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Thank you very much! Tried searching but didn't have any luck finding this.It's built into KA as part of the "MA sits = everybody does a med break." For bards that's kind of annoying as you stop singing your med song and often you want the full twist going if you've made a regen based downtime twist, assuming the bard doesn't actually need to med. So it can actually prolong the med break as you lose your bard's regen songs.
Here's a thread about it from awhile back. I included a KA code change that seems to have fixed in for my bard, though I haven't been playing much lately.
PullPause=60|2
Put your bard on a mount and he won't sit. Kiss 11.005 we added a few extra checks in the med routine, for bards. Bards should no longer sit if they are playing a song. Check your TwistMed entry.
Monk pulls Warrior tanks. Wife plays the Monk and is thinking of switching to the Bard for pulling. The main reason the sitting issue came up.If you're running a pullertank and it's the 2 minute puller break, you can adjust that in the puller's ini too. Instead the default 2 mins every 30 mins, you can make it longer.
INI:PullPause=60|2
/if ((${Group.MainAssist.ID} && ${Group.MainAssist.Sitting}) || (!${Group.Member[${MainAssist}].Index} && ${Spawn[PC ${MainAssist}].Sitting})) {
/if (!${MASitTime}) {
/varset MASitTime 300
} else /if (${MASitTime}<260) {
/varset MedForceOn 1
}
} else {
/varset MASitTime 0
}
[LIST=1]
[*] /if (${Me.Pct${MedStat}}<${MedStart}) {
[*] /varset MedFlag 1
[*] } else /if (${PullHold}==2 && ${Me.Pct${MedStat}}<98) {
[*] /varset MedFlag 1
[*] } else /if (${MedForceOn} && ${Me.Pct${MedStat}}<90 && !${Role.Find[puller]} && !${MedCombat}) {
[*] /varset MedFlag 1
[*] } else /if (${MedForceOn} && ${IAmABard} && ${TwistMed}) {
[*] /varset MedFlag 1
[*] } else {
[*] /return
[*] }
[/LIST]

