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RGMercs - Lua Edition!

RGMercs RGMercs - Lua Edition! (4 Viewers) 2757

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Derple updated RGMercs - Lua Edition! with a new update entry:

v533

[533] - 2024-09-10​


〰️Commits​


[utils] UseSong/Spell/AA Updates (#177)

* UseSong now has the adjustments to song clipping intended to release alongside the bard revamp. Expect 200-300ms improvement per song.

* Fix for UseSpell and UseAA relying on imprecise data for cast times, AA's with cast times should no longer clip early (further tuning may be needed on the value).
...

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Derple updated RGMercs - Lua Edition! with a new update entry:

v537

[537] - 2024-09-11​


〰️Commits​


Loot settings work (#179)

* Loot settings work

added access to the lootnscoot settings directly from rgmercs.
also can modify global items and your buy items.

* always loot coin option

if your bags are full and this is enabled you will at least loot the coin from the mob and not ignore it.

* Added the Normal Items table from loot.ini as well

*...

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Derple updated RGMercs - Lua Edition! with a new update entry:

v544

[544] - 2024-09-11​


〰️Commits​


Settings Pass, SHD Thought Leech (#180)

[config]

* Made a cleanup/organization pass on main settings.

[CLR]
* Moved Remedy and Complete Heal settings to the class config. Please note that you may need to adjust defaults for these settings if you had previously done so.

[movement]
* Move options for Priority Follow, Fellowship Insignia and Movement...

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Derple updated RGMercs - Lua Edition! with a new update entry:

v548

[548] - 2024-09-12​


〰️Commits​


Loot tables to SQL DB (#183)

* Loot tables to SQL DB

Migrated the loot tables to an SQL DB with tables for (Global_Items, Normal_Items)

This allows the data to be shared by all of the characters without to many conflicts.

If you edit or add anything on the driver and save the settings you can issue /rgl lootreload on all characters to reload from the...

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Derple updated RGMercs - Lua Edition! with a new update entry:

v562

[562] - 2024-09-14​


〰️Commits​


DB Changes now sync automatically over actors... (#186)

this includes:
* modifying or removing items in the global and normal items tables within the UI.
* Adding new items when we loot them.
* Adding/changing items when manually selling (if enabled)
* Adding/changing items when manually tributing (if enabled)
* Manually entering items through slash...

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Derple updated RGMercs - Lua Edition! with a new update entry:

v565

[565] - 2024-09-16​


〰️Commits​


Loot check when tributing stackable items (#187)

* also fixed the bags full check so you will still loot stackable items if you have a stack started and space for more. (i broke that a lone time ago and no one noticed except Derple)

* Limited the table sizes on the loot tables and made the table itself scrollable instead of the whole window.

* fix...

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Derple updated RGMercs - Lua Edition! with a new update entry:

v569

[569] - 2024-09-16​


〰️Commits​


Pet Updates (#185)

* Pet Updates

Pet Updates

* Aligned and standardized Pet Summon and Buff rotation names
* Added PetBuffCheck to give invis/movement/etc protection to those rotations
* [MAG] Sorted rotations slightly and moved some abilities between rotations to allow proper checks.

* Update mag_class_config.lua

Move PetAura out of PetBuff (as it...

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Derple updated RGMercs - Lua Edition! with a new update entry:

v581

[581] - 2024-09-17​


〰️Commits​


FAQ Module (#189)

* FAQ Module

Adds a FAQ tab:

Lists a command line help.
also lists a Table of FAQ's for each setting.

Will need to populate the settings information in the Module.DefaultConfig

example
`['MezAECount'] = { DisplayName = "Mez AE Count", Category = "Mez", Tooltip = "Mez if you have more than [X] on xtarget", FAQ = "How do I set my...

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RGMercs RGMercs - Lua Edition!
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