So I've been using KA for a while now, forced to after the bot.mac from Bugs was abandoned one last time. It served me well but now KA is my way of 5 boxing and I'm quite happy with it. For the most part. A few things I've noticed or have issues with and would like to address.
I readily acknowledge that some of these problems may be due to my own ignorance. But I won't learn if I don't ask.
-By all means, the Bot feature I miss the most is the follow/stop and moveup commands. They did just what the names implied. Follow made 4 toons stick to my warrior and follow him, stop made them stop, and moveup made them come running if he'd moved a short distance, great for DH HAs. Someone said these features can be done with eqbc but I don't know bc and it just would be a LOT easier done in macro, no?
-KA is really bad at moving toons. If I set my 4 bots to follow the tank and run across Lcea, for example, I guarantee you none of them will make it. They will all stop to cast a spell and because they did so, they don't resume following. And of course they break invis. KA needs a check. Am I moving? Then DON'T CAST.
-When a caster is medding, have fun moving him. They constantly try to sit. It can be funny to watch a wizard floating as he tries to sit and then pops back up to run, only to try and sit again. It's also a dead giveaway to a macro running if someone sees me.
-Why do I leave KA running when moving? Because I've been jumped too many times and can't count on it starting up in time. Now multiply that times four, throw in aging reflexes, and getting jumped with the macros off can be real bad for me. KA has about a 10 second start up and then it seems to want to think about things. I've had my cleric start going through his buff routine when I'm in the middle of a fight rather than go right for the heals. So if I am moving the toons a short distance it is easier to leave it running
-My enchanter, despite being told to get her ass in gear by the high 90s, often doesn't begin the tash/slow process until the mob is around 87%. I checked. I have the right numbers.
-The mage still will not turn into water elemental form. He also doesn't use Servant of Ro during burns. I have to start both manually.
-The cleric frequently lets the tank HP drop to the 40s despite 4 heal spells that should have kicked in much sooner. And then there are times when he starts spamming heals on toons at 99% health.
-I would really like the ability to send commands to the group from the tank. I did this years ago with some real primitive macros I made where I used doevents. RC would make the cleric cast radiant cure. Evac would make the wizard evac the group. Crack made the chanter cast crack, etc. Is there a way to do this with KA?
All help is appreciated.
I readily acknowledge that some of these problems may be due to my own ignorance. But I won't learn if I don't ask.
-By all means, the Bot feature I miss the most is the follow/stop and moveup commands. They did just what the names implied. Follow made 4 toons stick to my warrior and follow him, stop made them stop, and moveup made them come running if he'd moved a short distance, great for DH HAs. Someone said these features can be done with eqbc but I don't know bc and it just would be a LOT easier done in macro, no?
-KA is really bad at moving toons. If I set my 4 bots to follow the tank and run across Lcea, for example, I guarantee you none of them will make it. They will all stop to cast a spell and because they did so, they don't resume following. And of course they break invis. KA needs a check. Am I moving? Then DON'T CAST.
-When a caster is medding, have fun moving him. They constantly try to sit. It can be funny to watch a wizard floating as he tries to sit and then pops back up to run, only to try and sit again. It's also a dead giveaway to a macro running if someone sees me.
-Why do I leave KA running when moving? Because I've been jumped too many times and can't count on it starting up in time. Now multiply that times four, throw in aging reflexes, and getting jumped with the macros off can be real bad for me. KA has about a 10 second start up and then it seems to want to think about things. I've had my cleric start going through his buff routine when I'm in the middle of a fight rather than go right for the heals. So if I am moving the toons a short distance it is easier to leave it running
-My enchanter, despite being told to get her ass in gear by the high 90s, often doesn't begin the tash/slow process until the mob is around 87%. I checked. I have the right numbers.
-The mage still will not turn into water elemental form. He also doesn't use Servant of Ro during burns. I have to start both manually.
-The cleric frequently lets the tank HP drop to the 40s despite 4 heal spells that should have kicked in much sooner. And then there are times when he starts spamming heals on toons at 99% health.
-I would really like the ability to send commands to the group from the tank. I did this years ago with some real primitive macros I made where I used doevents. RC would make the cleric cast radiant cure. Evac would make the wizard evac the group. Crack made the chanter cast crack, etc. Is there a way to do this with KA?
All help is appreciated.

