• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Question - Running a Raid - Best CPU Settings ?

Joined
May 30, 2020
RedCents
170¢
Is there a good guide to way to control things like CPU Affinity (Esp post most recent patch) and other settings on a high-spec machine (16 core AMD 9950, RTX 5070, 64gb) for running 36-52 Accounts ?

Really any current suggestions for maximising performance would be appreciated. (Would like to avoid having to stick-figures if thats even possible)
 
Is there a good guide to way to control things like CPU Affinity (Esp post most recent patch) and other settings on a high-spec machine (16 core AMD 9950, RTX 5070, 64gb) for running 36-52 Accounts ?

Really any current suggestions for maximising performance would be appreciated. (Would like to avoid having to stick-figures if thats even possible)
you can't adjust cpuaffinity - they got rid of it (this is best).

you should ensure you:
- run framelimiter on all background roons
- consider turning of /logs
- no file sync / av scanning of mq/eq/rg files/folders


@burdsjm
 
In addition to what Sic said, I think you may slightly be overthinking things. I'm running a laptop with a Ryzen 9 8945 and integrated graphics, and have no issues running 28. Your machine should be able to handle 30-50 pretty easily.
 
you can't adjust cpuaffinity - they got rid of it (this is best).

you should ensure you:
- run framelimiter on all background roons
- consider turning of /logs
- no file sync / av scanning of mq/eq/rg files/folders


@burdsjm
Process Lasso is a great tool to fix CPU affinity and performance issues, ie making your main driver have its own core. You can fix memory issues with filter and log changes. Stick figure is a big gain. I can post my eqclient.ini when I get back to my desk.

Having shadow copies of your main directory for some bot directories helps a ton with settings. You can have nothing graphic wise on your boxes and main have more.
 
This is what I use, and I make it read-only.

[CODE title="eqclient.ini"][Defaults]
stickfigures=1
UseLuclinHumanMale=FALSE
UseLuclinHumanFemale=FALSE
UseLuclinBarbarianMale=FALSE
UseLuclinBarbarianFemale=FALSE
UseLuclinEruditeMale=FALSE
UseLuclinEruditeFemale=FALSE
UseLuclinWoodElfMale=FALSE
UseLuclinWoodElfFemale=FALSE
UseLuclinHighElfMale=FALSE
UseLuclinHighElfFemale=FALSE
UseLuclinDarkElfMale=FALSE
UseLuclinDarkElfFemale=FALSE
UseLuclinHalfElfMale=FALSE
UseLuclinHalfElfFemale=FALSE
UseLuclinDwarfMale=FALSE
UseLuclinDwarfFemale=FALSE
UseLuclinTrollMale=FALSE
UseLuclinTrollFemale=FALSE
UseLuclinOgreMale=FALSE
UseLuclinOgreFemale=FALSE
UseLuclinHalflingMale=FALSE
UseLuclinHalflingFemale=FALSE
UseLuclinGnomeMale=FALSE
UseLuclinGnomeFemale=FALSE
UseLuclinIksarMale=FALSE
UseLuclinIksarFemale=FALSE
UseLuclinVahShirMale=FALSE
UseLuclinVahShirFemale=FALSE
UseLuclinElementals=FALSE
UseD3DTextureCompression=TRUE
Sound=FALSE
MipMapping=FALSE
ShowDynamicLights=0
LoadSocialAnimations=FALSE
TextureCache=TRUE
TextureQuality=3
UseWASDDefault=1
GraphicsMemoryModeSwitch=1
ClientCore0=-1
VertexShaders=TRUE
14PixelShaders=1
1xPixelShaders=1
20PixelShaders=0
MultiPassLighting=FALSE
PostEffects=0
UseLitBatches=FALSE
ItemPlacementShowOverlay=TRUE
ShowNamesLevel=1
MousePointerSpeedMod=0
ShowSpellEffects=0
MixAhead=8
TrackPlayers=1
TrackSortType=NORMAL
TrackFilterType=0
Sound44k=0
HidePlayers=4
HidePets=4
HideMercs=4
AllLuclinPcModelsOff=0
DefaultChannel=8
LastCharSel=1
Music=0
SoundVolume=0
BrightnessBias=0.000000
SpellParticleOpacity=0.250000
EnvironmentParticleOpacity=0.250000
ActorParticleOpacity=0.250000
ClaimMessageTimestamp=1768255660
GraphicsMemoryMode=0
TerrainTextureQuality=0
SkyUpdateInterval=60000
SkyCubemapSize=0
ShowGrass=0
UseNewUIEngine=0
WindowedModeXOffset=-6
WindowedModeYOffset=0
AllowResize=1
Maximized=1
AlwaysOnTop=0
Log=0
LogInterval=0
InspectOthers=0
EnvironmentParticleDensity=0.000000
LeftClickTargetHelp=0
HideFirstUseAlerts=1
CombatMusic=0
RandomCharacterSelectMusic=0
ShowBuffTimer=0
ShowBuffCounters=0
ShowBuffLimitUse=0
ShowSongTimer=0
ShowSongCounters=0
ShowSongLimitUse=0
SpellParticleNearClipPlane=2.000000
SpellParticleDensity=0.000000
SpellParticleCastFilter=17
EnvironmentParticleNearClipPlane=2.000000
ActorParticleNearClipPlane=2.000000
ActorParticleDensity=0.000000
ActorParticleCastFilter=17
WaterSwap=0
APVOptimizations=TRUE
ChatFontSize=4
AcceptKickRequests=1
AutoAFKOff=1
AutoMercPassive=1
ActorNewArmorFilter=0
DisableTattoos=1
ClientCore1=-1
ClientCore2=-1
ClientCore3=-1
ClientCore4=-1
ClientCore5=-1
HasViewedHotBarHelp1=1
ClientCore11=-1
ClientCore12=-1
ClientCore13=-1
ClientCore14=-1
ClientCore15=-1
ClientCore16=-1
ClientCore10=-1
AutojoinHelp=0
HideFamiliars=4
[VideoMode]
Width=640
Height=480
WindowedWidth=640
WindowedHeight=480
FullscreenRefreshRate=143
FullscreenBitsPerPixel=32
Fullscreen=0
[Options]
ClickThroughMask=5
Camera1-Change=1
Camera1-DirHeading=192.000000
Camera1-Distance=30.000000
Camera1-Heading=0.000000
Camera1-Height=5.000000
Camera1-Pitch=0.000000
Camera1-Zoom=90.000000
Camera2-Change=1
Camera2-DirHeading=277.000000
Camera2-Distance=82.000000
Camera2-Heading=0.000000
Camera2-Height=18.000000
Camera2-Pitch=0.000000
Camera2-Zoom=90.000000
MaxFPS=60
MaxBGFPS=30
NameFlashSpeed=5
Realism=0
ClipPlane=0
ActorClipPlane=0
DismissMercenaryConfirm=1
FogScale=0.100000
GuildInvites=1
LODBias=1
XMouseSensitivity=4
YMouseSensitivity=4
Sky=0
LoadScreenMode=0
PCNames=0
HideCorpse=7
HideAFK=1
HideAFKMercs=1
HideAFKPets=1
Anonymous=2
AddMostRecentToTop=1
NoSafeDrop=1
Trade=2
Destroy=1
AANoConfirm=1
pointMerchantNoConfirm=1
LootAllConfirm=0
LootNoDrop=1
TributeLogoffAutoOff=1
TrophyTributeLogoffAutoOff=1
PetNames=0
MercNames=0
PetOwnerNames=0
MercOwnerNames=0
ShadowClipPlane=0
TargetHealth=1
TradeskillResultLoreEquippedWarning=1
BagSellConfirm=1
BagSellContentsConfirm=1
BlinkActiveChatWindow=1
Show3dTargetIndicator=1
MouseActive=1
MouseRightHanded=1
MouseSensitivity=4
MouseTurnZoom=1
MouseWheelZoom=1
IgnoreFile1=1
InverseMouse=0
ItemPlacementDefaultModeCursor=1
ItemPlacementHideUI=1
LeadershipNoConfirm=1
LoD=1
LogOutOverParcelLimitConfirm=1
LookSpring=0
NPCNames=0
OfflineModeConfirm=1
ParticleDensity=3
RaidInviteConfirm=1
SameResolution=1
SaveSetConfirm=1
APVOptimizations=TRUE
AcceptKickRequests=1
ActorNewArmorFilter=0
AllowAutoDuck=0
AllowAutoStand=1
AllowPreLuclinMountRiders=0
Announce=1
AttackOnAssist=FALSE
AutoAFKOff=1
AutoAFKOn=1
AutoMercPassive=1
AutojoinHelp=1
Bloom=0
CharCreateRotateOn=0
ChatFontSize=4
ChatLineSpacing=0
DetectWelcomeFailure=0
DisableTattoos=1
DisableWestBugFix=0
DoProperTinting=FALSE
EnvSounds=0
HasViewedHotBarHelp1=1
HideAltAdvWin=1
HideChatWin=FALSE
HideHotboxWin=FALSE
HideMainMenuWin=FALSE
HidePartyWin=FALSE
HidePlayerWin=0
HideSpellsWin=0
HideTargetWin=0
IgnoreLONChallenges=1
IgnoreNumLockState=FALSE
InvWinLabels=TRUE
LinearGammaContent=0
LoadVeliousArmorsWithLuclin=FALSE
LockWindows=FALSE
NetStat=0
NoNameApprove=1
ServerFilter=1
Shadows=0
ShowAlarmWindow=false
ShowCreationHelp=0
ShowInspectMessage=TRUE
ShowVoiceNoticeWindow=false
SpeakerType=0
StreamItemTextures=1
TargetGroupBuff=1
UseArrowCamera=FALSE
VideoMode=0
SavePersonaChat=0
[TextColors]
User_100_Blue=255
User_100_Green=224
User_100_Red=24
User_101_Blue=255
User_101_Green=255
User_101_Red=255
User_102_Blue=255
User_102_Green=255
User_102_Red=255
User_103_Blue=255
User_103_Green=255
User_103_Red=255
User_104_Blue=0
User_104_Green=0
User_104_Red=255
User_105_Blue=0
User_105_Green=0
User_105_Red=255
User_106_Blue=0
User_106_Green=0
User_106_Red=255
User_107_Blue=255
User_107_Green=255
User_107_Red=255
User_108_Blue=255
User_108_Green=255
User_108_Red=255
User_109_Blue=255
User_109_Green=255
User_109_Red=255
User_10_Blue=255
User_10_Green=255
User_10_Red=255
User_110_Blue=0
User_110_Green=255
User_110_Red=0
User_111_Blue=0
User_111_Green=240
User_111_Red=240
User_112_Blue=0
User_112_Green=240
User_112_Red=240
User_113_Blue=255
User_113_Green=255
User_113_Red=255
User_114_Blue=255
User_114_Green=255
User_114_Red=255
User_115_Blue=255
User_115_Green=255
User_115_Red=255
User_116_Blue=25
User_116_Green=100
User_116_Red=255
User_117_Blue=244
User_117_Green=78
User_117_Red=66
User_118_Blue=244
User_118_Green=78
User_118_Red=66
User_119_Blue=255
User_119_Green=114
User_119_Red=0
User_11_Blue=0
User_11_Green=0
User_11_Red=255
User_120_Blue=255
User_120_Green=67
User_120_Red=0
User_121_Blue=255
User_121_Green=114
User_121_Red=0
User_122_Blue=255
User_122_Green=67
User_122_Red=0
User_123_Blue=255
User_123_Green=70
User_123_Red=70
User_124_Blue=255
User_124_Green=67
User_124_Red=0
User_125_Blue=255
User_125_Green=90
User_125_Red=90
User_126_Blue=0
User_126_Green=127
User_126_Red=255
User_127_Blue=255
User_127_Green=90
User_127_Red=90
User_128_Blue=255
User_128_Green=255
User_128_Red=255
User_129_Blue=0
User_129_Green=255
User_129_Red=0
User_12_Blue=255
User_12_Green=255
User_12_Red=255
User_130_Blue=0
User_130_Green=0
User_130_Red=255
User_131_Blue=37
User_131_Green=255
User_131_Red=100
User_132_Blue=128
User_132_Green=128
User_132_Red=128
User_13_Blue=255
User_13_Green=255
User_13_Red=255
User_14_Blue=0
User_14_Green=255
User_14_Red=255
User_15_Blue=255
User_15_Green=90
User_15_Red=90
User_16_Blue=255
User_16_Green=255
User_16_Red=255
User_17_Blue=255
User_17_Green=255
User_17_Red=255
User_18_Blue=255
User_18_Green=255
User_18_Red=255
User_19_Blue=255
User_19_Green=255
User_19_Red=255
User_1_Blue=255
User_1_Green=255
User_1_Red=255
User_20_Blue=0
User_20_Green=240
User_20_Red=240
User_21_Blue=0
User_21_Green=240
User_21_Red=240
User_22_Blue=255
User_22_Green=255
User_22_Red=255
User_23_Blue=255
User_23_Green=255
User_23_Red=255
User_24_Blue=255
User_24_Green=255
User_24_Red=255
User_25_Blue=255
User_25_Green=255
User_25_Red=255
User_26_Blue=128
User_26_Green=0
User_26_Red=128
User_27_Blue=255
User_27_Green=255
User_27_Red=255
User_28_Blue=255
User_28_Green=114
User_28_Red=0
User_29_Blue=0
User_29_Green=240
User_29_Red=240
User_2_Blue=190
User_2_Green=40
User_2_Red=190
User_30_Blue=0
User_30_Green=140
User_30_Red=0
User_31_Blue=255
User_31_Green=90
User_31_Red=90
User_32_Blue=0
User_32_Green=0
User_32_Red=255
User_33_Blue=255
User_33_Green=90
User_33_Red=90
User_34_Blue=0
User_34_Green=0
User_34_Red=255
User_35_Blue=66
User_35_Green=154
User_35_Red=215
User_36_Blue=176
User_36_Green=143
User_36_Red=110
User_37_Blue=176
User_37_Green=143
User_37_Red=110
User_38_Blue=176
User_38_Green=143
User_38_Red=110
User_39_Blue=176
User_39_Green=143
User_39_Red=110
User_3_Blue=255
User_3_Green=255
User_3_Red=0
User_40_Blue=176
User_40_Green=143
User_40_Red=110
User_41_Blue=176
User_41_Green=143
User_41_Red=110
User_42_Blue=176
User_42_Green=143
User_42_Red=110
User_43_Blue=176
User_43_Green=143
User_43_Red=110
User_44_Blue=176
User_44_Green=143
User_44_Red=110
User_45_Blue=176
User_45_Green=143
User_45_Red=110
User_46_Blue=255
User_46_Green=255
User_46_Red=255
User_47_Blue=255
User_47_Green=255
User_47_Red=255
User_48_Blue=0
User_48_Green=0
User_48_Red=255
User_49_Blue=0
User_49_Green=0
User_49_Red=255
User_4_Blue=40
User_4_Green=240
User_4_Red=40
User_50_Blue=0
User_50_Green=0
User_50_Red=255
User_51_Blue=0
User_51_Green=0
User_51_Red=255
User_52_Blue=255
User_52_Green=255
User_52_Red=255
User_53_Blue=255
User_53_Green=255
User_53_Red=255
User_54_Blue=255
User_54_Green=255
User_54_Red=255
User_55_Blue=255
User_55_Green=255
User_55_Red=255
User_56_Blue=255
User_56_Green=255
User_56_Red=255
User_57_Blue=255
User_57_Green=255
User_57_Red=255
User_58_Blue=255
User_58_Green=255
User_58_Red=255
User_59_Blue=255
User_59_Green=255
User_59_Red=255
User_5_Blue=0
User_5_Green=128
User_5_Red=0
User_60_Blue=66
User_60_Green=154
User_60_Red=215
User_61_Blue=66
User_61_Green=154
User_61_Red=215
User_62_Blue=66
User_62_Green=154
User_62_Red=215
User_63_Blue=66
User_63_Green=154
User_63_Red=215
User_64_Blue=66
User_64_Green=154
User_64_Red=215
User_65_Blue=66
User_65_Green=154
User_65_Red=215
User_66_Blue=66
User_66_Green=154
User_66_Red=215
User_67_Blue=66
User_67_Green=154
User_67_Red=215
User_68_Blue=66
User_68_Green=154
User_68_Red=215
User_69_Blue=66
User_69_Green=154
User_69_Red=215
User_6_Blue=0
User_6_Green=128
User_6_Red=0
User_70_Blue=0
User_70_Green=255
User_70_Red=255
User_71_Blue=255
User_71_Green=0
User_71_Red=255
User_72_Blue=200
User_72_Green=200
User_72_Red=0
User_73_Blue=255
User_73_Green=255
User_73_Red=255
User_74_Blue=255
User_74_Green=255
User_74_Red=255
User_75_Blue=255
User_75_Green=255
User_75_Red=0
User_76_Blue=0
User_76_Green=0
User_76_Red=255
User_77_Blue=255
User_77_Green=255
User_77_Red=255
User_78_Blue=255
User_78_Green=90
User_78_Red=90
User_79_Blue=0
User_79_Green=255
User_79_Red=255
User_7_Blue=0
User_7_Green=0
User_7_Red=255
User_80_Blue=0
User_80_Green=255
User_80_Red=255
User_81_Blue=255
User_81_Green=255
User_81_Red=255
User_82_Blue=255
User_82_Green=255
User_82_Red=255
User_83_Blue=255
User_83_Green=255
User_83_Red=255
User_84_Blue=255
User_84_Green=255
User_84_Red=255
User_85_Blue=255
User_85_Green=255
User_85_Red=255
User_86_Blue=155
User_86_Green=155
User_86_Red=255
User_87_Blue=255
User_87_Green=90
User_87_Red=90
User_88_Blue=255
User_88_Green=255
User_88_Red=255
User_89_Blue=255
User_89_Green=255
User_89_Red=255
User_8_Blue=255
User_8_Green=90
User_8_Red=90
User_90_Blue=255
User_90_Green=255
User_90_Red=255
User_91_Blue=255
User_91_Green=255
User_91_Red=255
User_92_Blue=0
User_92_Green=127
User_92_Red=255
User_93_Blue=255
User_93_Green=255
User_93_Red=255
User_94_Blue=255
User_94_Green=255
User_94_Red=255
User_95_Blue=255
User_95_Green=255
User_95_Red=255
User_96_Blue=0
User_96_Green=0
User_96_Red=192
User_97_Blue=0
User_97_Green=255
User_97_Red=0
User_98_Blue=0
User_98_Green=255
User_98_Red=255
User_99_Blue=0
User_99_Green=0
User_99_Red=255
User_9_Blue=255
User_9_Green=90
User_9_Red=90
User_133_Red=255
User_133_Green=255
User_133_Blue=255
User_134_Red=255
User_134_Green=255
User_134_Blue=0
User_135_Red=255
User_135_Green=0
User_135_Blue=0
User_136_Red=255
User_136_Green=255
User_136_Blue=0
User_137_Red=255
User_137_Green=255
User_137_Blue=255
User_138_Red=0
User_138_Green=64
User_138_Blue=255
User_139_Red=0
User_139_Green=255
User_139_Blue=255
User_140_Red=0
User_140_Green=128
User_140_Blue=0
User_141_Red=128
User_141_Green=128
User_141_Blue=128
User_142_Red=255
User_142_Green=150
User_142_Blue=50
User_143_Red=255
User_143_Green=200
User_143_Blue=200
User_144_Red=150
User_144_Green=115
User_144_Blue=255
User_145_Red=0
User_145_Green=255
User_145_Blue=160
User_146_Red=170
User_146_Green=50
User_146_Blue=255
User_147_Red=0
User_147_Green=255
User_147_Blue=200
User_148_Red=200
User_148_Green=255
User_148_Blue=100
User_149_Red=100
User_149_Green=220
User_149_Blue=100
User_150_Red=255
User_150_Green=255
User_150_Blue=255
User_151_Red=175
User_151_Green=0
User_151_Blue=0
User_152_Red=255
User_152_Green=0
User_152_Blue=0
[BristlebaneWasHere]
IHateFun=0
[News]
LastRead=568C6931
Automatic=0
[ChatFilters]
AAAbilityReuse=1
Achievements=0
Auction=1
AurasOther=0
AurasYou=0
BadWord=0
BardSongs=1
BardSongsOnPets=1
CantUseCommand=1
CombatAbilityReuse=1
CriticalMelee=1
CriticalSpells=1
DamageShields=1
DestroyedItems=1
DirectDamageOther=1
Disciplines=1
DisciplinesOther=1
DoTOther=1
DoTYours=0
DotDamage=1
EnvironmentalDamage=1
EventMessages=0
FactionMessages=0
FellowshipChat=0
FocusEffects=1
Group=0
Guild=0
HealsOther=1
HealsYou01=4
HotSpells01=1
ItemSpeech=1
MercenaryMessages=1
MissedMe=1
MyMisses=1
NPCSpells=0
OOC=0
OtherHits=1
OtherMisses=1
OverwriteBeneficial=1
OverwriteDetrimental=1
PCSpells=1
PetHits=1
PetMisses=1
PetSpells=1
ProcBeginCasting=1
PvPMessages=1
RandomGroupRaid=0
RandomMine=0
RandomOthers=0
Shout=0
Socials=0
Spam=1
SpellDamage=1
SpellEmotes=0
SpellNameInCast=0
Stun=1
SwarmPetDeath=0
DirectDamageYourCriticals=1
AchievementsOthers=0
AchievementsYou=0
RaidVictory=1
DirectDamageOthersCritical=1
DoTOthersCritical=1
DoTYoursCritical=1
HealsOthersCritical=1
HealsYoursCritical=4
HealsReceived=4
MeleeOthersCritical=1
MeleeYourCritical=1
LockedInvSlots=1
SpellFailuresOther=1
[KeyMaps]
KEYMAPPING_AUTOPRIM_1=30
KEYMAPPING_AUTOPRIM_2=44
KEYMAPPING_AUTORUN_1=0
KEYMAPPING_BACK_1=0
KEYMAPPING_CAMP_1=0
KEYMAPPING_CLOSE_INV_BAGS_1=536870957
KEYMAPPING_CMD_ACHIEVEMENT_WINDOW_1=536870942
KEYMAPPING_CMD_CLIPBOARD_PASTE_1=536870959
KEYMAPPING_CMD_TOGGLEVOICEWIN_1=0
KEYMAPPING_CMD_TOGGLE_ADVANCED_LOOT_WIN_1=0
KEYMAPPING_CMD_TOGGLE_AGGRO_1=268435486
KEYMAPPING_CMD_TOGGLE_AUDIO_TRIGGER_WINDOW_1=39
KEYMAPPING_CMD_TOGGLE_REWARD_SELECTION_WIN_1=1610612755
KEYMAPPING_CONSIDER_2=17
KEYMAPPING_CYCLECORPSETARGETS_1=45
KEYMAPPING_CYCLENPCTARGETS_1=17
KEYMAPPING_CYCLEPCTARGETS_1=16
KEYMAPPING_CYCLE_XTARGET_1=0
KEYMAPPING_DISBAND_1=0
KEYMAPPING_DUCK_1=32
KEYMAPPING_FORWARD_1=0
KEYMAPPING_HOTPAGE10_1_1=1073741826
KEYMAPPING_HOTPAGE10_2_1=0
KEYMAPPING_HOTPAGE11_1_1=1073741826
KEYMAPPING_HOTPAGE11_2_1=0
KEYMAPPING_HOTPAGE1_10_1=0
KEYMAPPING_HOTPAGE1_1_1=1073741826
KEYMAPPING_HOTPAGE1_1_2=0
KEYMAPPING_HOTPAGE1_2_1=1073741827
KEYMAPPING_HOTPAGE1_3_1=0
KEYMAPPING_HOTPAGE1_4_1=0
KEYMAPPING_HOTPAGE1_5_1=0
KEYMAPPING_HOTPAGE1_6_1=0
KEYMAPPING_HOTPAGE1_7_1=0
KEYMAPPING_HOTPAGE1_8_1=0
KEYMAPPING_HOTPAGE1_9_1=0
KEYMAPPING_HOTPAGE2_1_1=1073741826
KEYMAPPING_HOTPAGE2_2_1=0
KEYMAPPING_HOTPAGE3_1_1=1073741826
KEYMAPPING_HOTPAGE4_1_1=1073741826
KEYMAPPING_HOTPAGE4_2_1=0
KEYMAPPING_HOTPAGE5_1_1=1073741826
KEYMAPPING_HOTPAGE6_1_1=1073741826
KEYMAPPING_HOTPAGE6_2_1=0
KEYMAPPING_HOTPAGE7_1_1=1073741826
KEYMAPPING_HOTPAGE7_2_1=0
KEYMAPPING_HOTPAGE8_1_1=1073741826
KEYMAPPING_HOTPAGE8_2_1=0
KEYMAPPING_HOTPAGE9_1_1=1073741826
KEYMAPPING_HOTPAGE9_2_1=0
KEYMAPPING_LEFT_1=0
KEYMAPPING_OPEN_INV_BAGS_1=536870956
KEYMAPPING_RIGHT_1=0
KEYMAPPING_TARGETCORPSE_1=45
KEYMAPPING_TARGETNPC_1=66
KEYMAPPING_TARGETNPC_2=0
KEYMAPPING_TOGGLE_BAZAARSEARCHWIN_1=268435504
KEYMAPPING_TOGGLE_BAZAARWIN_1=0
KEYMAPPING_TOGGLE_BUFFWIN_1=0
KEYMAPPING_TOGGLE_HOTBOX1WIN_1=0
KEYMAPPING_TOGGLE_PLAYERWIN_1=0
KEYMAPPING_TOGGLE_SDBUFFWIN_1=0
KEYMAPPING_TOGGLE_TARGETWIN_1=0
[HitsMode]
MyHitsAlwaysDraw=0
MyHitsBGWidth=330
MyHitsCount=3
MyHitsFontSize=1
MyHitsMode=1
MyHitsShowBG=0
MyHitsShowHeader=1
MyHitsX=4
MyHitsY=60
OtherHitsMeAlwaysDraw=0
OtherHitsMeBGWidth=330
OtherHitsMeCount=3
OtherHitsMeFontSize=1
OtherHitsMeMode=1
OtherHitsMeShowBG=0
OtherHitsMeShowHeader=1
OtherHitsMeX=4
OtherHitsMeY=112
OtherHitsOtherAlwaysDraw=0
OtherHitsOtherBGWidth=330
OtherHitsOtherCount=3
OtherHitsOtherFontSize=1
OtherHitsOtherMode=1
OtherHitsOtherShowBG=0
OtherHitsOtherShowHeader=1
OtherHitsOtherX=4
OtherHitsOtherY=164
[/CODE]
 
* keep in mind those clientcore / cpuaffinity entries dont do anything now - they're save to leave, but just know they dont do anything
 
[CODE title="EZ Server Guide that's now offline"]
Everquest Tweaks and Settings for Optimal Performance
« on: July 02, 2012, 06:36:13 pm »
Tweaking Everquest for Minimal Lag and Maximum Bots
Version: 1.1 (September 30th, 2012)
This guide is primarily intended to improve EQ's resource usage to allow for less lag and maximum bot potential. Most of the tips involve changing EQ settings in game, though I have included various suggestions on overall setups and other out of game changes. Feel free to share any of the information included, but please do not share the MQ2 plugins in any way without permission.

Please reply to this post or message me in game with any questions, bug reports, or suggestions for improvements to this guide.

Please download this file pack: EZ File Pack
It contains all the files you may end up using/needing for this guide.

You should exit out of all Everquest clients and close WinEQ2, MQ2, eqbc, etc., for the first half of this guide. When it's time to start in game editing their will be a note in the guide on starting everything up.


Choosing A Client
If you are not playing Everquest with an Underfoot, SoD, SoF, or more recent client, upgrading to one of these clients is an incredible performance gain you need to consider.

The tweaks and settings in this guide are based and/or dependent on using one of the latest clients. Oftentimes there is a direct download available for a nice build of Underfoot through Hateborne's server. (Links on EZForums) There is a torrent in the file pack for another stable House of Thule client as well. To open and run torrent files, you need a program like uTorrent. A setup file is included in the file pack for uTorrent, or you can download the latest version direct http://www.utorrent.com/.


Duplicate Everquest Folder / Hard Drive Usage
It is common to create a copy of your Everquest folder and apply the changes in this guide to one copy only. This allows you to play with nice graphics on the screen you'll be watching the most, while gutting the quality of the rest to maximize performance and/or quantity of bots.

When I refer to your Everquest directory in this post, I am referring to the gutted copy you are optimizing.

[If you play on 1 or more typical hard drive disks HDD]
If you have multiple hard drives on your computer, you can take advantage of all drives by copying a gutted Everquest directory to each hard drive. Then run an equal number of clients from each directory. (I recommend tweaking one EQ directory completely first, and then copying it at the end to any other drives)

[If you play on an SSD]
nice!



WinEQ2
If you aren't using some sort of boxing software I highly suggest you do! Most will help your resource usage automatically and can also help simplify how you play and load the game with many bots.

I use WinEQ2 mostly because it is free and has all the features I need for my setup. If you decide to use WinEQ2, you will need to register an account at the Lavish website. You can download the installation file at that website, or use the copy provided in the file pack.

After you've installed the program - it is important that you open the preferences and switch the EQPlayNice feature settings /off/.

Although this was once a nice feature, the latest Everquest clients in use prefer to handle the EQPlayNice tasks themselves. If you don't disable EQPlayNice the resulting conflict will waste resources.

My method for botting multiple chars is based on using multiple WinEQ2 profiles. I suggest setting one up individually for each character. This makes it much simpler to manage which accounts will load from which Everquest directory.

You can also create shortcuts for each character, which you can use to quickly load any character without hassle.


Editing Global Load File
(Reduces memory usage by loading less files into memory automatically)

Removing entries from the GlobalLoad file causes Everquest to load less objects into memory for all zones / certain custom zones. I've included the edited version of the file I use in the file pack. *This change will keep various models from being shown in custom zones, remove epic weapons from graphically displaying, and other various graphical tweaks. Please be sure and save a copy of your old files in case anything goes wrong.*

In your Everquest directory there is a folder named Resources. Navigate there and open the file GlobalLoad.txt

Erase all the contents (in the /file/ GlobalLoad.txt) and replace with the following line:
3,1,TFFF,Global_chr,Loading Characters


NOTE: If you do not also edit certain zone files this change to GlobalLoad could cause those zones to fail to load. If you have all the correct server files and a specific zone/s is crashing, make sure that zones _chr.txt is edited as described in the next step. If you are still having crashes (after restarting the client of course), please let me know.


Editing EZ Custom Files
Open up each of the custom files downloaded from the EZ website and erase the contents (after backing up, of course). Replace with the following two lines:
1
dke,dke



You should be able to edit any zone file this way safely.

Other File Changes
In your Everquest folder there is a folder called Logs with the file 'dbg.txt' inside. Right click dbg.txt and click properties. There is a check box option called Read-only, I recommend checking this. This file is a debug file the Everquest client writes to in various situations, the effect of manymany clients writing to it can hinder performance. This is a stable modification, and can be reverted using the same process at any time.

This next change supposedly prevents Everquest from loading any sound files into memory, which Everquest normally will even when they're turned off. *Verified! Works awesome* :)W hat you need to do is open notepad and create a new file. Leave the document completely blank and save the file as NOSOUND.TXT - and place it in your Everquest directory.


OptionsEditor.exe
In your Everquest directory there is a file called OptionsEditor.exe which you should run now. This allows you to configure some basic client options before the game runs: sacrifice everything nice for memory savings.

Make sure none of the character models are selected and click next. Uncheck the sound, social animations, mip mapping, and dynamic lighting options.

Check the texture caching and texture compression options.

Switch the texture quality selection to low. Click finish.


eqclient.ini
Open the file eqclient.ini in your Everquest directory with notepad. You need to search for (ctrl+f) the following entries and add or edit any discrepancies. (Many of these will already be present in the file, added later, or more readily edited through in game commands. But let's make sure.)

*** : Only edit and save these changes when you have NO Everquest clients loaded from that Everquest installation. I'd also exit out of WinEQ2 and MQ2 as well to be safe. Everquest saves new settings to eqclient.ini every time you camp out, so be careful not to waste your time here.

ServerFilter=1
(Search for ServerFilter. If not found, write the entry 'ServerFilter=1' on a new line in the [Defaults] list of settings. If it is found but does not = 1, simply change it to match the entry. All entries listed below belong in the [Default] list.

ServerFilter=1
MultiPassLighting=FALSE
ShowGrass=FALSE
AllLuclinPcModelsOff=TRUE
LoadVeliousArmorsWithLuclin=FALSE
Sound=FALSE
Music=0
EnvSounds=0
CombatMusic=FALSE
WaterSwap=0


Stick Figures!
Feature only available for users with UF or SoF client. No SoD, sorry!

Placing this line into your eqclient.ini:
StickFigures=1
will stop character models from loading and replace them with the stick figures you see in the image. As you can see, you may have a tough time actively playing the characters for which this is enabled. However, it certainly does lower memory usage and increase performance!



Misc. (Windows) Tweaks
Now this first one isn't for everybody, and if you're at all uncomfortable with the idea of adding exclusions to your anti-virus software: don't do it. But something that can help many systems save a ton of clock cycles is adding exceptions for Everquest/MQ2/WinEQ2/EQBCS.exe into any anti-virus "on-access" "resident-shield" "etc" programs running. My real-time protection features have the following programs/folders excluded:

MQ2 (Macroquest2.exe, Macroquest.ini, eqbcs.exe)
Entire Everquest directory
WinEQ2 (WinEQ2.exe)


Let's Talk About Windows Compatibility and Administration Rights
Depending on where your Everquest directories are located on your hard drive, you may need to run EQ and other programs 'as an administrator' and/or in a compatibility mode. These settings are finnicky and vary by operating system and who knows what else. The following is what I've found to work best, but may not work for you.

If the Everquest clients are in a directory protected by Microsoft software, these changes most likely need to be applied. If they are not, there are still a number of non critical bugs I've seen these changes patch up. (For example, Everquest icons constantly rearranging in the taskbar.) This is less a performance tweak and more a stability tweak. Anyway, if you are running Windows 7 or Windows 8 these are stable, easy changes to make.

First: Either/and the shortcut used to start Everquest clients or eqgame.exe directly
Right click the shortcut or .exe file and click properties, go to the Compatibility tab. Check the box 'Run As Administrator' and also check 'Run in computability mode' and set to 'Windows XP Service Pack 3'.

Second: Either/and the shortcut used to start WinEQ2 or WinEQ2.exe directly
(Same: Admin, XP Comp SP 3)

Note: Do not run MQ2 or EQBCS in compatibility mode.


ReadyBoost!
(For Windows Vista+) Is a great feature of Windows that allows you to use a flash drive to speed up your computer. While not as quick or efficient as actual RAM, ReadyBoost can still deliver considerable performance gains for /all/ users. (Excluding Steady State Drive (SSD) users)

Plug in your flash drive and open its properties by right clicking it in My Computer. Go to the Readyboost tab and configure it how you see fit. I'd recommend removing anything you have saved on the drive and devoting the flash drive completely to ReadyBoost.

In Windows 7 you can now use multiple USB drives simultaneously, up to 8 devices and 128 GB. I've personally tested various configurations up to 6 devices (72 GB) and was most happy using 3 (2x8GB,1x16GB). Always use your fastest USB drives. Smiley


Page File
The page file is 'virtual' memory used by Windows to help maintain stability and performance for your computer, especially during high memory usage scenarios. If the size of your page file is too small to match the demand for all your clients, the common result is crash errors. If you repeatedly crash every time you try to load just that Xth client, then increasing the size of the page file is a good diagnostic.

Players with multiple (internal) hard drives can also see a large boost in performance by enabling multiple page files. Each additional hard drive you store a page file on will make a significant increase in the speed of this 'virtual memory'. If you have a *Steady State Drive (SSD), you have no need for multiple-drive page file configuration.*

Here is a Window's guide on changing the size and configuration of your page file. The total size you should set up your page file to be depends on a number of things, but here is a rough guideline based on an 8GB of RAM system:
1-6 clients: (2x your system RAM or 8GB)
7-12 clients: (12-16 GB)
13-18 clients: (16+ GB. Sound crazy? It is. So is loading this many copies of the same game, no matter how old. Smiley)

Users with 16GB of RAM or more can safely configure their page file to be (16 GB, or 1x system RAM)

The important thing here is to ensure you aren't being limited by your page file's size, although in some situations the performance increase can be quite noticeable.


MQ2
If for no other reason you should use MQ2 for the performance gains it gives you. The following plugins are compiled with an Underfoot and SoD, make sure you use the correct version.

Now's the time to load up Everquest! I suggest loading only 1 client from each Everquest installation. This way, the changes you make can be saved (camp desktop when you're done), and will afterwards be applied to all clients. Remember to always start MQ2 first and then WinEQ2.

To start, open your MQ2 release directory (wherever Macroquest2.exe resides). You'll want to add the plugin files included in the files pack if you do not already have them. Look for MQ2Fps.dll and MQ2MFilter.dll. Most likely you'll already have MQ2FPS but will need to add MFilter and Test dll's.

After you're loaded up: First type /plugin list and you should see a list of plugins MQ2 is currently running. Look for MQ2FPS. If not listed, try typing /plugin mq2fps and check again to see if it loaded. If not, you'll need to download MQ2FPS.dll attached to this post and place it in your MQ2 release directory. Once this is done you should be able to /plugin MQ2FPS again and see that it is loaded. Do this for all the plugins you intend to use.

These plugins need to be ran on every client -- this is why you should only have one client open at the moment. After camping and restarting every client should automatically load the plugins with the proper settings. For you stubborn folks with multiple clients, issue these commands through /bcaa. (Ex: /bcaa //render fg 1)

MQ2FPS
Enter the following commands:
/fps mode calculate
/render fg 1
/render bg 150
/maxfps fg 30
/maxfps bg 15

MQ2Test
This next plugin I use is custom-made and not guaranteed to work perfectly. Smiley There is a command in game (/viewport) that changes the way Everquest draws to the screen. If you type /viewport 1 1 1 1 it tells Everquest to, essentially, not draw your screen at all. (/viewport reset will switch your screen back) What my plugin does is issue the /viewport 1 1 1 1 command to the Everquest client if it's /not/ in the foreground, and switches it back to normal if it is. So when you run this plugin all background characters will have their screen blacked out, while the screen you are looking at will always be displaying normally. Please report any oddities with this plugin and always remember, /viewport reset Smiley

MQ2MFilter (v1.1 edit: Not a necessary plugin)
You can avoid using this plugin if you follow the excellent guide for /filter posted by Paldail:
http://ezserver.online/forums/index.php?topic=2973.0

For users who wish to apply filters in custom configurations however (various chars, installs, etc), you may still wish to use MQ2MFilter. Instructions for MQ2MFilter



In-game Options
If you've made it this far, hooray! After loading up your Everquest client, open up the in-game options menu (alt+o by default) and apply the following settings:

General Tab
Sound realism, music volume, sound volume = 0
Environment sounds and combat music not selected

Display Tab

Show 3d Target Ring not selected
Level of detail selected
Show My Helm not selected
Load Screen: loading art
Sky Type: off
Gamma: Lower settings should save memory, set to a playable value.
Far Clip Plane: 0%
Particles: For all 3 tabs switch density to off and Opacity to 0%
LoD Bias: Very low

Advanced Display Options Menu

Use new water in old zones: not checked
Dynamic Sky Reflection Size: Tiny (32)
Sky Reflection Update Interval: Once per minute
Terrain Texture Quality: Minimum
Memory Mode: Least memory usage
Allow hw Vertex Shaders: checked
Allow 1.1/1.4/2.0 Pixel Shaders: checked
Use Advanced Lighting, Shadows, Radial Flora: not checked
Stream Item Textures: not checked
Disables Tattoos: checked
Shadow Clip Plane: lowest possible
Actor Clip Plane: lowest playable setting, I keep mine at about 20%
Max Frames Per Second: 30
Max Background FPS: lowest possible, should read Min. CPU

Filters Tab

Everything below out of character set to hide

Voice Tab
Disable Voice Chat selected


Congrats! All done! Make sure you /camp desktop and let Everquest close completely on it's own. Close MQ2 and WinEQ2 manually as well. Also wouldn't hurt to restart your computer at this time. Once you're ready to go again, I recommend loading just one client at first. Go through your options and /plugin list and quickly double check everything saved properly and started up again. If not, now is the time to redo the changes properly and /camp desktop, restart again.

You should now be completely optimized for maximum botting and minimum lag. Enjoy! Smiley
« Last Edit: November 07, 2017, 05:48:21 pm by Blurring »[/CODE]
 
that shit burd just linked is very old with some bad shit.

dont use mq2fps :'(
 
I use https://everquest.fanra.info/wiki/Graphics_and_performance_settings_guide as well.


[CODE title="Guide text"]General graphics tips
When playing video games, a better graphics card will usually result in seeing better graphics quality in game. That doesn't mean you can't play without a top-of-the-line video card. Also, it is important to realize that EQ depends more on your CPU (computer processor) than the video card, even when displaying graphics.

However, there are several adjustments you can make in-game and out-of-game to help improve your graphics while balancing performance.

Graphics card drivers
Often people complain that a tech support representative told them to update their video/graphics card drivers in response to an in-game graphic issue. Usually they will tell you that because… well… you need to update the drivers!

If you go long periods of time without updating your video card drivers chances are your video card will not work at its optimal performance or to the extent of its capabilities. Video games and other software programs are constantly providing updates based on new versions of the graphic card drivers. If you have outdated video card drivers you may begin to experience problems.

Does this mean you need to update your drivers as soon as new ones are available? No, it doesn't. However, if you start to experience graphic problems, updating the drivers should be one of the first steps you take in resolving the issue.

Computer maintenance
People tend to forget that their computer needs to rest and get refreshed once in a while! When you leave your computer on for extended periods of time or let it run for long periods without rebooting it, it may not perform as well as it should. Reboot your computer if you start to notice graphic or performance problems. Many times our computers need a fresh start at calculating system memory usage.

New equipment
When acquiring new equipment for your computer, such as a new monitor or new graphics card, you may need to adjust in-game and out-of-game display settings to get the ideal image display.

LaunchPad settings
An important step is to check and change your LaunchPad settings.

See the gear with "Advanced Tools" with the red oval (red oval added to this image for highlighting) around it? That is the button to open the "Advanced Tools". Click that.
Click the "Game Configuration" (red oval added to this image for highlighting) to open the settings window.

If the one highlighted is your video card, or if you don't know, click Next.

If it lists more than one and your video card is not the one highlighted, then click on your video card to highlight it and click Next.

If you know it has the wrong video card or none is listed, you need to get some help from Daybreak technical support.

You do not want Microsoft Basic Render Driver.


This is the part where you choose if you want to use the old player models or the new (Luclin) ones. The ones checked will use the new models. Unchecking the boxes will use the older models for that sex / race and will give you better performance. However, for the sex / race that matches your character(s) you need to use the new models if you wish to use a mount. Note: If you use the old models, you may still wear / view Hero's Forge armor, but the look is changed.

If you want to speed up your game and you have very little computer RAM (less than 8 GB), then you might wish to uncheck as many of these as you can.


The settings in the image shown are what Fanra has changed his settings to since the January 17, 2024 change to DirectX 11. He recommends these settings to reduce lagging / frame rate issues / stuttering and/or slow zoning.


Sound: Having a 16 piece orchestra constantly playing in the background can be a bit of a drain if you don't have a dedicated sound card, so if your computer is a bit older and you know full well you lack a sound card (almost every computer built in the last five years, except for very high end models, does not have a dedicated sound card), you may wish to turn this off. This also does affect Audio Triggers, they will be unavailable if sound is off.

Social Animations: /Wave, did you see me wave? I know right, how totally cool! The graphics engine in EQ is archaic, and the social animations are not helping. These little movements can cause drastic lag spikes on low end PCs.

Mip Mapping: With the DirectX 11 game update on January 17, 2024, I'm now recommending that Mip Mapping be set to Unchecked. Mip mapping is an interesting technique, essentially the game will take a texture, and then make another texture at 1/2 the resolution (1/4 the image size), then again, and again, and again until you're down to a 1x1 pixel image. Each of these additional textures are loaded into memory. When the game needs a texture, at certain distances away from you, rather than drawing the higher res texture, the game will instead draw the appropriate lower resolution texture, resulting in less work for your video card. However, this takes a good chunk more memory from your card. If you've got an old setup, you'll want to turn it off, lest you overload your graphics card...conversely, if your card is a beast that eats 10 EQ instances for breakfast, turn it on and you'll get a decent performance boost. Unless your system is very old or uses on-board graphics rather than a video card, I would recommend having this on. EQ doesn't stress most video cards, most of the graphics work is done by the CPU.

Dynamic Lighting: This is the effect produced by your Epic/Helm and any other item that gives off light when equipped. It's not the worst thing in the world to have on, but if you're at the point where you need to cut out every bit of useless filler that you can, it's not going to hurt your gameplay at all to turn this off. Turning it off may greatly improve performance in crowded zones or areas, especially in Laurion Inn.

Texture Caching: With the January 17, 2024 game update switching the game to DirectX 11, it is recommended that you check this option.


...Oh and TextureCache is obsolete. ”
— Cairbrae, EQ Developer, February 14, 2024

Texture Compression: Check.


These two options [Texture Caching, Texture Compression] are obsolete and not used in the EQ game client. ”
— Cairbrae, EQ Developer, April 2, 2024

Resolution Set this to what you normally have it when you play EQ. If you change this from your normal game resolution, you may have to rearrange your UI windows.

Texture Quality Since the January 17, 2024 change to DirectX 11, this may greatly affect your gaming. I recommend you set it for Low. If you wish to experiment you can come back here later and try increasing it.

Options window settings
Display tab

When logged into EverQuest, you have the option of adjusting some graphics settings via the Display tab under Options Window (Ctrl-O). Some of these settings may require you to zone before they take effect. The default settings are the optimal settings for your graphics cards. You may adjust settings to improve graphics quality or to improve performance.

These settings allow you to customize how your graphics display on your screen.

Show PC Names - When this is toggled on, you will be able to see the names of Player Characters over their heads.

You can also toggle this buy using the /Shownames command [you can abbreviate it as /show] in your chat box. Especially during raids, toggling this off or just displaying only first names can be a big help.

This command allows you further options for displaying names. When using the command, you will select what you wish the settings to be.

/shownames off – turns off PC names.
/shownames 1 – displays only first names.
/shownames 2 – displays first and last names.
/shownames 3 – displays first, last, and guild names.
/shownames 4 – displays everything.
/shownames 5 – displays prefix title and first name.
/shownames 6 – displays prefix title, first name, and last name.
/shownames all - displays everything.
Show NPC Names - When this is toggled on, you will be able to see the names of Non-Player Characters over their heads.

Show 3D Target Ring - Displays a colored ring around your target's feet.

Level of Detail - When on, the detail levels for distant NPCs and PCs are reduced. This may improve performance on slower computers.

Show My Helm - Toggles whether your helm is visible to you and others or not.

Switch to Fullscreen - Sets the current window mode to be full screen. You can also toggle between windowed and full screen using Alt + Enter.


Video Modes - This button will bring up the Video Modes window. It is important to note that these options are determined by your hardware and the drivers that run them. If you are seeing fewer options than you were expecting (such as higher resolutions), the first step to correcting this is to see if you can find newer drivers for your video card.

Video Resolution: This determines the size of your game screen. A low resolution will make the UI look larger and you can fit less on the screen. Go with the resolution that you prefer, but be aware that the higher the resolution, the more pixels your computer has to draw, which means your computer is working harder and more likely to cause lagging.
Refresh Rate: This is the speed at which your monitor will refresh the screen. Before making adjustments to this setting, check your monitor's manual for its recommended levels. Generally, if you have a flat panel (LCD) monitor, this makes no difference.
Bit Depth: A higher number here will increase the range of colors and increase the visual display. Most people are unable to see any difference. A lower depth may help performance.
The Refresh Rate and Bit Depth may or may not have any options in there for you to change.

Allow window resizing - This allows you to change the size of the various windows on the screen. I can't think of any reason why you would not want this checked.

Overlap Windows Taskbar - This allows you to have the Windows Taskbar overlap your EQ window.

Show Buff Timer - This will show how much time is left on your buffs in the buff window. I can't think of any reason why you would not want this checked.

Show Buff Counters - Some decremental buffs have "counters", which number of cures needed before it goes away. Various cures will remove different numbers of coumters. I can't think of any reason why you would not want this checked.

Show Buff Limit Uses - Some beneficial buffs will only work for a certain number of times before going away. I can't think of any reason why you would not want this checked.

Show Song Timer - Same as Buff Timer for stuff in the Song window.

Show Song Counters - Same as Buff Counters for stuff in the Song window.

Show Song Limit - Same as Buff Limit Uses for stuff in the Song window.

Fade Delay (seconds) - Every window in the game has an Alpha > Normal Level and Alpha > Faded Level. These levels determine how much you can "see through" the window, with 100% being totally solid and 0% being invisible (except for the window title and window contents). Normal Level is the level when your cursor is on the window and Faded Level is when it is not. The Fade Delay is the amount of time before a window goes from Normal Level to Faded Level.

Fade Duration (seconds) - Not sure but I think this is how quickly the window fades once the Fade Delay is up.

Window Transparency - This is how transparent you want the window to be before it fades.

Fade-to Transparency - This is how transparent you want the window to be after it does fade.

Load Screen (None, Loading Art) - This allows you pick whether you want to have an image displayed while loading a zone.

Sky Type (Off, Simple, Complex) - Toggles the level of sky details. In some cases you may want to alter this to improve performance.

New Armor (None, Me, My Group, My Raid, All PCs, Me + NPCs, Group + NPCs, Raid + NPCs, All) - Toggles on and off displaying Hero's Forge armor.

Enhance Vision - "Enhances your vision and allows you to see better in dim light" - Adjusts screen brightness during gameplay. This has no effect upon performance, just set it to whatever is most pleasing to you.

Far Clip Plane - The Clipping plane determines how far you can see. Reducing the clip plane can improve performance at the cost of not being able to see things until you are close to them.

Particles - This section allows you to adjust the number of particles displayed during spell effects. In some cases a lower setting may improve performance. You can make adjustments for Spells, the Environment (Env), and Player particles. You should set these for Me + NPC, and just pick a low density if you are using a slow computer. A lot of AE spells have particle effects that flood the area they affect, and sometimes seeing these particles is the difference between life and death. I wouldn't use anything other than Me + NPC unless you like to see a LOT of flashy particle effects.

These settings can be important because some quests, missions, and raids require you to be able to see some particles. In order to see the particles you need to for quests, missions, and raids, see Necessary Effects below.

Near Clip (Near, Medium, Far, Farthest): Determines whether or not to include particles based on how far from you they are.
Density (Off, Low, Medium, High): Determines the thickness of the particles.
On For:
Spell tab (My spells, Group spells, Raid spells, All PCs, Me + NPC, Group + NPC, Raid + NPC, All spells): Determines what spell effects are displayed on your screen. Limiting what is displayed may improve performance.
Player tab (Me, Group, Raid, All PCs, Me + NPC, Group + NPC, Raid + NPC, Everyone): Determines what particle effects on players (weapon, nimbus, etc.) are displayed on your screen. Limiting what is displayed may improve performance.
Opacity: Determines the transparency of the particles. 100% means totally solid.
Advanced button - Opens the Advanced Options windows (see below)

LOD Bias - Level of Detail Bias is a setting that affects the sharpness of textures. The options are Very Low, Low, Normal, High, and Very High. The higher the amount, the more details will be displayed.

UI Scale - This changes the size of the User Interface when using the New UI engine.

Use New UI Engine - Checking this box will use the new UI engine. Unchecking it will use the older UI engine. Until the new UI engine is completed for all UI windows, you may wish to use the old engine.



Advanced Options

Card Features - This section displays information about your video card and what features it supports.

Use new water in old zones - This toggles whether or not you see updated water graphics in older zones. Changing this option does not take effect until you zone.

Dynamic Sky Reflection Size - This determines the quality of the reflections in the sky graphics. Changing this option does not take effect until you zone. Higher numbers use more computer power.

Sky Reflection Update Interval - This determines how often the reflections will update. More often uses more computer power.

Terrain Texture Quality - This determines how much detail will display on the ground textures. Changing this option does not take effect until you zone.

Memory Mode (Least, Balanced, Most) - This setting determines how much memory (RAM) EQ will use. If you have a lot of memory, you can try Most. If you have limited memory, try Least. Note that Least Memory Mode often means that after you zone it will take several seconds for the game to properly draw characters.

In 2016, a change was made regarding this:


If your client crashed due to running out of memory it'll set itself to Least memory usage so that you won't crash due to out of memory (or at least not as often). ”
— JChan, EQ Programmer, July 13, 2016

Allow 2.0 Pixel Shaders - Enable it if your "Card Features" show Pixel Shader 2.0 or higher. You will see a slight performance hit in less detailed scenes, but more detailed scenes will see an increase in frame rate and quality.


There is really no benefit to running with these [Vertex and Pixel Shaders] off on any video card made in the last 3 or 4 years. ”
— Steven S. Klug, EverQuest Lead Programmer, May 26, 2011

Use Advanced Lighting - Toggles whether a dynamic lighting algorithm is used or a less advanced one. It determines whether or not EverQuest is using per pixel or per vertex lighting. Per Pixel Lighting does its own unique lighting calculation for each location on the screen. Per Vertex Lighting simply calculates lighting on each vertex and blends between them.

Advanced Lighting may over brighten some areas with multiple light sources, and has a high impact on performance in crowded areas, even without many light sources. In other words, turning off Advanced Lighting can help if everything is too bright, as may happen in some areas or zones. Turning it off can greatly improve performance in crowded zones or areas.

Shadows - Toggles whether or not shadows are displayed. These have a high impact on performance, so it is suggested to keep them disabled on lesser machines.

Radial Flora - Toggles whether ground plants and other flora graphics are displayed. Disable this if you wish to improve performance.

Disable Tattoo - This toggles whether you see Tattoo art on characters. Changes made to this will not take effect until you zone.

Enable Post Effects - Post effects provide some nice flavor to some stuff in House of Thule and up. It appears the post effects range from simple screen tinting, to color filters (color grading, de-saturation, etc), to bloom. Some early Shader 2.0 cards might see a performance hit from these, seriously doubt any Shader 3.0 or better cards will even notice. Post Effects may be necessary for important auras and effects for some quests, missions, and raids.

Enable Bloom Lighting - If you are experiencing severe lag, try unchecking Bloom Lighting. Bloom overexposes bright areas of the screen to make it appear to glow, and requires Post Effects turned on to function.

Shadow Clip Plane - This determines the distance at which object shadows will be drawn. For closer range, slide the meter to the left and for farther range slide it to the right. Recommended that people with lower end computers move this all the way to the left, as shadows are unneeded fluff.

Actor Clip Plane: These determine the distance at which objects will be drawn. For closer range, slide the meter to the left and for farther range slide it to the right.

Max. Frames Per Second - This is the maximum frames per second the game will attempt to render.

Max Background FPS - This is the maximum frames per second the game will attempt to render if the game is in the background. If you minimize or tab out of the game, this is the speed it will use. People who are multi-boxing or otherwise want to do other things on their computer may wish to change this. If you are running more than one EQ per computer, you want to adjust this for autofollow. The character that is following should change this to Unlimited (all the way to the right). This will improve your autofollow considerably.

Necessary effects
Some effects are necessary or at least extremely helpful for some content. Certain mobs, missions, and raids have effects that require you to move out of them or just be aware of their existence. There is no known guide to this from Daybreak, but these recommendations should help. Below are three different settings you can use. You can pick which one you want. The last of the three is recommended by Fanra.

The following has been recommended by Koryu on the Daybreak forum:
Enable Post Effects setting determines whether the game can tint your screen a color. This is what turns your screen blue for standing in the wrong place during the Praetor Vitio event, red when you get the enraged buff during the Plane of War anniversary mission, or gray when doing the dracoliche part of the J5 merc quest in Dream Feerrott. It can do a little more than simple tinting, such as the color dimming in Miragul's Nightmare that was gradually restored to normal colors as you completed more quests in the zone.

Opacity being the opposite of transparency. 0% opacity is 100% transparency, therefore you cannot see the spell effects at all, which is not useful. 100% opacity is 0% transparency, therefore you cannot see the character or creature models any more when a spell goes off and they are buried under particle effects. I recommend selecting Me + NPC to limit whose spell effects you can see, and choose somewhere between 10-20% opacity, whatever is comfortable for you so that you do not feel like the spells are blocking your vision of the action.

You do want to see NPC spells, because as an example, the fiery targeting rings in the Plane of War counts as spell effects cast by NPCs, and you don't want to stand in the fire. As for the opacity, the only time I run into problems with spell particle effects lagging me out is when I proc the AE from Gilded Hammer of Ro's Light, there is just something intensive about that blooming white spark animation (which used to be attached to really old aggro procs like Pique and was noticeable even then).

Beimeith on the Daybreak forum recommended the following:
The following settings will allow you to see all relevant auras and things you need to see without being too overwhelming...except in certain situation where things were poorly designed (Arx Mentis raid 3):

Particles
Spell Env Player
Near Clip: Near
Density: Low
On For: Me + NPC
Opacity: 25%

Near Clip: Near
Density: Low
Opacity: 25%


Near Clip: Near
Density: Low
On For: Me + NPC
Opacity: 25%

Fanra has found that the following settings work fine for him and recommends them:


Some weapon graphics will show particle effects in first person when you move, as the weapon swings by your face. This can be annoying To eliminate this problem, set the Player Near Clip to Farthest.

Chat window
These settings are changed by typing into the in-game chat window.

/Showname 1/2/3/4/5/6/All or Off: Turning this off will be a huge boost in largely populated zones, like Lobby...or on raids. Most will compromise with /showname 1 (First Character name), but it's almost always a bad idea to use /showname all.../shudder, talk about a wall of text. As a sidenote, this only applies to PC's, all NPC's are unaffected by this setting. - /Showname 1 (then off once you're used to not sucking /nod). You can abbreviate it with /show.
So use /Showname 1 during raids.

/Showgrass On/Off: Perhaps the most ridiculous and superfluous thing in EQ is the stupid grass, memory for nothing and your LD's for free I guess? - /Showgrass Off
/Showspelleffects On/Off: This will turn off those incredibly taxing spell particles that occurs on you or your target when you cast a spell, this might very well be the most important thing to turn off on a bad computer, as I've personally been reduced to absolute uselessness on a raid before when I had to re-download EQ and forgot to toy with my settings beforehand. With this on I could almost swear the lag gains sentience and begins plotting the most satisfying way to make you murder yourself - /Showspelleffects Off
/Log On/Off: This isn't a joke, this command will determine whether your log is actively parsing everything that's filtered into your chat windows. This option will be off by default for everyone, so there's little need to worry about it if you don't use a parser.
But a reminder for those who do have log on, when that file gets to around 100 MB, it's going to start affecting your performance. Word to the Wise, it's always a good idea to delete or rename that log file every month or so.
If you experience lagging with logging on, your anti-virus software may be scanning the log file and slowing you down. You can make an exception for the log file from scanning. Exclude all of your EverQuest folder, or just the Logs folder, or you can pick just the log file(s) you wish to exclude.
/loginterval [seconds]: This is the ability to throttle log writes instead of opening the file and writing every line each time. When set it to 0 it will not throttle at all. By default this is set to one second. If you are gathering information for parsing a raid, you may wish to throttle writes to help cut down on lagging. Be advised this will delay any triggers from any third party program that reads the log file.
Other settings
NPC Journal Window
The NPC Journal Window (default key Alt-J) should always have the "Enable Journal" box unchecked.

What does it do? It records every single word and emote that NPCs say. This slows you down by a huge amount. It used to be checked by default until SOE realized what a massive resource hog this is. Be sure to look and make sure your journal is not enabled.

CPUAffinity/ClientCore
The January 19th 2022 Patch CPU affinity has changed to ClientCore:

- Renamed the "CPUAffinity" setting to "ClientCore" in the eqclient.ini file. The new default has been set to "-1" which allows the client to run on any and multiple cores. Setting a number other than the default will still force the client to run on a specific core.

In this EQ forum post, klanderso, EQ Developer, explains setting ClientCore. At this point, it might be best to leave it alone and let Windows handle using the least busy core(s) to run your EQ clients.


My recommendation for best performance, posted in another forum thread, is to not use ClientCore and let EQ run on all physical cores (all CPU). So, either delete the ClientCore lines from your eqclient.ini file or set them all to "-1" (use all CPU). This has always been the EQ default. ”
— Cairbrae, EQ Developer, April 11, 2024

Windows power settings
To maximize performance, in Windows go to Control Panel > System and Security > Power Options (exact details may differ depending on your Windows version, but searching for "Power Options" should find it). Once there, you can change your Power plan to High Performance.

Nvidia video card settings
If you have an Nvidia video card, you can go to your NVIDIA Control Panel and change the Power management mode from the default "Adaptive" to "Prefer maximum performance". If you do so, it might be best to do it in the Program Settings tab just for EverQuest (eqgame.exe), rather than under the Global Settings. I do not recommend this unless you are really having issues with a very very old video card and wish to test if this helps. EverQuest does not normally use most of what your video card is capable of.

In addition to the Power management mode setting, there are other settings there you may wish to change in the NVIDIA Control Panel, if you feel your video card is a problem. However, most hardware performance issues are related to the CPU and RAM, not the video card.

Texture.txt
In your main EverQuest folder is a file "texture.txt". Despite not being in the Log folder, this is actually a log file. When it gets large (over 10MB), it is suggested you move or delete it.

ServerFilter
This was a command you could set in your eqclient.ini file.

In the past there may have been a setting ServerFilter=0 or ServerFilter=1 in your eqclient.ini file, located in your EverQuest folder on your computer. It might still be there in your eqclient.ini file.

It no longer does anything.


ServerFilter was removed a while back. ”
— niente, EQ Developer, October 17, 2018

Hide Chat
Under Options, the Chat tab allows you to hide various text. For example, you can choose to see all Melee Crits, just your own, or hide them all. Investigate the options and hide the ones you don't want to see. Hiding them means less text and less lag.

Memory.ini
Memory.ini (.ini hidden in Windows by default) is a file found in your EverQuest > Resources folder.


Well the truth is that Memory.ini is a tuning feature that enables each client to configure its graphics memory usage without the need for shipping a new executable. This feature was introduced in 2009 to enable the client to be adaptable to a wide range of systems, but it has received little fanfare or attention over the years. ”
— Cairbrae, EQ Developer, February 21, 2024

UseLitBatches

I recommend that players with modern GPU disable UseLitBatches in your eqclient.ini file.
UseLitBatches=FALSE

This is an old option that uses the CPU to sort graphics data into batches for the GPU. Modern GPUs don't necessarily benefit from this pre-processing and in many cases it lowers performance. By disabling UseLitBatches you save CPU processing time and allow the GPU to handle all the data instead. This is known to improve performance, on modern systems, while viewing large numbers of characters ("lag piles") and certain animated areas like the Kod`Taz graveyard.


— Cairbrae, EQ Developer, August 26, 2024

StickFigures
To make most players and NPCs appear as red stick figures, add the following to your eqclient.ini file (under [Defaults]):

StickFigures=1

That should help your frame rate among large numbers of figures. It doesn't seem to change the appearance of Drakkin, however, for some reason.

Resizable BAR / Smart Access Memory (SAM)
PC World: Faster gaming frame rates for free: Resizable BAR explained
While Resizable BAR / Smart Access Memory (SAM) are supposed to improve your graphics, in EverQuest it sometimes makes things worse. If you are having problems, try disabling it and see if that helps.

Windows Game Bar
Microsoft: Better gaming sessions with Game Bar
Windows Game Bar, also known as XBox Game Bar, may cause issues. Try disabling it. Also, it may be set to auto run at Windows startup, so you would need to turn it off there.

Windows Game Mode
How to enable (or disable) Game Mode in Windows 10 and 11
While Game Mode is supposed to make games run better, it may be causing EQ to run worse. Try it enabled and disabled and see.

Steam
Make sure to turn off Steam while playing EQ.

Crashing
If your game crashes with option to send Daybreak a bug report when you zone into a zone, there can be many reasons for it. One reason could be that you run out of Process Memory. This can happen even if you have a large amount of RAM on your computer.

Daybreak suggests if this happens to (see above under Advanced Options for the settings):

Change your "Memory Mode" to a lower setting.
Check the "Stream Item Textures".

A post by Jenn Chan, EQ Technical Director, offered the following advice:

Setting your options to use the "least memory usage" as well as turning on "Stream Item Textures" are the first steps to take to reduce crashing due to out of memory issues (which typically happen when you zone as well as when you've zoned multiple times since you've restarted your client). Additionally, setting "Terrain Texture Quality" to "Minimum" will reduce the crashes as well.

To report crashing issues to Daybreak, before restarting the game go to the Logs folder in your EverQuest folder and copy the debug.dmp and dbg.txt files to somewhere. Then send those files to [email protected] with as much information about the crash as you can think of.

Zoning times and other issues
When you move from one zone to another, the game must load that zone as well as other information. One thing it has to load are all the items your character has equipped, in their inventory, their bank, and in their houses. This means the more items you have in those places, the slower you will zone. Dragon's Hoard was created in an attempt to help relieve this issue.

Reducing the number of items in your bank and, most importantly, in your houses, may help reduce zoning times.

Fixing extremely long zoning times and other issues
When first entering the game, and then every time you zone, you might find it takes maybe 90 seconds to zone. This is painfully long and makes EQ feel unplayable. There might be many reasons for this happening. One issue discovered was that a file in the main EverQuest folder could be causing this.

It is recommended as a troubleshooting step that with EQ not running, you rename your UI_Fanra_bertox_DRU.ini file. For your character it would have your character's name instead of Fanra, your server name for bertox, and your class for DRU. Note that by default Windows hides the file extension (the .ini suffix). Once you rename it and start EverQuest and enter the game with that character, EQ will create a default .ini file with that name. Then go test your zoning times. If they are good, you now just have to recreate your UI layout.

If that didn't fix the issue for you, with EQ not running, you can delete the new default .ini and change the name of your renamed file back to its original name to get back your layout. Then you can try some other steps to try to fix the issue for you. See also this thread on the Daybreak official EQ forum for some other tips.

Removing the UI_Fanra_bertox_DRU.ini (adjust for your chararacter/server) has also fixed other issues, such as mouse right clicking functionality with various things.

Task Manager lag relief
It's been reported that if your computer begins to lag while playing, you can try the following to help:

Open Windows Task Manager (Control-Alt-Delete or right-click taskbar and choose Task Manager)
Click the X in the upper right corner of Task Manager to close it
This supposedly helps.

Acknowledgments
This information was gathered from several sources. Some of the best ones listed below.

Darkstar Alliance forum - Lag Reduction Guide (Public)
Daybreak forum: Performance settings everquest
[/CODE]
 
Thanks folks, will give it a try.

I'd really like to avoid Stick Figures if I can, or worst case, run stick only on the boxes, not the drivers.
 
Is there a good guide to way to control things like CPU Affinity (Esp post most recent patch) and other settings on a high-spec machine (16 core AMD 9950, RTX 5070, 64gb) for running 36-52 Accounts ?

Really any current suggestions for maximising performance would be appreciated. (Would like to avoid having to stick-figures if thats even possible)
AS someones else said, you're over complicating it. With that system you can *run* a full raid no problems. Use the built in FPS Limiter, have a second EQ install for separate low setting for the boxes / back ground toons and go ape shit. Biggest thing I've found to help with foreground performance is having the boxes Far Clip Plane turned almost all the way down, Actor Clip Plane also turned almost all the way down and having Allow 2.0 Pixel Shaders on on ALL toons.


You should be good man.


BB~

Edit- Misspelling
 
Last edited:
Stick figures and turning any spell graphics off on boxes made the biggest difference for me. Not running stick figures was night / day difference at least for me. That was a couple years ago though.
 
Question - Running a Raid - Best CPU Settings ?

Users who are viewing this thread

Back
Top
Cart