I need to know when I am in combat for a condition. I do not want to summon food or drink if I am in a fight.
As of right now, /echo ${Me.PctAggro} & /echo ${Me.CombatState} are not changing state, those bits/bytes are stuck at 0 for /echo ${Me.PctAggro} & /echo ${Me.CombatState} at COMBAT
Doesn't matter if I am in combat or resting or just logged on, or just zone in.
I also lean towards MQ being the problem.