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Patch - Test Patch 7-7-20 (1 Viewer)

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July 7, 2020
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*** Items ***

- Corrected an issue where some ornamentations would not display after zoning, or in player housing.
- The spell description on Black Fur Boots now correctly indicates that the Spirit of the Wolf buff affects the caster and not their target.
- Snow Griffin Saddle will now place as a snow griffin instead of a bag.
- The glyphs sold by Alerynril the Loyal now include the level 115 glyphs.
- "Transforming Surprises" items dropped from the Convorteum Event have been removed as they served absolutely no purpose other than to annoy completionists.
- Reduced the Crowns price of the Hero's Forge Suit Consolidator.
- Using the Painting: Tassel's Tavern placed in housing should correctly teleport you to the tavern in old North Freeport.

*** Tradeskills ***

- Norrath now embraces free-range eggs. You'll find them on some baking merchants. These eggs work the same as snake eggs in many of the generic egg recipes.


*** Quests & Events ***

- Seeking the Sorcerer - Bledrek and Bled should no longer target the guardian golems with spells that are meant to cause the target to flee the room.
- Seeking the Sorcerer (Raid) - it will no longer be possible to avoid Bledek's Discharge by standing behind things. You will need to move out of the area.
- Crusader Vraket will no longer praise random summoned entities if he cannot find the player the made the kill worthy of mention, he will praise himself. After all, he is worthy!
- The Ice Moves - Fixed an issue that could cause the Notes of a Grand Armsman and Smelting for the Grand Master to not drop from the Grand Armsman.
- Marton Sayer in Qeynos Hills will now reward adventurers with a version of the Gnoll Slayer that does not include Bane Damage before Shadows of Luclin is active.
- - Once Shadows of Luclin is active, the Gnoll Slayer can be converted into the version that contains Bane Damage: Gnolls.
- Seeking the Sorcerer - The bosses will no longer be willing to chase people down the stairs.
- Made the following changes to the Gloomingdeep Tutorial:
- - Clicking OK at the conclusion of the tutorial will correctly whisk you away to The Mines of Gloomingdeep.
- - Made several formatting and text fixes.
- Heroic adventures from Call of the Forsaken, The Darkened Sea, The Broken Mirror, and Empires of Kunark have been reverted to use the spell scaling data from when those expansions launched.
- Kerafyrm the Awakened - Kerafyrm can no longer be slain, which will ensure that the raid will complete successfully when he is reduced below 5% health.


*** Spells ***

- Corrected an issue where killshots from direct damage spells were reported to anyone in the zone.
- Updated the description on some familiar spells that said they summon a minotaur.


*** NPCs ***

- Added a small chance for "humanoids" in Torment of Velious to drop Raw Velium Ore, Velium Infused Pelt, Velium Infused Spider Silk, or Velium Infused Logs. The ore is in addition to the ore they already drop.
- Thach Jerden decided now was a good time to leave the Plane of Knowledge and embark on a journey of his own. Since he no longer wants your Hardcore Heritage items, we decided to update the Hardcore Heritage armor drops to simply be a right click on the dropped item. We'll miss Thach in the Plane of Knowledge, but hopefully he can find that eagle he keeps talking about...
- Treants in classic zones have reverted to their classic appearance.


*** Overseer ***

- Corrected an issue where the Finish Now! button would not be disabled if you had claimed 10 Overseer quest rewards.
- When the last copy of an Agent is removed, if that Agent is assigned to an offered quest, the assigned quest will have all Agents cleared.


*** Progression Servers ***

- Added the ability for characters on Aradune to transfer to Rizlona for free. Note that the character needs to be of level 20 or above and your account and character must be at least 30 days old.
- Narron Jenork in Ak'Anon is now available in original EverQuest. He has nothing to say to anyone about anything, including Initiate Watcham armor, until Planes of Power unlocks.
- Beastlord Plane of Fear class armors are no longer available until Shadows of Luclin has unlocked.
- Berserker Plane of Fear class armors are no longer available until Gates of Discord has unlocked.


*** Miscellaneous ***

- Corrected an issue where /hidemodels hid your character after dying in the same zone.
- - Added /hidemodels none as an option to more easily un-hide all players, pets, and mercenaries.
- Fixed an ornamentation slot on the Darkened Wind Saber that was erroneously marked as a hidden slot.


- The EverQuest Team
 
- Reduced the Crowns price of the Hero's Forge Suit Consolidator.
Yup was way too high.

Seeking the Sorcerer (Raid) - it will no longer be possible to avoid Bledek's Discharge by standing behind things. You will need to move out of the area.
I think this is a stupid change, the raid now becomes more linear e.g follow this strategy and don't deviate from it.
- Seeking the Sorcerer - The bosses will no longer be willing to chase people down the stairs.
It was a pain trying to get them to the bottom anyway and move them an inch too far then they warp back to the top, but once again cookie cutter strategies.

Patch is bigger than expected, though they would be working more on stability for a while. To be fair to the content devs not much they can do about stability anyway and most reads like "simple" data changes.
 
- Seeking the Sorcerer - The bosses will no longer be willing to chase people down the stairs.

I wonder if i can stand in a certain spot on the stairs now and attack the bosses without them coming down the stairs to hit me now? I wonder if that would be considered cheating in everquest? If that is possible to do now.
HK$&cheating.jpg
 
Not sure what the benefit was to pulling them down anyway? Doesn’t everyone just burn it all down in like 90 seconds anyway?
 
Not sure what the benefit was to pulling them down anyway? Doesn’t everyone just burn it all down in like 90 seconds anyway?
Yup, I move forward just a few inches from the landing spot to avoid the drop into basement is all... burn everything right there.

Moving and pulling seems like extra work
 
*shrug* still need to handle the tentacles, unless your raid splits groups off to dispatch those.
 
Tentacles are line of sight or large proximity when they aggro. Pulling boss downstairs prevents them from aggroing and summoning people.
 
Patch - Test Patch 7-7-20

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