• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Sseru Exp Macro

So I wonder if anyone else has thought to use this as a way to Level up evolving items......
(I have thought of it but I don't bother with evolving items)
Or am I the only one so far?
As far as I know evolving items don't take any of your exp, they just get flagged as gaining exp, (and only have to do so so many times per level.), every time you get the "You have gained experience." message.

This is at least my understanding of how evolving items work.
Feel free to set me straight if I am wrong.
 
Trying this out, and I get the spam message about lore items and doesn't go any further. What could be causing this problem for me? (lol, and please dont say that I am trying to hold 2 of the same item :) )
 
Macro works much more efficiently if you remove some of the needless delays, or cut them down a bit.
 
I reworked the macro for all the people who are dieing, but I guess you guys don't read all the posts on the thread; go search for where i posted the macro then search for MQ2GiveNPC then go stand somewhere in the zone where nothing paths ( on top of a roof? )
 
Its not roamers that kill me anywhere except the one single same npc who wwanders near the taskgiver.Questioner Starpyre
 
Last edited:
42 deaths between 14-19 , ressed about half of them and got 3 lvl;s worth of exp .. that combined with the zoning from deaths is making this rough for me.. Questioner Starpyre is the npc killing me and he is a roamer near the examiner
 
botsalot said:
42 deaths between 14-19 , ressed about half of them and got 3 lvl;s worth of exp .. that combined with the zoning from deaths is making this rough for me.. Questioner Starpyre is the npc killing me and he is a roamer near the examiner


Devlin said:
I reworked the macro for all the people who are dieing, but I guess you guys don't read all the posts on the thread; go search for where i posted the macro then search for MQ2GiveNPC then go stand somewhere in the zone where nothing paths ( on top of a roof? )

.....
 
I used this for the first time today, ran a rogue up from 5 to 15. Made sure hide/sneak were on, used hiderun docrack. Setup on a rooftop, did use mq2givenpc. With those precautions, I could not find a way to avoid getting killed sometimes.

After 7 or 8 deaths, I watched pretty much the whole time. Kept map open and Seniori displayed on map; it's just bad luck if they come by when you're popping in to see examiner, no real tricks I could see to guaranteed success. FYI, it was an extremely fine demonstration that the special goodies are really moving you to the loc, even though your scenery doesn't change.

In the end, I set up a hotkey to /warp wp to my setup spot then endmac. If any of the roamers got too close, I quickly shut it down until they moved on. I tried modifying the mac's trapping routine (already checks for players and GM) by adding spawncount seniori radius ###. Played with radius a bit, but they closed too quickly for melee for the in-and-out-and-back-in logic of the macro to notice them in time. Stuck with the manual process.

I did manage to max my good/bad faction LOL. Unfortunately, the Seniori are on two factions that are impacted oppositely by completing the turn-ins. No way to make them like you over time :)

All in all, an interesting exercise and a fresh spin on xp alternatives, but not a tool I'll use again or recommend. Just my 2 cents.
 
How i avoided the roamers near Examiner was to warp into the wall behind him and hail him from there. I would then use MQ2GiveNPC to hand in the coin.

Hope this helps.
 
Nice macro, seems to work fine but have only a question.

I changed the saytarget to say and everyone is able to see my "spam" in the /say chat if they walk close to me. The original "saytarget I would like to begin doesn't work".

Any idea ?
 
Thank you, my MQ2hail was not working, I changed it by this one :)

Does the faction decrease influence a lot in the end game ?
 
I dual the macro there, the saytarget command works now but I am able to see what my other char says. Is it just between MQ2 users or anything wrong again ?

Sorry if it's already been said
 
Ok here is the macro that im currently using.
Due to my ping to the eq servers i was getting inconsistent results with the original.

This macro works well for me and you can also tab out of eq with this to do other 'important' tasks. Theres a few ideas stolen from other posts in this thread. Im not sure on the speed of the turn in compared to the original macro though.
Rich (BB code):
#turbo 20
#Event task "#*#Very well, |${Me}|#*#"
#event xp "You gain experience!!"
#event ding "You have gained a level! Welcome to level #1#!"

Sub main
   /if (${Zone.ShortName.NotEqual[sseru]}) {
   /echo You must be in Sanctus Seru to use this macro
   /endmacro
   }   
   /echo Starting Sseru macro at ${Time} with ${Me.PctExp}% XP
   /declare counter int outer 0
   /squelch /alert add 2 pc ${Me}
   /squelch /plugin mq2givenpc
   /squelch /plugin mq2hail
   /declare xpcounter OUTER 0
   /call checks
   /squelch /warp loc -1596.53 42.81 8.50
   /target ID 18282
   /saytarget i would like to begin
   
   :loop2
   /call checks
   /saytarget i would like to begin
   /doevents
   /doevents
   /goto :loop2
   
/return

sub checks
   /if (${Zone.ShortName.NotEqual[sseru]}) {
   /keypress instant_camp
   /echo You have died or zoned
   /endmacro
   }
   /if (${Spawn[pc noalert 2 radius 1000].ID}) {
   /keypress instant_camp
   /echo Exiting because of close player
   /endmacro
   }
   /if (${Spawn[gm].ID}) {
   /keypress instant_camp
   /echo Exiting because of GM
   /endmacro
   }
/return

sub event_task
   /declare temp int local 0 
   :loop1
   /if (!${Cursor.ID[3876]}) {
   /varcalc temp ${temp}+1
   /if (${temp}>2000) {
   /call reset
   /return
   }
   /goto :loop1
   }
   /varset temp 0
   /target ID 17928
   /squelch /give
   :loop2
   /if (!${Window[GiveWnd]}) {
   /varcalc temp ${temp}+1
   /if (${temp}>2000) {
   /call reset
   /return
   }
   /goto :loop2
   }
   /notify GiveWnd GVW_Give_Button leftmouseup
   /target ID 18282
/return

Sub event_xp
   /varcalc counter ${counter}+1
/return

Sub event_ding(newlvl)
   /echo Level ${newlvl} took ${counter} runs
   /varset counter 0
/return

sub reset
   /echo Stuck in loop reseting...
   /keypress esc
   /keypress esc
   /destroy
   /delay 5
   /target ID 18282
   /saytarget i would like to begin
/return
Redcent inc to minen for the find.
 
Ok I fixed the macro and it's working but I'm kos in sseru with a few npc's ... roamer at entrance of the zone that doesn't stop to kill me when zoning. And even if I'm on the top of a roof I get killed by a roamer and my corpse is at the feets of the examiner.

Any fix on this yet ? I don't have sneak yet. Is it possible to have the macro running but without that warp thing ?

Thanks a lot
 
Shroud to lvl 5 rogue and sneak. I'm not sure exactly why people are having trouble with aggro, might be that the mobs spawn semi randomly and I just had a lucky zone pop. I got to 50 without ever getting hit, i started the macro beside ontu, and was sneaking the whole time.
 
minen said:
Shroud to lvl 5 rogue and sneak. I'm not sure exactly why people are having trouble with aggro, might be that the mobs spawn semi randomly and I just had a lucky zone pop. I got to 50 without ever getting hit, i started the macro beside ontu, and was sneaking the whole time.

How long did it take to get to 50 from level 1? or whatever level you started at.
 
alright just quick question when in-game i do /macro macros and says cannot open macro file. Was just wonder what i should do thanks
 
Save the macro in the " Macros " folder in your MQ2 Directory, save it as seru.mac , then once in game type /mac seru .. wahlah!
 
#turbo 20
#event Hit "#*#punches you#*#"

Sub Main
:loop
/delay 1
/tar npc exam
/delay 1
/doevents
/saytarget i would like to begin
/delay 3
/tar npc ont
/delay 2
/click left target
/delay 3
/doevents
/notify GiveWnd GVW_Give_Button leftmouseup
/goto :loop

Sub event_Hit
/warp loc -140 -690 85
/fade
/return

the only problem now is sometimes when it fades you are in mid trade at which point it puts the item in your inventory and loops into loreitems.. u do occasionaly still die from the Questioner but so far ive only died once in the last hour which im ok with .. had it get stuck 2 times which sort of sucks... can someone tell me what the code would be to add in a leftclick item # 3876 before he tries to do hand in i figure it should just skip that if its already got it in hand and catch it if its fallen to inventory from pointer.. im not savy enough codewise to make the line myself though =/
 
Why not just move the "/doevents" to below "/notify GiveWnd GVW_Give_Button leftmouseup"?
 
#turbo 20
#event Hit "#*#punches you#*#"

Sub Main
:loop
/delay 1
/tar npc exam
/delay 1
/saytarget i would like to begin
/delay 3
/tar npc ont
/delay 2
/click left target
/delay 3
/notify GiveWnd GVW_Give_Button leftmouseup
/goto :loop
/doevents

Sub event_Hit
/warp loc -140 -690 85
/fade
/return

still having issues with it like this. wehn i /fade if there is anything in inventory slot it goes to inventory . easiest thing i can think of is to have a line ask it to pick it up from an open inventory slot ( slot 3 )
 
I'd be careful with this, have seen GM's in seru recently, and i can't think of any reason other than this or to catch someone ghostkilling seru.
 
The problem is that the bot can't keep up with those delays, which is why it often skips a turn-in or two. You can either make it pick it up (/itemnotify pack6 leftmouseup), or do a check to whether or not it's in cursor before fading.

And just replace pack6 with wherever it places itself.
 
I cannot get my hands on MQ2Hail. Has the author asked not to have it downloaded? If so, can I not use this macro?

Thanks
 
I read that if you put a group of 6 running this and have one character in the group too high to get XP with the other 5 that that character gets the XP from all 6 of the quest turning, and i also assume the group XP bonus applies.
 
4 Accounts banned using this. One on povar, two on zek and one on druzzil. I think GMs are watching this now. Within 20 minutes of starting this macro my toons were d/c and I recieved a suspension notification via email.
 
grimz said:
4 Accounts banned using this. One on povar, two on zek and one on druzzil. I think GMs are watching this now. Within 20 minutes of starting this macro my toons were d/c and I recieved a suspension notification via email.

I would have stopped after the 1st account got banned. Or at most 2, no way i would go to 4
 
whenever i try to run this is get a message saying subroutine main not found the current macro has ended....does anyone know why this is happening?
 
Sseru Exp Macro

Users who are viewing this thread

Back
Top
Cart