Hi All, I am using an SK as puller, and a higher lvl wizard with tank merc as main tank. The problem is that sometimes the tank merc runs towards the puller, and if he stood in that direction from previous fight, then he engages out of range of my wizard.
- is there a way to tell mercs to return to camp, similar to the function for regular champions?
- if not, is there a way to extend the range my wizard can nuke without moving? I notice on manual the the wizard is within spell range, but kissassist does nothing.
Thank you
- is there a way to tell mercs to return to camp, similar to the function for regular champions?
- if not, is there a way to extend the range my wizard can nuke without moving? I notice on manual the the wizard is within spell range, but kissassist does nothing.
Thank you

