[MacroQuest]
MacroPath=.\Macros
LogPath=.\Logs
DebugSpewToFile=0
FilterSkills=0
FilterTarget=0
FilterMoney=0
FilterFood=0
FilterMacro=0
FilterEncumber=0
FilterDebug=0
FilterMQ=0
KeepKeys=1
LaxColor=0
AllErrorsDumpStack=1
AllErrorsFatal=0
HUDMode=UnderUI
MQ2LoadingMsg=0
ExactSearchCleanNames=0
[Aliases]
/a=/anonymous
/addignore=/echo AddMobIgnore
/afktoolson=/echo toggle AFKToolsOn
/assistat=/echo Reset Melee AssistAt
/autofireon=/echo toggle AutoFireOn
/autorezon=/echo toggle AutoRezOn
/b=/bazaar
/ba=/bazaar
/buffson=/echo toggle BuffsOn
/c=/consider
/campfire=/echo Summon Campfire
/camphere=/echo toggle ReturnToCamp
/campradius=/echo Reset General CampRadius
/cha=/channel
/chase=/echo toggle ChaseAssist
/chasedistance=/echo Reset General ChaseDistance
/d=/duel
/debug=/echo toggle Debug
/debugbuffs=/echo toggle DebugBuffs
/debugcombat=/echo toggle DebugCombat
/debugheal=/echo toggle DebugHeal
/debugmez=/echo toggle DebugMez
/debugpull=/echo toggle DebugPull
/depositstuff=/echo NinjadvLoot depositing items to guildbank
/dpsinterval=/echo Reset DPS DPSInterval
/dpson=/echo toggle DPSOn
/dpsskip=/echo Reset DPS DPSSkip
/exp=/echo ${Me.PctExp}% experience...
/f=/feedback
/fa=/fastdrop
/g=/gsay
/gmlist=/who all gm
/gu=/guildsay
/healson=/echo Reset Heals HealsOn
/hp=/echo Current Health: ${Me.CurrentHPs} -- Max Health: ${Me.MaxHPs}
/key=/keys
/kissedit=/echo kissedit
/load=/loadspells
/lootdestroy=/echo LootIniItem Destroy ${Cursor.Name}
/lootignore=/echo LootIniItem Ignore ${Cursor.Name}
/lootkeep=/echo LootIniItem Keep ${Cursor.Name}
/looton=/echo toggle LootOn
/lootsell=/echo LootIniItem Sell ${Cursor.Name}
/m=/msg
/mana=/echo Current Mana: ${Me.CurrentMana} -- Max Mana: ${Me.MaxMana}
/maxradius=/echo Reset Pull MaxRadius
/maxzrange=/echo Reset Pull MaxZRange
/medcombat=/echo toggle MedCombat
/medstart=/echo Reset General MedStart
/meleedistance=/echo Reset Melee MeleeDistance
/meleeon=/echo toggle MeleeOn
/mercassistat=/echo Reset Merc MercAssistAt
/mezon=/echo Reset Mez MezOn
/newif=/if
/npc=/who npc
/peton=/echo toggle PetOn
/pettoyson=/echo toggle PetToysOn
/r=/reply
/rebuffon=/echo toggle RebuffOn
/sellstuff=/echo NinjadvLoot selling items to vendor
/slotid=/echo ${SelectedItem.InvSlot}
/status=/echo toggle Show
/switch=/echo Switch Target
/t=/tell
/ta=/tap
/w=/who
[Substitutions]
omg=Oh My God
[Plugins]
mq2aaspend=mq2aaspend
mq2advpath=mq2advpath
mq2autoaccept=mq2autoaccept
mq2autocamp=mq2autocamp
mq2autoforage=mq2autoforage
mq2autologin=mq2autologin
mq2autoskills=mq2autoskills
mq2bagwindow=mq2bagwindow
mq2bandolier=mq2bandolier
mq2bardswap=mq2bardswap
mq2bucles=mq2bucles
mq2bufftool=mq2bufftool
mq2bzsrch=mq2bzsrch
mq2cast=mq2cast
mq2casttimer=mq2casttimer
mq2charnotes=mq2charnotes
mq2chatwnd=mq2chatwnd
mq2combat=mq2combat
mq2cursor=mq2cursor
mq2custombinds=mq2custombinds
mq2custompopup=mq2custompopup
mq2customsound=mq2customsound
mq2debuffs=mq2debuffs
mq2dps=mq2dps
mq2dpsadv=mq2dpsadv
mq2eqbc=mq2eqbc
mq2eqbugfix=mq2eqbugfix
mq2eqim=mq2eqim
mq2events=mq2events
mq2exchange=mq2exchange
mq2fps=mq2fps
mq2gmcheck=mq2gmcheck
mq2headshot=mq2headshot
mq2hud=mq2hud
mq2melee=mq2melee
mq2moveutils=mq2moveutils
mq2posse=mq2posse
mq2rez=mq2rez
mq2log=mq2log
mq2gearscore=mq2gearscore
[Key Binds]
RANGED_Nrm=clear
RANGED_Alt=clear
MQ2CHAT_Nrm=.
MQ2CSCHAT_Nrm=/
EQBC_Nrm=clear
MELEE_Nrm=Z
RANGE_Nrm=X
STOP_BCK_Nrm=Down
STOP_BCK_Alt=S
STOP_LFT_Nrm=Left
STOP_LFT_Alt=A
STOP_RGT_Nrm=Right
STOP_RGT_Alt=F
STOP_STRAFE_LFT_Nrm=clear
STOP_STRAFE_LFT_Alt=clear
STOP_STRAFE_RGT_Nrm=clear
STOP_STRAFE_RGT_Alt=clear
MUTILS_FWD_Nrm=Up
MUTILS_BCK_Nrm=Down
MUTILS_LFT_Nrm=Left
MUTILS_RGT_Nrm=Right
MUTILS_STRAFE_LFT_Nrm=clear
MUTILS_STRAFE_RGT_Nrm=clear
MUTILS_AUTORUN_Nrm=\
MUTILS_FWD_Alt=W
MUTILS_BCK_Alt=S
MUTILS_LFT_Alt=A
MUTILS_RGT_Alt=F
MUTILS_STRAFE_LFT_Alt=clear
MUTILS_STRAFE_RGT_Alt=clear
MUTILS_AUTORUN_Alt=clear
[SWho Filter]
Holding=1
[Captions]
MQCaptions=1
Update=35
Player1=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Trader},Trader ,]}${If[${NamingSpawn.Invis},(${NamingSpawn.DisplayName}),${NamingSpawn.DisplayName}]}${If[${NamingSpawn.AFK}, AFK,]}${If[${NamingSpawn.Linkdead}, LD,]}${If[${NamingSpawn.LFG}, LFG,]}${If[${NamingSpawn.GroupLeader}, LDR,]}
Player2=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Trader},Trader ,]}${If[${NamingSpawn.Invis},(${NamingSpawn.DisplayName}),${NamingSpawn.DisplayName}]}${If[${NamingSpawn.Surname.Length}, ${NamingSpawn.Surname},]}${If[${NamingSpawn.AFK}, AFK,]}${If[${NamingSpawn.Linkdead}, LD,]}${If[${NamingSpawn.LFG}, LFG,]}${If[${NamingSpawn.GroupLeader}, LDR,]}
Player3=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Trader},Trader ,]}${If[${NamingSpawn.Invis},(${NamingSpawn.DisplayName}),${NamingSpawn.DisplayName}]}${If[${NamingSpawn.Surname.Length}, ${NamingSpawn.Surname},]}${If[${NamingSpawn.AFK}, AFK,]}${If[${NamingSpawn.Linkdead}, LD,]}${If[${NamingSpawn.LFG}, LFG,]}${If[${NamingSpawn.GroupLeader}, LDR,]}${If[${NamingSpawn.Guild.Length},\n<${If[${NamingSpawn.GuildStatus.NotEqual[member]},${NamingSpawn.GuildStatus} of ,]}${NamingSpawn.Guild}>,]}
Player4=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Trader},Trader ,]}${If[${NamingSpawn.AARank},${NamingSpawn.AATitle} ,]}${If[${NamingSpawn.Invis},(${NamingSpawn.DisplayName}),${NamingSpawn.DisplayName}]}${If[${NamingSpawn.Surname.Length}, ${NamingSpawn.Surname},]}${If[${NamingSpawn.Suffix.Length}, ${NamingSpawn.Suffix},]}${If[${NamingSpawn.AFK}, AFK,]}${If[${NamingSpawn.Linkdead}, LD,]}${If[${NamingSpawn.LFG}, LFG,]}${If[${NamingSpawn.GroupLeader}, LDR,]}${If[${NamingSpawn.Guild.Length},\n<${If[${NamingSpawn.GuildStatus.NotEqual[member]},${NamingSpawn.GuildStatus} of ,]}${NamingSpawn.Guild}>,]}
NPC=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Assist},>> ,]}${NamingSpawn.DisplayName}${If[${NamingSpawn.Assist}, - ${NamingSpawn.PctHPs}%<<,]}${If[${NamingSpawn.Surname.Length},\n(${NamingSpawn.Surname}),]}
Corpse=${NamingSpawn.DisplayName}'s corpse
Pet=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Assist},>> ,]}${NamingSpawn.DisplayName}${If[${NamingSpawn.Assist}, - ${NamingSpawn.PctHPs}%<<,]}${If[${NamingSpawn.Master.Type.Equal[PC]},\n(${NamingSpawn.Master}),]}
[Caption Colors]
PC=OFF
PC-Color=ff00ff
PCCon=OFF
PCPVPTeam=OFF
PCRaid=OFF
PCRaid-Color=ff7f
PCClass=OFF
PCGroup=OFF
PCGroup-Color=ffff00
PCTrader=ON
PCTrader-Color=ff7f00
NPC=OFF
NPC-Color=ff0000
NPCCon=ON
NPCClass=OFF
NPCMerchant=ON
NPCMerchant-Color=ff7f00
NPCBanker=ON
NPCBanker-Color=c800ff
NPCAssist=ON
NPCAssist-Color=ffff00
NPCMark=ON
NPCMark-Color=ffff00
PetNPC=OFF
PetNPC-Color=ff0000
PetPC=OFF
PetPC-Color=ffff00
PetClass=OFF
PetClass-Color=ff0000
Corpse=OFF
Corpse-Color=ff0000
CorpseClass=OFF
CorpseClass-Color=ff0000