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cbsro said:whatever it is, they just did it to you lol. Singing mastery doesn't affect chants btw. What drum mod are you using? With a 3.0 mod and improved instrument mastery, tuyen's hits for 178 (I had that wrong last post, eq was down so I wasn't sure). And how did your tuyen's hit for 199? without IIM, it would have to be substantially greater than 3.0, not gonna do the math but I'd estimate 3.4-3.5 at least? I see 3 drums that fit this, rathe (3.4), feran (3.5) and lizardskin (3.7). I may have missed some, but my point is they're not that easy to come by. If you're killing txevu I wouldn't think 50k or farming runes for spells would be that difficult...
devastator said:This is a great post. I've been experimenting with it and wanted to know what spells you are using in your twist 1 7 7 7. Ie what is 1 and 7. Can't wait to try this more tonight.
jamesly said:was just trying to get this setup. saved it as forgotten.mac. tried to run it and it said subroutine main wasnt found. any ideas? thanks
ut3rusty said:hey Jumjum5 im running the mac you put up on page 4. I keep losing selos and I cant twist more the 6 songs is there anything i can do to fix this? I have editted the sub to twist the songs 1-7 and try to make it twist selos more than once.
jbone said:My bard has Karana drums. With or without these drums my bard seems to get smacked hard and lose hps fast. His HP regen song isn't that helpful in that situation.

Meave said:How can I get there with a lvl 12 bard ?
I go to Surefall Glade then to Jaggedpine Forest, but from there I cant go to Nedaria's Landing to much mobs tht attack me, I try to go with a Druid level 58, but he can't keep me alive so what to do now ?
Meave said:How can I get there with a lvl 12 bard ?
I go to Surefall Glade then to Jaggedpine Forest, but from there I cant go to Nedaria's Landing to much mobs tht attack me, I try to go with a Druid level 58, but he can't keep me alive so what to do now ?
Lep18 said:Heya guys, when i get the expedition on my level 53 toon (not grouped with anyone and only one in expedition) and zone into Forgotten Halls, all of the mobs are DB/white/yellow and red cons. This started happening 2-3 days ago, and I can't get him to give me the expedition so that only dark blue mobs spawn. Any suggestions? I restarted my computer, reloaded mq2/wineq and it still does it. Thanks for your help
Lep18 said:Problem is I dont have a lvl 50 toon and i can't kill the db/white/yellow and red cons in there because im using druid to pl a bst and if i leave him afk for more than an hour or so he is going to be oom, but with db mobs he can heal fine..anyone else having this problem?
You are going to need someone a bit higher to start the expedition with you then, that's what i just did to get yellow/red cons.Lep18 said:Heya guys, when i get the expedition on my level 53 toon (not grouped with anyone and only one in expedition) and zone into Forgotten Halls, all of the mobs are DB/white/yellow and red cons. This started happening 2-3 days ago, and I can't get him to give me the expedition so that only dark blue mobs spawn. Any suggestions? I restarted my computer, reloaded mq2/wineq and it still does it. Thanks for your help

. Just hail the vah shir chick at the wayfare camp and tell her "farstone magic". That is how you get your adventure stone. After you have it just hail the magus and tell them nedaria and he will port you to Nedaria's Landing where you can get your expiditionMeave said:How can I get there with a lvl 12 bard ?
I go to Surefall Glade then to Jaggedpine Forest, but from there I cant go to Nedaria's Landing to much mobs tht attack me, I try to go with a Druid level 58, but he can't keep me alive so what to do now ?
Meave said:As for /zone, I read that this will make you ban less than 24h after using it
Lep18 said:go to the ghost lady where you zoned in and hail her and say "ready to leave"![]()
