Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
/nav spawn pc Nameofsomeoneinyourgroup
. As long as you have a working mesh this will run you straight back to the named character./nav id ${Target.ID}
. To start a pull, I target the mob by right clicking on the map. Then press hotkey 2. Character starts running to the mob. As I get closer, I tag it with a pulling ability. Then press hotkey 1, which is tied to my cleric, and immediately runs back to group.If you have a another char at your camp spot, you can click on them in the group window (right click I think) and select run to
Make a social with/nav spawn pc Nameofsomeoneinyourgroup
. As long as you have a working mesh this will run you straight back to the named character.
For manual pulling, I use 2 keys: the above and a second/nav id ${Target.ID}
. To start a pull, I target the mob by right clicking on the map. Then press hotkey 2. Character starts running to the mob. As I get closer, I tag it with a pulling ability. Then press hotkey 1, which is tied to my cleric, and immediately runs back to group.
/mqp on
/nav stop
/nav target
you my friend , are a genius ! Exactly what i was looking forMake a social with/nav spawn pc Nameofsomeoneinyourgroup
. As long as you have a working mesh this will run you straight back to the named character.
For manual pulling, I use 2 keys: the above and a second/nav id ${Target.ID}
. To start a pull, I target the mob by right clicking on the map. Then press hotkey 2. Character starts running to the mob. As I get closer, I tag it with a pulling ability. Then press hotkey 1, which is tied to my cleric, and immediately runs back to group.
spot, you can click on them in the group window (rig
MQ/MQ2 is against dbg rules and it can get you disciplinary action up to and including permanent bans.WOW ok - I know this is a very old post, but I'm new here (as might be evident by the naivete of my other posts, and am curious for insight about this ability.
First, it is crazy powerful - I have played SK since like 2000, and early SK were kind of weak tanks that could pull -- and I did a lot of it. Using this method reminds me of the speed I'd run places like Dalnir 20 years ago. BUT in harder environments. I tried it in GMM and felt 20 years younger with better reflexes and an uncanny knowledge of the geometry. I could pull named down two floors across a room and only had 5 adds or so.
The question - is the general opinion that this is safe to use or is it asking for trouble in any zone where there are other people? It is just SO bloody powerful I loved it so much I was getting scared of it and manual pulled (which I can do near, but not as, well). I was a big swarmer (no tools days) in the library, and I could two-pull it manually - with this tool I could cut the time in half and maybe one pull it.
So opinions if anyone reads old posts - is this a community-safe thing to use? I neither want to annoy other players or get GMs riled - I swear this thing acts like a nodamage setup (eye of Xalgoz) is being used. But OH I want to use this technique. I feel like a Bard with 7500 AC and only 112.