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Question - switch target ?

Flexbus

Member
Joined
May 1, 2019
RedCents
93¢
Are there any way could let tank switch current target ?
For example, Inc 3, mob a, mob b, mob c.
sk taunt mob a,
then switch to mob b and send pet,
then switch to mob c, cast swarm spell

how can i do these?
 
Not automated switching targets for aggro. KA is built to work with a mezzer, so the tank/pettank will always stay on the first target until dead. Only exception is if you have Burn on and the tank finds a Named in camp, the tank will drop current target and switch to the Named.

I'm not sure what level SK you're working with, but you can use [AE] section to watch for multiple mobs in camp and fire off AE aggro abilities.

110 SK example which will fire the AE aggro abilities Explosion of Spite if 2 mobs are in camp and fire Explosion of Hatred if 4 show up. I found staggering them is useful for those situations where the first couple mobs arrive fast and more show up later.
Code:
[AE]
AEOn=1
AERadius=50
AESize=12
AE1=Explosion of Spite|2
AE2=Fundament: Third Spire of the Reavers|2
AE3=Shield Flash|3
AE4=Scourge Skin|3
AE5=Tylix's Carapace|3
AE6=Visage of Decay|3
AE7=Cursed Guardian Discipline|4
AE8=Explosion of Hatred|4
AE9=Blood Drinker's Coating|4
AE10=Chattering Bones|4
AE11=Visage of Death|5
AE12=Krellnakor Mantle|5
AECOn=0

Here is a similar AE section from Almar's 85 Heroic SK:
Code:
[AE]
AEOn=1
AESize=10
AERadius=50
AE1=Malarian Mantle|4
AE2=Explosion of Hatred|3
AE3=Heroic Darktouch Breastplate|2


You can also do similar stuff via KA conditions. This is for eqmule's KA mod so the condition are the older KA10 style. deathlock's SK ini does a clever AOE usage where it checks not just for nearby mobs but also if any are less than 100% aggro on the SK's xtarget window.
Code:
// AOE  AGGRO
OhShit10=Explosion of Spite
OhShit11=Explosion of Hatred
OhShit12=Insidious Denial Rk. III
OhShit13=Hateful Baragin Rk. III
OhShitCond10=${Me.AltAbilityReady[Explosion of Spite]} && ${SpawnCount[npc radius 25 zradius 10]} > 1 && ${Me.XTAggroCount[99]} > 0
OhShitCond11=${Me.AltAbilityReady[Explosion of Hatred]} && ${SpawnCount[npc radius 25 zradius 10]} > 2 && ${Me.XTAggroCount[99]} > 0
OhShitCond12=${Me.SpellReady[Insidious Denial Rk. III]} &&  ${SpawnCount[npc radius 25 zradius 10]} > 1 && ${Me.XTAggroCount[99]} > 0  || ${SpawnCount[npc radius 25 zradius 10]} > 1 && ${Me.XTAggroCount[99]} > 0 && ${Me.PctHPs} < 65
OhShitCond13=${Me.SpellReady[Hateful Baragin Rk. III]} &&  ${SpawnCount[npc radius 25 zradius 10]} > 2 && ${Me.XTAggroCount[99]} > 0
 
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Question - switch target ?

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