Derple updated RGMercs - Lua Edition! with a new update entry:
v506
Read the rest of this update entry...
v506
Read the rest of this update entry...
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.

[517] - 2024-09-08
Commits
(56d75d5) ~DerpleAdded CLI interface to add and remove outside assist
/rgl addoa and /rgl deloa
[522] - 2024-09-08
Commits
(4314049) ~DerpleAdding/Removing from pull allow/deny list will now restart pulling if needed.
[527] - 2024-09-09
Commits
(d464a82) ~DerpleLoot setitem now drops the item after setting it for qol.
[525] - 2024-09-09
Commits
[533] - 2024-09-10
Commits
...[utils] UseSong/Spell/AA Updates (#177)
* UseSong now has the adjustments to song clipping intended to release alongside the bard revamp. Expect 200-300ms improvement per song.
* Fix for UseSpell and UseAA relying on imprecise data for cast times, AA's with cast times should no longer clip early (further tuning may be needed on the value).
[537] - 2024-09-11
Commits
Loot settings work (#179)
* Loot settings work
added access to the lootnscoot settings directly from rgmercs.
also can modify global items and your buy items.
* always loot coin option
if your bags are full and this is enabled you will at least loot the coin from the mob and not ignore it.
* Added the Normal Items table from loot.ini as well
*...
[544] - 2024-09-11
Commits
Settings Pass, SHD Thought Leech (#180)
[config]
* Made a cleanup/organization pass on main settings.
[CLR]
* Moved Remedy and Complete Heal settings to the class config. Please note that you may need to adjust defaults for these settings if you had previously done so.
[movement]
* Move options for Priority Follow, Fellowship Insignia and Movement...
[548] - 2024-09-12
Commits
Loot tables to SQL DB (#183)
* Loot tables to SQL DB
Migrated the loot tables to an SQL DB with tables for (Global_Items, Normal_Items)
This allows the data to be shared by all of the characters without to many conflicts.
If you edit or add anything on the driver and save the settings you can issue /rgl lootreload on all characters to reload from the...
[551] - 2024-09-13
Commits
(679c06e) ~DerpleLoot and scoot will now more rapidly respond to main loop pauses.
[557] - 2024-09-13
Commits
(67132a4) ~DerpleWhen you debug with printfs, debug printfs make it to prod.
[558] - 2024-09-13
Commits
(9eb629c) ~Derple[ENC] UseTwincastMez will now fall back to normal mez if you dont have a valid TC spell.
[559] - 2024-09-13
Commits
(b4a358a) ~Derple[ALL] Added a new option for Hunt Pulling - Hunt From Player.
If enabled it will hunt using your current location for the radius search instead of your hunt starting location. This will mean you wander around the zone freely.
[562] - 2024-09-14
Commits
DB Changes now sync automatically over actors... (#186)
this includes:
* modifying or removing items in the global and normal items tables within the UI.
* Adding new items when we loot them.
* Adding/changing items when manually selling (if enabled)
* Adding/changing items when manually tributing (if enabled)
* Manually entering items through slash...
[564] - 2024-09-15
Commits
(b91e0f2) ~Derple- Discs should fire more reliably (wait time was wrong)
- If pull state is idle or waiting for group you will RTC
- Zerkers: Should now correctly summon the correct axes based on what skills they are using
- Zerkers: Removed redundant axe count settings.
[565] - 2024-09-16
Commits
Loot check when tributing stackable items (#187)
* also fixed the bags full check so you will still loot stackable items if you have a stack started and space for more. (i broke that a lone time ago and no one noticed except Derple)
* Limited the table sizes on the loot tables and made the table itself scrollable instead of the whole window.
* fix...
[569] - 2024-09-16
Commits
Pet Updates (#185)
* Pet Updates
Pet Updates
* Aligned and standardized Pet Summon and Buff rotation names
* Added PetBuffCheck to give invis/movement/etc protection to those rotations
* [MAG] Sorted rotations slightly and moved some abilities between rotations to allow proper checks.
* Update mag_class_config.lua
Move PetAura out of PetBuff (as it...
[572] - 2024-09-16
Commits
(5508551) ~Derple[Various] Fixed various code to use RGMercUtils.DoCmd instead of mq.cmdf
[Loot] switched to using RGMercs XTHater counter and added an early out in the main loot loop incase aggro happens during looting.
[571] - 2024-09-16
Commits
[Loot]...
[573] - 2024-09-16
Commits
(3d75cf7) ~DerpleUseSpell will now do a final stacking check before casting.
[578] - 2024-09-16
Commits
(9d754a4) ~Derple[ALL] Removed BurnSize because I can't expalin what the fuck it's supposed to do.
Burns are now based on:
Auto Burn - ON if you ever want to burn
Burn Mob Count - How many Mobs before we burn
Burn Named - Burn if named.
[579] - 2024-09-17
Commits
(59a28da) ~DerpleConsolidated RezableGroupID getting into utils
Now check for my own corpses before you buff if buffrezables is false.
[580] - 2024-09-17
Commits
(b1ca5db) ~DerpleBuffCheck now sets target before checkign for stacskstarget. There is a very small chance this fixes some buff stacking issues.
[581] - 2024-09-17
Commits
FAQ Module (#189)
* FAQ Module
Adds a FAQ tab:
Lists a command line help.
also lists a Table of FAQ's for each setting.
Will need to populate the settings information in the Module.DefaultConfig
example
`['MezAECount'] = { DisplayName = "Mez AE Count", Category = "Mez", Tooltip = "Mez if you have more than [X] on xtarget", FAQ = "How do I set my...
