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Suspend merc

Rich (BB code):
/if (${Me.Mercenary.Equal[ACTIVE]}) /nomodkey /notify MMGW_ManageWnd MMGW_SuspendButton LeftMouseUp
 
I wonder what has changed that I cant test the mercenary state with Equal anymore

Rich (BB code):
/echo ${Me.Mercenary}
returns SUSPENDED (or other states)

BUT
Rich (BB code):
/echo ${Me.Mercenary.Equal[ACTIVE]}
gives the red No such 'mercenary' member 'Equal'
not TRUE or FALSE

EDIT: Turns out have to use

Rich (BB code):
/if (${Me.Mercenary.State.Equal[SUSPENDED]})
 
Last edited:
Mercenary was also added as a TLO. Available case members are:

Mercenary.AAPoints
Mercenary.Name
Mercenary.Stance
Mercenary.State (DEAD,SUSPENDED,ACTIVE,NO MERC,UNKNOWN)
Mercenary.StateID (integer version of Mercenary.State)
 
Suspend merc

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