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Release Tradeskill Construction Set NeXt (1 Viewer) 4.1991b

On my last re-boot, verified that my MQ and Lua were all up to date, just for shits and giggles I hit the "Reinstall" button on TCN. Fired up TCN, did NOT check/save uncheck/save the Depot box under settings, ran the Artisan Fletching quest.... and there it went.
View attachment 50050
just to be clear, this is only happening to me while running the Artisan Quest, I have not tested any other crafting to see if it's happening under other circumstances. Any information you need from me, just let me know.
All of them go to the same routine which is kicked off via the checkbox bool to set a flag, they all reference that flag when the routine is referenced. I sat here and checked and unchecked and ran all the routines and tried the deposit items also, and it worked. So this is where it poses difficulty, honestly, I need this to be happening to a lot of people because it might provide some insight. When the auto-depot checkbox is unchecked it is setting the global flag to 0 which is then "read" by the routine and the flow is to return without doing anything.
 
If Auto-Trophy is disabled in Global Craft Settings, the lua should not unload mq2tstrophy.
Mq2tstrophy works more reliably for me.
I had 3 wrong trophy switches when batching 4 items in the same forge.
The plugin is also not putting my trophies where i dont want them to be (bank).
Hence i prefer using the plugin in background rather than the lua for it.
Especially since it doesnt turn it back on either after lua ends. Which can lead to mistakes if one doesnt do ALL the crafting using the lua.
the best for you currently is to uncheck trophy, save settings, and load the plugin. I am trying to find the best way, the good news is I can have it load unload with the checkbox, the bad news is, it won't reload upon exit.
 
All of them go to the same routine which is kicked off via the checkbox bool to set a flag, they all reference that flag when the routine is referenced. I sat here and checked and unchecked and ran all the routines and tried the deposit items also, and it worked. So this is where it poses difficulty, honestly, I need this to be happening to a lot of people because it might provide some insight. When the auto-depot checkbox is unchecked it is setting the global flag to 0 which is then "read" by the routine and the flow is to return without doing anything.
To me, it's acting as if it is NOT reading the Depot setting on start up. In my previous screen shot, I had not touched the settings, just opened it to show it was unchecked when it made all those deposits. I'll continue to work with it by opening the settings then checking/saving unchecking/saving, because that does work till the next time I have to exit and restart TCN, It's just super annoying if I forget.
 
To me, it's acting as if it is NOT reading the Depot setting on start up. In my previous screen shot, I had not touched the settings, just opened it to show it was unchecked when it made all those deposits. I'll continue to work with it by opening the settings then checking/saving unchecking/saving, because that does work till the next time I have to exit and restart TCN, It's just super annoying if I forget.

So I just opened up on a toon with no depot settings and it is auto-checked by default. I also looked at the initialization of the variables and their location. So from what I gather it "ignores" or misses the cue to set the box for you, but it is "set" to depot items without the checkmark.

When I added the 7th setting I put in logic to change depot to auto on if that setting was not read and saved upon running.

I will try turning it off by default and then have the user save and restart. The intent to have it off and match the checkbox

Edit: So I reversed it, and then I checked the box, saved, and restarted, and it didn't depot, I then unchecked and checked it again and saved and restarted and it worked, that is not easily explainable.
 
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JB, is there the potential for, in the future, expansion based recipe lists?
In what capacity? In the batch you can select all recipes based on expansion and skill

1690471913871.png

In standard, I try to add as many expansion tags as I can to the older recipes (pre COTF or ROF maybe)

1690472170668.png
 
In what capacity? In the batch you can select all recipes based on expansion and skill

View attachment 50058

In standard, I try to add as many expansion tags as I can to the older recipes (pre COTF or ROF maybe)

View attachment 50059
I did not even see this. Thanks and sorry for the bother. I should have looked better.

So you add a list of recipes to your batch and it will make them correct? Been working feverishly on my max 350 and some hiccups along the way for farming is causing me to do more recent stuff to get there.
 
I did not even see this. Thanks and sorry for the bother. I should have looked better.

So you add a list of recipes to your batch and it will make them correct? Been working feverishly on my max 350 and some hiccups along the way for farming is causing me to do more recent stuff to get there.
Yes, Batch is intended to make a bunch of items for either sale, mass production, or whatever other use one can come up with.
 
I got this set up and I love it so far, but how do I set it up to just make items I have mats for or can vendor buy, I messed up and it bought a bunch of stuff that I am missing farmable items for. I just want it to make stuff I have mats for.
 
I got this set up and I love it so far, but how do I set it up to just make items I have mats for or can vendor buy, I messed up and it bought a bunch of stuff that I am missing farmable items for. I just want it to make stuff I have mats for.
Artisan does a check of every recipe, it determines if it can be made with existing materials and vendor, if it is missing it automatically skips and goes to the next recipe.
 
Artisan does a check of every recipe, it determines if it can be made with existing materials and vendor, if it is missing it automatically skips and goes to the next recipe.
Is it possible to have the list be a lot longer? Meaning, you can only check 100 recipes at a time. This would help to get to a spot where you only have farming to do. My 2 cents.

Also, TCN pauses because my bank is full. Is there a way to stop it from pausing? I have auto depot off as I was having this happen. If not, how do I get my TCN tab to show again? I can't find that info anywhere.
 
Is it possible to have the list be a lot longer? Meaning, you can only check 100 recipes at a time. This would help to get to a spot where you only have farming to do. My 2 cents.

Also, TCN pauses because my bank is full. Is there a way to stop it from pausing? I have auto depot off as I was having this happen. If not, how do I get my TCN tab to show again? I can't find that info anywhere.
If you uncheck the Recipes Box beside the number selector, it will generate a complete list for all the recipes you don't know.
 
Is it possible to have the list be a lot longer? Meaning, you can only check 100 recipes at a time. This would help to get to a spot where you only have farming to do. My 2 cents.

Also, TCN pauses because my bank is full. Is there a way to stop it from pausing? I have auto depot off as I was having this happen. If not, how do I get my TCN tab to show again? I can't find that info anywhere.
/Lua pause tcn, the behavior was changed outside of the Lua/imgui code, prior to, the gui would stay visible.

I can add this to a list of things to work on for a viable solution.
 
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I love this addon Alchemy is giving me an issue though. Running the TSS TS quests it seems to start fine. I keep getting You must place items in this object in order to create something new. It just seems to look trying to place the items. I have both a medicine back and thatched med bag.
 
i have my next tradeskill screen up in eq can some one please tell me how to get it to auto create recipies to max my artisans prize please i already have over 300 all ts maxed trophies i just need it to use my vast inventory to help me get 350 all aa purchased. does the database check the 40 slot tradeskill bags in bank for inventory as well as my full ts storage and full dragons hoard,thank you in advance im very sorry but im very green with this stuff
 
when trying to use the artisan tab and selecting a tradeskill next shuts down after generating a list of recipies and sending them to notepad i get the message ending Lua script tcn with PID 1 status -1(now on 6 it goes up each time i try) it generates an output file which shows in my main eq chat window
 
yes sorry im new its confusing im not used to this stuff
Just about every resource has a discussion thread. Posts about a resource, including, but not limited to: questions, comments, requests, praises, curses, and ambivalence should be posted in that discussion thread
 
yes im very sorry sic it really is all new to me its just hard when theres 75 pages on the topic and your not sure where in those 75 pages you fit in but please accept my apoligies
 
View attachment 35518

Artisan 350 Window

Destroy, will destroy the main crafting result if checked by itself unless it is a mana battery, or fish eggs, (adding to the list of never destroy in any case)
Should not destroy any recipe that is used in another recipe to max the augment. (by default even with destroy on)
Sell - will try to sell anything that has value over the threshold you set in platinum, if set to 0, it will sell everything if it has value, if the vendor won't buy it, it drops it in inventory
Sell will override destroy if it is enabled and has value.
Bank - if the item is a TS item used in another recipe it will toss it in the bank for use later
Report - provides a missing list of items after a full run of the recipes.
Delay - set a 30 second or lower/higher delay after every craft attempt.
Tools - about to be defunct or changed, ignore for now.

You can use the drop down and select any skill and it will load known recipes, if you click load recipes it will load Baking skill recipes, I opted not to automatically load the recipes but can change in the future. If you select fishing and then select baking or any other skill it will load baking without clicking load recipes.

Abort - does an attempt to break out of whatever you are doing and end the crafting session. Go - start the process, Pause - pause the process.
so if is the case why does the /Lua shut down when you select a skill for recipies
 
sent you pic via pm
Please exit the Lua on all instances if on the same box and execute '/Lua run tcgsetup' or extract prize.zip to prize.db in the tcn folder using winzip/winrar or the windows built in archive extractor.
 
Please exit the lua on all instances if on the same box and execute '/lua run tcgsetup' or extract prize.zip to prize.db in the tcn folder using winzip/winrar or the windows built in archive extractor.
where do i find prize.db and prize.zip and the tcn folder sorry im not to bright on this stuff i have however deleted and reinstalled and re run tcgsetup which has worked to the point that it will now load up 100 recipies but crash when you press go,it also crashes when you tell it to vendor shop had to do that manually .ill poke around and look for files until you reply
 
where do i find prize.db and prize.zip and the tcn folder sorry im not to bright on this stuff i have however deleted and reinstalled and re run tcgsetup which has worked to the point that it will now load up 100 recipies but crash when you press go,it also crashes when you tell it to vendor shop had to do that manually .ill poke around and look for files until you reply
If you have red text for those , screenshots will help immensely.
 
i cant tell because my plugin manager window has dissapeared when i type /plugin pluginmanager it says its loaded but no window
 
i cant tell because my plugin manager window has dissapeared when i type /plugin pluginmanager it says its loaded but no window
just load it again (/plugin mq2nav) and it will tell you if its already loaded

and if pluginmanager is loaded you bring the list up with /pluginman
 
ok i think its working took a punt told it /mac nav.ini and hes running around making stuff ill get back to you if i need to but i really appreciate your paitence never had this stuff when eq dfirst came out and im returning player so thank you. on that note still no sign of my plugin window is there a sep command for it
 
Release Tradeskill Construction Set NeXt

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