is, "next" was actually a joke that just stuck when we were trying to differentiate during development. I call it a bunch of stuff -- Next, MQNext, MQ, MacroQuest. What it won't ever be called, though, is MQ2.
In fact, the only change in this thread name has been to change it from "MacroQuest Developer Preview (Live Servers)" to "MacroQuest (Live Servers)" since Developer Preview isn't really applicable anymore.
It’s not a totally new program built from the ground up. It’s just MacroQuest, even MQ2 never needed the 2, it doesn’t mean anything.
There was, it was MacroQuest. MQ2 now isn’t anything like that MQ2 though. It moved further out of asm and started the plugin architecture, but the current MQ2 code (outside of style) isn’t that code.So before MQ2 there wasn't an earlier version of MQ that had less functionality or was somehow structurally different from MQ2?
Hi Guys!! Had something strange happen. Logged in my characters on Rizlona. Group up just fine. SK was MT and MA. I ran the group around killing stuff. I worked fine. Now the problem. I went to give some food to one of the group and when I hit the trade key, the character I was giving it to crashed to desktop. I tried it with another group member and it crashed him out. Logged off everyone else.
Next step. I log in a group on a live server. Everyone grouped up. I moved them around and everyone did what they were supposed to do. I then went and killed a few things that worked well. I then tried to give a group member a bronze sword and booom he CTD. I then tried a different item to trade and boom she CDT as well. Now both of these groups were logged in on MacroQuest (MQNext).
Next thing to try. I switched from MQNext to Live. Refreshed everything. Launched MQ2 and then logged in the group. I moved them around and then tried to trade things. Work like a champ. I logged that group out and Logged in the group on Rizlona and was able to trade stuff. No problem.
So my conclusion is that something is messed up on MQNext with trading stuff.
Please look into this and let me know if its just me.
Zeb
I agree with everything Tavrn and Kaen just said. In addition, MacroQuest (aka MQNext) is made by very competent, trustworthy people who have ensured it includes all of the same protections as "MQ2" had, but with the added benefit (and security) of not forcing players to load closed-source plugins or features like MQ2Ic.dll which had been found in the past to self-report (via game mail) those who were using "MQ2" to EQ's Senior GM and another person. MQNext (or simply MacroQuest) gets rid of that extra and unnecessary nonsense bringing MacroQuest back to what it was originally supposed to be in it's modern form.Question for the Dev guys. Why should the average boxer care or swap to MQNext? I am not a coder or anything but what advantages does it offer for the normal user?
Cybs, Tavrn and kaen have good points.Question for the Dev guys. Why should the average boxer care or swap to MQNext? I am not a coder or anything but what advantages does it offer for the normal user?
...but faster ;-)Thanks for the feedback. I will check it out over the weekend. I just didn't want to load something else configure it just to run the same thing i am running now with ctwn and MA.
from the stand point of the consumer.....I don't know if I could tell. I don't know how Sony makes TVs but if they want me to buy theirs and not stick with the Samsung that i have already need to know why......=)...but faster ;-)
You'll be able to tell that piece of things, if nothing else from how aggressive autologin is. But, I'm also not trying to sell you anything.from the stand point of the consumer.....I don't know if I could tell. I don't know how Sony makes TVs but if they want me to buy theirs and not stick with the Samsung that i have already need to know why......=)
I will say my main interest at the moment is Entropy and how it runs toons.
