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Rogue Macro

not sure what copy of rh i have but its from the mq2 forums and it still works i use it for all my melee classes
 
Can anyone fill me in on a way to add activating a poison to the macro when it wears off?
 
Rich (BB code):
/if (!${Me.Buff["Elixir of Clarity X"].ID} && !${Me.Casting} && !${Me.Invis} && !${Me.Moving}) /potionbelt Activate 1

Change the Buff Icon name and the Potion slot if needed

And insert after this line
Rich (BB code):

|- If we're not hiding or moving, check clicky maintained spells


OR if you use mq2exchange & mq2cast you can leave it in your bags and use this instead (I think the call for "item" will work on potions)

Rich (BB code):
/if (!${Me.Buff["Elixir of Clarity X"].ID} && !${Me.Casting} && !${Me.Invis} && !${Me.Moving}) /casting "NAMEOFCLICKER" Item 
 
Does anyone have any fixes for this macro to work effectively with the new MQ2MoveUtils?
It will auto assist like it used to, but now the little guy wont move behind the target anymore.

*edit*
I did a clean MQ install without any custom INI files ect and it seems to be working.. sorry for the wasted time..

*edit again*
It still doesnt work as good as it did with the old MoveUtils and Melee. with new rhsettings.ini I can set MA again and he tries to get behind, but constantly overshoots and also get tons of lag (its a slower 1.5ghz). I havent found any real advantages to the new versions of the plugins.
 
Last edited:
you dont need to use mq2moveutils with it i dont use it. It seems to work better with just the macro and no mqmoveutils
 
Duh! I never would have thought about that! It works very well, not quite as nice as with the old moveutils but TONS better then with the new one.

Thanks a bunch!
 
Rogue Macro

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