• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Question - Strange problem with Bard wanting to sit when Tank sits.

drawthow

Well-known member
Joined
Sep 8, 2019
RedCents
2,081¢
It's driving me crazy Bard wants to sit when the Warrior sits down. Bard can be at full mana and endurance but will sit sometimes when the tank does. Anyone have any suggestions what to look for?
 
It's built into KA as part of the "MA sits = everybody does a med break." For bards that's kind of annoying as you stop singing your med song and often you want the full twist going if you've made a regen based downtime twist, assuming the bard doesn't actually need to med. So it can actually prolong the med break as you lose your bard's regen songs.

Here's a thread about it from awhile back. I included a KA code change that seems to have fixed in for my bard, though I haven't been playing much lately.
 
It's built into KA as part of the "MA sits = everybody does a med break." For bards that's kind of annoying as you stop singing your med song and often you want the full twist going if you've made a regen based downtime twist, assuming the bard doesn't actually need to med. So it can actually prolong the med break as you lose your bard's regen songs.

Here's a thread about it from awhile back. I included a KA code change that seems to have fixed in for my bard, though I haven't been playing much lately.
Thank you very much! Tried searching but didn't have any luck finding this.
 
Put your bard on a mount and he won't sit. Kiss 11.005 we added a few extra checks in the med routine, for bards. Bards should no longer sit if they are playing a song. Check your TwistMed entry.
 
If you're running a pullertank and it's the 2 minute puller break, you can adjust that in the puller's ini too. Instead the default 2 mins every 30 mins, you can make it longer.
INI:
PullPause=60|2
 
Put your bard on a mount and he won't sit. Kiss 11.005 we added a few extra checks in the med routine, for bards. Bards should no longer sit if they are playing a song. Check your TwistMed entry.

TwistMed is set to 10. Tank was on a horse last night so didn't see the sitting issue will check tonight. Thanks ctaylor22
 
If you're running a pullertank and it's the 2 minute puller break, you can adjust that in the puller's ini too. Instead the default 2 mins every 30 mins, you can make it longer.
INI:
PullPause=60|2
Monk pulls Warrior tanks. Wife plays the Monk and is thinking of switching to the Bard for pulling. The main reason the sitting issue came up.
 
I just started new characters and am using a merc as tank (since they are good until 50-70 heh heh) -- when it's med time due to someone being lower on mana, the bard sits and the mana regen song stops, thus taking the whole process longer than it should.
Bards pre-Fade have no reason to sit, ever. Unless it's after being ressed, they aren't down on mana or endurance. Many lower zones are indoor-flagged so mounts are not an option.

Why can't the bard just go with a med-break twist and then go back into puller / combat twists when ready?
 
From what I understand if you /twist while medding in a group, and the group is NOT medding, then fast regen is disabled on the bard because. If the group has aggro then so does the bard.

I did make a change in kiss 11.005 to check if the bard is playing a song and if he is then he shouldn't sit. But if MedCombat is on and he goes to med in combat, then he stops singing and sits down.


I don't play a bard, so I am not qualified to make any kind of assumptions about them or how to play them, so give this a try on your bard. Go into your ini file and change your MedCombat=1 to MedCombat=2 and run this version of the macro.

MedCombat=1 will stop singing and sit the bard to med, MedCombat=2 will start singing the TwistMed entry and he shouldn't sit as long as he is singing. If he stops singing for any reason he will sit. Make sure you have the TwistMed entry setup or he won't twist during med.
 

Attachments

@ctaylor22 I have run into this issue as well running both KA11 and KA12. I have just switched MedCombat from 0 to 2, will report back
 
This did not help, I do get a message saying that Medding until mana is 100% 100 20 (even the all stats are 100)
 
Its interesting, its almost like he is mimic'ing my MainAssist, if MainAssist sits, the bard sits and spits that message "Medding until mana is 100% 100 20" and when my MainAssist stands, the bard stands back up and starts playing his tunes.
 
@ctaylor22 I have run into this issue as well running both KA11 and KA12. I have just switched MedCombat from 0 to 2, will report back
I thought med combat was only 0 or 1 what does 2 do?

1583533567096.png
 
Just looked at the mac MedCombat is a Bool so should be 0 or 1

/squelch /alias /medcombat /togglevariable MedCombat

1583534881129.png
 
If your MA sits for more than 4 seconds then your bard thinks that the MA is medding:

Code:
/if ((${Group.MainAssist.ID} && ${Group.MainAssist.Sitting}) || (!${Group.Member[${MainAssist}].Index} && ${Spawn[PC ${MainAssist}].Sitting})) {
    /if (!${MASitTime}) {
        /varset MASitTime 300
    } else /if (${MASitTime}<260) {
        /varset MedForceOn 1
    }
} else {
    /varset MASitTime 0
}


If you have TwistMed turned on. Then the Bard thinks he is supposed to assist with anyone who may be medding, so the bard goes into his Medding mode, regardless if he is at 100% or not. Check out line 8 below

Code:
[LIST=1]
[*]            /if (${Me.Pct${MedStat}}<${MedStart}) {
[*]                /varset MedFlag 1
[*]            } else /if (${PullHold}==2 && ${Me.Pct${MedStat}}<98) {
[*]                /varset MedFlag 1
[*]            } else /if (${MedForceOn} && ${Me.Pct${MedStat}}<90 && !${Role.Find[puller]} && !${MedCombat}) {
[*]                /varset MedFlag 1
[*]            } else /if (${MedForceOn} && ${IAmABard} && ${TwistMed}) {
[*]                /varset MedFlag 1
[*]            } else {
[*]                /return
[*]            }
[/LIST]


If you MA is sitting down for more than 4 seconds and standing and NOT in the med routine, then the problem is with your MA. When the MA is a caster they have to sit to mem a spell, That's why there is a 4 second check, it takes less than 4 seconds to mem a spell and stand back up. So the assumption is he has started medding if he has been sitting for more than 4 seconds, and your bard is now going to go into med mode(TwistMed).
 
This explains my issue. TwistMed is on, my bard only sits when the MA sits to med. I guess I thought it was an issue cause the Bard is always in good health while the Cleric and MA are medding and I want him to be playing his songs while the others are mending. I guess I will experiment with pausing the macro and firing off /melody.

/noparse /bcg //if (${Me.Class.ShortName.Find[BRD]}) /multiline ; /mqp on ; /melody 1 3 7

Something like that maybe.

Thank you for looking into this @ctaylor22, its really appreciated. :)

Taz
 
Kiss 12 has a new feature for bards when medding.

Changed Bard Med to allow just sitting, or Sing 1 song and sit, or use /twist(requires standing).
Changed TwistMed from int to string type. Twist can now be 0/Gem#/Gem# Gem# Gem#
TwistMed=0
Bard will NOT sing or twist but just sit.
TwistMed=1-13 a single value.
Example: TwistMed=5
Bard will sing the one song and sit.
TwistMed=1-13 Multiple values.
Example: TwistMed=5 6 7 8
Bard will twist the song list and stay standing.

If you want the bard to stand while medding, even if the MA is medding. You can set TwistMed=1 3 7 and the bard will twist 1 3 7 and stay standing.

Kiss 11 will check it the bard is twisting and not sit, but that doesn't always work. There were some major changes made in Kiss 12, just to better handle bard casting. Most bard players, who helped with testing kiss 12, have given a lot of positive comments about the changes made for bards.
 
If you want the bard to stand while medding, even if the MA is medding. You can set TwistMed=1 3 7 and the bard will twist 1 3 7 and stay standing. @ctaylor22

Yes!! Thank you, that is amazing. If the bard hits their Med% they should sit, but if it's to help the group recover they can add faster regen by twisting (assuming you have more than one regen song on your bar.)
 
Last edited:
Question - Strange problem with Bard wanting to sit when Tank sits.

Users who are viewing this thread

Back
Top
Cart