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Request - RoS Nav Meshes (Request)

Sum1

Warriors are inferior (read: crybaby) tanks
Joined
Jul 30, 2006
RedCents
6,302¢
Anyone have meshes for Overthere (RoS version) and other zones with the sarnak traps cut out? I've been having a rough go of it getting the locations right, and it's really pissing me off. You'd save me a ton of stupid work and I'd send some redcents your way.

Thank you!
 
when my son is it bed tonight i'll have a play with the traps and make a mesh to test

- - - Updated - - -

Well i was part way through and i forgot the patch was happening last night, but i'll get back to it later this afternoon if the compile is up. Can just /echo the traps location and can mouse click around for the loc in the mesh generator to find the tile(s) to remove and then individually replace with smaller tiles depending on initial tile size and removal area for the traps

- - - Updated - - -

Give this a go, the zone is too big for an entire mesh of smaller tiles for tighter fits around the traps but i don't think many will pay much attention to a wide berth around a trap that's pretty well in plain site
 

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when my son is it bed tonight i'll have a play with the traps and make a mesh to test

- - - Updated - - -

Well i was part way through and i forgot the patch was happening last night, but i'll get back to it later this afternoon if the compile is up. Can just /echo the traps location and can mouse click around for the loc in the mesh generator to find the tile(s) to remove and then individually replace with smaller tiles depending on initial tile size and removal area for the traps

- - - Updated - - -

Give this a go, the zone is too big for an entire mesh of smaller tiles for tighter fits around the traps but i don't think many will pay much attention to a wide berth around a trap that's pretty well in plain site

This is amazing! Going to try this this weekend!
 
Request - RoS Nav Meshes (Request)

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