I have been trying to write PreConditions and failing miserably. The two things the keep throwing me off are:
How to determine that a toon has aggro and if a toon or group is in combat i.e. mobs in camp or within a certain radius.
For aggro I've been using:
And for combat I'm using:
Both seem to be throwing errors in modbot. I'm sure it's my lack of understanding and I'd appreciate some pointers.
Also is it possible to use something to indicate an "OR" condition in the PreCondition line?"AND" is && and i'm wondering if there is an OR.
How to determine that a toon has aggro and if a toon or group is in combat i.e. mobs in camp or within a certain radius.
For aggro I've been using:
INI:
PreCondition=/if ({Me.AltAbilityReady[Spiritual Rebuke]} && ({Melee.AggroMode} && {Melee.GotAggro}) /return TRUE
And for combat I'm using:
INI:
PreCondition=/if ({Melee.Combat}) /return TRUE
Both seem to be throwing errors in modbot. I'm sure it's my lack of understanding and I'd appreciate some pointers.
Also is it possible to use something to indicate an "OR" condition in the PreCondition line?"AND" is && and i'm wondering if there is an OR.
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