So, having issues with /target
/target id ${Spawn[BST_Name].Pet.ID} Works if I am closer to the BST, the BST Pet.
even /target BST_NAME, will target the BST, if I am closer to the BST, but it will target the Warder if I am closer to the warder.
Is there anyway to make /target ALWAYS just target the player only, and not the warder of the player?
I am just doing a simple macro to have a non group character run a set of buffs on the group.
Any help would be greatly appreciated!
/target id ${Spawn[BST_Name].Pet.ID} Works if I am closer to the BST, the BST Pet.
even /target BST_NAME, will target the BST, if I am closer to the BST, but it will target the Warder if I am closer to the warder.
Is there anyway to make /target ALWAYS just target the player only, and not the warder of the player?
I am just doing a simple macro to have a non group character run a set of buffs on the group.
Any help would be greatly appreciated!