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Rogue Macro

Craptastic

New member
Joined
Apr 17, 2008
RedCents
Since the last patch the Rogue macro is crashing when it reaches:

Authorizing Remote Controllers...

Anyone have any idea what it's trying to reference at this point in initialization and how to resolve it?
 
Would seem the problem is in here somewhere:

Rich (BB code):
  /if (${verbosity}>=0) /${channel} /addmaster <name> - Add a master to remote control users
  /if (${verbosity}>=0) /${channel} /remmaster <name> - Remove a master from remote control users
/return

Sub Event_StatInfo
  /varset lastevent Event_StatInfo
  /if (${verbosity}>=0) /${channel} -------=======(Current Status)=======--------
  |- Check for the presense of MQ2MoveUtils plugin
  /if (${Stick.Status.Length}) {
    /varset useMU TRUE
    /if (${verbosity}>=0) /${channel} ** MQ2MoveUtils ENABLED (Enhanced Movement ON)
  } else {
    /varset useMU FALSE
    /if (${verbosity}>=0) /${channel} ** MQ2MoveUtils NOT FOUND (Enhanced Movement OFF)
  }
  /if (${verbosity}>=0) /${channel} ** Auto Evade: ${doEvade}, Cease Combat: ${StopFightingHealth}% HP
  /if (${verbosity}>=0) /${channel} ** Auto Stick: ${doStick}, Closeness${If[${doDynclose},[DYN],]}: ${closeness}% MaxRange
  /if (${verbosity}>=0) /${channel} ** -- Range to Target: ${rngtarget} -- Range to Tank: ${rngtank}
  /if (${verbosity}>=0) /${channel} ** Auto Hide&Sneak: ${doHideSneak}, Auto Pickpocket: ${doPick}
  /if (${verbosity}>=0) /${channel} ** Auto Chicken: ${doChicken} -- Nimble: ${nimblehealth}% Escape: ${doEscape}
  /if (${verbosity}>=0) /${channel} ** Auto Ninja: ${ninjamode}, Distance: ${ninjadist} ft.
  /if (${verbosity}>=0) /${channel} ** Auto TargetSwitching: ${doTSwitch}, Auto Traps: ${doTraps}
  /if (${verbosity}>=0) /${channel} ** Auto Assist: ${doAutoassist}, Assist at ${assistpct}% HP
  /if (${verbosity}>=0) /${channel} ** MA: ${firstassist}, SA: ${secondassist}, TA: ${thirdassist}
  /if (${verbosity}>=0) /${channel} ** Leashing: ${doLeash} (${leashlength} ft.), Master: ${leashholder}, Flex: ${leashflex}
  /if (${verbosity}>=0) /${channel} ** Strike Skill: "${StrikeSkill}", End. Floor: ${MinEndurance}%
  /if (${verbosity}>=0) /${channel} ** Auto Disc #1: ${doDisc1} -> ${disc1} / ${disc1reuse} mins - End: ${disc1end}%
  /if (${verbosity}>=0) /${channel} ** Auto Disc #2: ${doDisc2} -> ${disc2} / ${disc2reuse} mins - End: ${disc2end}%
  /if (${verbosity}>=0) /${channel} ** Dynamic Aggro Control: ${doDynaggro}
  /if (${verbosity}>=0) /${channel} ** WeaponSwitching: ${doSwitch}, ${weapon1}->${weapon2} (${switchtext})
  /if (${verbosity}>=0) /${channel} ** Authorized remote controllers:
  /for i 1 to 20
    /if (${Ini[RHSettings.ini,Masters,Controller${i}].NotEqual[Nobody]}) /if (${verbosity}>=0) /${channel} ---- ${Ini[RHSettings.ini,Masters,Controller${i}]} allowed...
  /next i
  /doevents flush
/return

Any people more knowledgeable about macros see anything that could be causing a crash?
 
an old version of mq2slave and/or mq2mastermind maybe?

Rich (BB code):
  /if (${verbosity}>=0) /${channel} /addmaster <name> - Add a master to remote control users

possibly even mq2moveutils as its pretty fubared atm.
to test that, comment out these lines
Rich (BB code):
 /if (${Stick.Status.Length}) {
    /varset useMU TRUE
    /if (${verbosity}>=0) /${channel} ** MQ2MoveUtils ENABLED (Enhanced Movement ON)
  } else {
    /varset useMU FALSE
    /if (${verbosity}>=0) /${channel} ** MQ2MoveUtils NOT FOUND (Enhanced Movement OFF)
  }
 
Rogue Macro

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