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Question - Unified Phoenix Feather rotation macro

Demoria7

Active member
Joined
Jun 11, 2020
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My whole group uses cwtn class plugins and I just got the Unified Phoenix Feather for the group. Is there a way (using action keys or a different plugin/macro) so that when the main toon uses there feather, when it wears off the next toon uses their feather and so on till everyone has used one?
 
My whole group uses cwtn class plugins and I just got the Unified Phoenix Feather for the group. Is there a way (using action keys or a different plugin/macro) so that when the main toon uses there feather, when it wears off the next toon uses their feather and so on till everyone has used one?
you would need to utilize something like mq2dannet or netbots and assign each one to the rotation and have the subsequent member check for the previous member's item being on cooldown + not have the buff + have theirs available to use

Q. How do I get my group to stagger clickies?
A. This isn't an easy one to answer. The CWTN plugins don't track or wait for other toons to do anything. They say "Am i supposed to do my thing now, is my item ready, am I missing whatever buff it gives?" if those are true, it does it. so it is possible multiple characters start casting their abilities at the same time. For the next update (3/25/2021ish) we have some additional logic to try and help stagger items that give a group buff or drop an aura buff on the ground - things like the Unity Feather or the Rage of Rolfron for CopIV. This won't be perfect, but it adds extra "smarts" to try and help stagger those group buff items specifically.
 
It’s complicated. Dannet observers or queries are your friend. Haven’t found an elegant way to make the sequential use of CIrcles of Power or Feathers/Horns work using MQ2React. Your DanNet Peer or EQBC Connection Position will give u a ‘globally’ unique absolute integer to use, group member ID is relative unfortunately.

The EQ false ‘item ready’ status bug (reporting item is ready when actually in CD) makes this more problematic especially in laggy situations (raids)

I’d use a macro.
 
How does the new update to MQ2CWTNCommons work with the Feather? Will I need to enable it or just having it in bags good enough.

CWTN Plugins - ALL
- We have added additional logic to try and help stagger clickies that give group buffs or give you an aura.
-- Examples: Unified Phoenix Feather and Rage of Rolfron.
 
How does the new update to MQ2CWTNCommons work with the Feather? Will I need to enable it or just having it in bags good enough.
you still have to add any items (outside of certain epics) that you want to use and specify under what clicky type you want to use them. not everyone wants things to use their clickies so we're not going to just start smashing stuff.

I personally just use my copIV and feather for burn addclicky
 
For my CWTN toons, I was using mq2react which seemed to work okay without any overlap, but I will have to try out the new CWTN changes. Thanks for making them :D

This is the react I've been using (thanks to @Hylander ):
YAML:
  Unity1:
    action: /useitem Unified Phoenix Feather
    condition: >-
      ${Me.Combat} && ${Me.ItemReady[Unified Phoenix Feather]} && !${Me.Song[Grace
      of Unity].ID} && (${Target.PctHPs} < ${Math.Calc[99 - (7 * ${Select[${Me.CleanName},${DanNet.Peers.Replace[|,,]}]})]})
 
"For my CWTN toons, I was using mq2react which seemed to work okay without any overlap, but I will have to try out the new CWTN changes. Thanks for making them :D
This is the react I've been using (thanks to @Hylander ): "


I see a DanNet entry there toward the end. Will this still work with EQBCS? Or would something need to be altered?
 
Depending on your group make up for burns, I put 3 in offensive and 3 in burn for my guys. It does seem to stagger them a bit. I get Old Horn of Unity being overwritten more than Feathers being clicked at the same time. Still trying to figure out DanNet and updating hot keys. I think DanNet is going to be way more efficient the more I read about it.
 
Question - Unified Phoenix Feather rotation macro

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