CWTN and Kiss Macros change the name of the Window, is there any way to stop this?
I have added /setwintitle Everquest to my cfg file, but every time CWTN is started or un-paused, it renames the window.
Until recently I was on a TLP where using MQ was frowned on, do I am sort of new to the CWTN plugin behaviors.
I still use HKN to broadcast the Home, End, PgUp, and PgDn keys to control the elevation and head-tilt of my toons which are on multiple computers.
HKN needs a static/easy/common windows title.
Thanks
Sub WinTitle
/if (${Debug}) /echo \atDEBUGBUFFS WinTitle Enter \agLine#: ${Macro.CurLine}
/SetWinTitle ${Me.Name} (Lvl:${Me.Level} ${Zone.ShortName})
/if (${Debug}) /echo \atDEBUGBUFFS WinTitle Leave \agLine#: ${Macro.CurLine}
/return
I have added /setwintitle Everquest to my cfg file, but every time CWTN is started or un-paused, it renames the window.
Until recently I was on a TLP where using MQ was frowned on, do I am sort of new to the CWTN plugin behaviors.
I still use HKN to broadcast the Home, End, PgUp, and PgDn keys to control the elevation and head-tilt of my toons which are on multiple computers.
HKN needs a static/easy/common windows title.
Thanks
Sub WinTitle
/if (${Debug}) /echo \atDEBUGBUFFS WinTitle Enter \agLine#: ${Macro.CurLine}
/SetWinTitle ${Me.Name} (Lvl:${Me.Level} ${Zone.ShortName})
/if (${Debug}) /echo \atDEBUGBUFFS WinTitle Leave \agLine#: ${Macro.CurLine}
/return