Greetings Folks. Hope everything is going well with you all (or is it yall ). Anyway I have a problem, not with KissAssist or VV but trying to learn how to work with all the different items that are here. The only programing I have had is back when Commodor 64 was the big deal. I know that some remember this time and many have never even seen one. (I still have mine) The problem I keep running into is that nothing seems to follow any kind of standard.
1. The first thing I ran into is you have EQBCS, EQBCS2, EQBCSeqmule, DanNet, to name the main ones. They all do about the same thing but have a slightly different structure in how to use and apply them. Commands in EQBC are different than the ones used in DanNet. (I am not saying one is better than the other but trying to learn is getting frustrating.) Is it possible to say just focus on one and use that one as standard?
2. I am trying to figure out what conditions are, how to use them, and when to use them. I have looked at all the forums, read all the different links, and even have the watch (set up) so I can quickly go to the needed reference to try to find out how something is done. Like: Guide: Useful commands/hotkeys to save time and trouble! Another one I have tagged to watch and follow is Guide - Conditions and you. Coding tutorial information. These are great and provide a lot of information (to someone that has a background in working with code.) But I am sorry to say that I am not one of them. I can learn and I am trying but it takes a while for this old brain of mine to process what my eyes are seeing (once the blur goes away). My point is that their is not a lot of explanation given to some of the examples. So could their be a standard format to give a reference to what is being said and asked in a condition?
3. I think right now my biggest misunderstanding is with the setting up of the game hotkeys. I go through the posts and find one example. I want to try it but when it is put into a hotkey it doesn't work. I find a niffty (is that a word) condition that looks promising but I find out that it is only used for the other type of broadcast server and the command structure is different (one that I have not learned yet).
Sorry this is so long and may be jumbled up but can we move to some sort of standard or maybe set up a forum for just using say EQBC and one for just DanNet so that someone using either one can go and see examples and ask questions for that area. Maybe even when using an example show both ways to use it. I have seen some examples that do this.
1. The first thing I ran into is you have EQBCS, EQBCS2, EQBCSeqmule, DanNet, to name the main ones. They all do about the same thing but have a slightly different structure in how to use and apply them. Commands in EQBC are different than the ones used in DanNet. (I am not saying one is better than the other but trying to learn is getting frustrating.) Is it possible to say just focus on one and use that one as standard?
2. I am trying to figure out what conditions are, how to use them, and when to use them. I have looked at all the forums, read all the different links, and even have the watch (set up) so I can quickly go to the needed reference to try to find out how something is done. Like: Guide: Useful commands/hotkeys to save time and trouble! Another one I have tagged to watch and follow is Guide - Conditions and you. Coding tutorial information. These are great and provide a lot of information (to someone that has a background in working with code.) But I am sorry to say that I am not one of them. I can learn and I am trying but it takes a while for this old brain of mine to process what my eyes are seeing (once the blur goes away). My point is that their is not a lot of explanation given to some of the examples. So could their be a standard format to give a reference to what is being said and asked in a condition?
3. I think right now my biggest misunderstanding is with the setting up of the game hotkeys. I go through the posts and find one example. I want to try it but when it is put into a hotkey it doesn't work. I find a niffty (is that a word) condition that looks promising but I find out that it is only used for the other type of broadcast server and the command structure is different (one that I have not learned yet).
Sorry this is so long and may be jumbled up but can we move to some sort of standard or maybe set up a forum for just using say EQBC and one for just DanNet so that someone using either one can go and see examples and ask questions for that area. Maybe even when using an example show both ways to use it. I have seen some examples that do this.