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Idea - UI files - Player window - Target window

Joined
Jul 28, 2025
RedCents
1,317¢
I tend to be an overabundance of information, and so is my player window =P

Player window is 100% EQ. I prefer this set up so I can tell what the evil nasty is doing to me at a glance. Its a modified version of "MORTIS PLAYER WINDOW BY DARKMATIL"

Target window is a modified default window with MQ enhancements to show target level, class, distance, direction, and LOS.
Shows your aggro percentage, shows secondary aggro person and their aggro percentage.
Shows HoTT name, HP bar, and HP percentage.


If someone finds a working "big bank" that has all bags open, I would appreciate a copy.
 

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  • Example01.png
    Example01.png
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Here is my Big Bank that is part of AYA that I fixed to work.
The problem it had was that some of the Screen IDS for teh buttons were wrong they all had just <NAME> but EQ was looking specifically for BNK_<NAME>.

You can try this but there are still some errors but every thing seems to work right for me so YMMV

1772430390999.png
 

Attachments

Example 2.jpg
Finally got around to editing the group window to include class and level. The plugin added group aggro and distance.

Its a simple edit of the default UI piece. The MQ section is towards the bottom of the file.

I find it helpful to see who is what at a glance, instead of after a wipe.
 

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Idea - UI files - Player window - Target window

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