Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.

Sub Main
:loopstart
/doevents
/call GMcheck
/if (${Target.Level}>67) /tar npc next
/if (${Target.Distance}>220) /keypress esc
/if (${Target.ID}==FALSE) /tar NPC radius 220
/delay 10
/goto :loopstart
/return
Sub Main
:loopstart
/doevents
/call GMcheck
/if (${Target.Level}>67) /tar npc next
/if (${Target.Distance}>220) /keypress esc
/if (${Target.ID}==FALSE) /tar NPC radius 220
/delay 10
/goto :loopstart
/return
| This macro made for www.Redguides.com
| Don't steal it or we'll punch your fase!
#turbo
#event camp "personingroup tells the group, 'lets roll'
#event dzadd "personyouwanttoadd tells you, 'add me'
#event invite "#*#invites you to join#*#"
#Event Zoned "#*#You have entered#*#"
Sub Main
:loopstart
/doevents
/call GMcheck
/if (${Me.PctHPs}<=30) /keypress 8
/if (${Me.PctHPs}<=45) /potionbelt Activate 1
/if (${Me.PctHPs}<=60) /potionbelt Activate 2
/if (${Me.AltAbilityReady[361]} && ${Me.PctHPs}<=90) /alt act 361
/if (${Target.Level}>67) {
/squelch /twist stop
/target npc next
/delay 30
/squelch /twist 1 2 3 4 5 6
}
/if (${Target.Name.Equal[a venomous stonemite]}) {
/squelch /twist stop
/target npc next
/delay 30
/squelch /twist 1 2 3 4 5 6
}
/if (${Target.Distance}>220) /tar npc radius 220
/if (${Target.ID}==FALSE) /tar npc radius 220
/if (${Me.AltAbilityReady[357]} && ${Target.Type.Equal[NPC]} && ${Target.Level}<67) /alt act 357
/if (${Me.AltAbilityReady[553]} && ${Target.Type.Equal[NPC]} && ${Target.Level}<67) /alt act 553
|/if (${Me.AltAbilityReady[544]} && ${Target.Type.Equal[NPC]} && ${Target.Level}<67) {
|/squelch /twist stop
|/alt act 544
|/delay 50
|/squelch /twist 1 2 3 4 5 6
|}
/delay 10
/goto :loopstart
/return
Sub GMcheck
/if (${Spawn[gm].ID}) {
/echo Gm detected
/beep
/beep
/beep
/keypress 9
/endmac
/unload
/q
}
/return
Sub event_camp
/sit
/camp desk
/return
sub event_zoned
/delay 5s
/sit
/camp desk
/endmac
/return
sub event_dzadd
/dzadd personyouwanttoadd
/return
sub event_invite
/invite
/return
eventually this mac is gonna win the nobel prize baby! hehe j/k but it is kinda neat./if (${Me.AltAbilityReady[544]} && ${Target.Type.Equal[NPC]} && ${Target.Level}<67) {
/squelch /twist stop
/alt act 544
/delay 50
/squelch /twist 1 2 3 4 5 6
}
No this is server wide problem atm all instances are locked out or something. I just zoned into a don about 30mins ago and went to do another DoN and now I can't zone in. Friend on Povar can't zone into any instances either. This all happend within the last hour or so.RipSki said:I cant even get into vxed anymore, Says "A Strange magical presence prevents you from entering. Its too dangerous at this time. I relogged, got new missions, dropped spells, songs etc nothing works. They change it to where u need multiple ppl now?
Suppose to be me according to SykkRipSki said:A kewl, hehe.......................wtf is that fat dude anyway? =)
when i switch windows sometimes my bard will stop running in a circle and get stuck on the furniture which = getting killed
/if (${Me.PctHPs}<=60) /potionbelt Activate 1
/if (${Me.PctHPs}<=40) /call succor
Sub succor
/warp succor
/circle off
/delay 60
/if (${Me.PctHPs}>80) {
/face heading 272
/twist stop
/delay 500s
/call startwarp
}
/return

tradertesla said:I'm just wondering, with all this discussion of selo's (again and again and again--and again--yes, I read the entire thread) Why doesn't everyone just /speed x, where x is roughly the speed you could attain with your natural abilities? (offhand I think it was the superduperreallyghettospeed plugin)
Some of the same folks concerned with keeping Selo's up 100% of the time are the same one's /warp'ing to succor, which is a blatant hack.
Hacking runspeed to a natural Selo's level would seem to be such a minor offense in comparison to macro-kiting in the first place. Then you could use all your casting time to boost your DPS with more damage spells or anything else but Selo's...
...just a little perplexed. I know, some do it just because it was a challenge,![]()
But they go mainly on numbers now - so if you are an idiot and warp like 20,000 times in one day - they are gonna take a good look at you... (Yes, trust me - it happens. I have seen players out there with like over 100,000 entries in the logs for a week for warping and/or having their packets blocked from being sent to the server...).
But I'm not there anymore - but the logs I had created are and this GM Buglex - well - he's mainly interested in you Bards out there that AFK Macro in F Halls, Halls of Honor, and that other place... Vexed or whatever...

#Event GettingHit "#*#bites YOU for#*#"
#Event GettingHit "#*#bashes YOU for#*#"
#Event GettingHit "#*#kicks YOU for#*#"
#Event GettingHit "#*#tries to bite YOU#*#"
#Event GettingHit "#*#tries to kick YOU#*#"
#Event GettingHit "#*#tries to bash YOU#*#"
/declare Circlesize float outer
/declare Speed float outer
/declare Twisttype string outer
/varset Circlesize 22
/varset Speed 2.2
Sub Event_GettingHit
| Filter out noise-level hits, and ensure proper twist
| (The purpose of all these gyrations is to avoid
| resetting your /twist command every few seconds.)
| -90% or greater health, no action
| -Less than 90% health, add preferred healing song
| and adjust movement parameters
| -Less than 80% health, cast HOT potion
| NOTE: Put HOT heal in potion belt #1, and Regen Song in Gem#5
/if (${Me.PctHPs}>=90) && (${Twisttype}="CHANT") /return
else {
/if (${Me.PctHPs}>=90) && (${Twisttype}="HEAL") {
/varset Twisttype "CHANT"
/twist 1, 2, 3, 4
/return
}
/if (${Me.PctHPs}<90) && (${Twisttype}="CHANT") {
/varset Twisttype "HEAL"
/twist 5, 1, 2, 3, 4
}
| Since you are obviously getting hit through some loopy mob dynamic
| let's change movement parameters to see if we can shake the 'lil bugger...
| Varies Circlesize randomly between 21-23 step 0.1
| Varies Speed randomly between 1.8-2.8 step 0.1
/varcalc Circlesize [(${Math.Rand[20]}/10)+21]
/varcalc Speed [(${Math.Rand[10]}/10)+1.8]
/circle on ${Circlesize}
/speed $(Speed)
/g Speed is $(Speed) and Circle is ${Circlesize}
/if (${Me.PctHPs}<80) /potionbelt Activate 1
/return
Sub Event_GettingHit
| Filter out noise-level hits, and ensure proper twist
| (The purpose of all these gyrations is to avoid
| resetting your /twist command every few seconds.)
| -90% or greater health, no action
| -Less than 90% health, add preferred healing song
| and adjust movement parameters
| -Less than 80% health, cast HOT potion
| NOTE: Put HOT heal in potion belt #1, and Regen Song in Gem#5
/if (${Me.PctHPs}>=90 && ${Twisttype}="CHANT") {
/varset Circlesize 22
/varset Speed 2.2
/circle on ${Circlesize}
/speed ${Speed}
/return
}
else {
/if (${Me.PctHPs}>=90 && ${Twisttype}="HEAL") {
/varset Twisttype "CHANT"
/twist 1 2 3 4
/return
}
/if (${Me.PctHPs}<90 && ${Twisttype}="CHANT") {
/varset Twisttype "HEAL"
/twist 5 1 2 3 4
}
| Since you are obviously getting hit through some loopy mob dynamic
| let's change movement parameters to see if we can shake the 'lil bugger...
| Varies Circlesize randomly between 21-23 step 0.1
| Varies Speed randomly between 1.8-2.8 step 0.1
/varcalc Circlesize [${Circlesize}+0.1]
/varcalc Speed [${Speed}+0.1]
/circle on ${Circlesize}
/speed ${Speed}
/g Speed is ${Speed} and Circle is ${Circlesize}
/if (${Me.PctHPs}<80) /potionbelt Activate 1
/return
I BELIEVE 26 was the max circle you can do dead center of the room ..
