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RazNuke 2.0 Official Release

Release RazNuke 2.0 Official Release (1 Viewer) 2.0

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Is there going to be an updated public release? Interested to try on a 105 wiz.
 
The download is ver 1.5 on the first post. I want the v1.9 or v2.0 or whatever the most up to date one is. Some folks have donated to get it months ago, I wanted to know if there was a public update from the 1.5.
 
The download is ver 1.5 on the first post. I want the v1.9 or v2.0 or whatever the most up to date one is. Some folks have donated to get it months ago, I wanted to know if there was a public update from the 1.5.


sounds like you know the answer... I would Donate to Razkle then =)
 
sounds like you know the answer... I would Donate to Razkle then =)

I was clearly asking for a "public update" the PUBLIC version is 1.5, however I may choose to donate if it was being maintained. It sounds like Raz is not maintaining it.
 
The Dropbox with premium version of the mac has not been updated for awhile

Sent from my Pixel using Tapatalk


maybe I am confused.. please forgive... Your asking for the premium version of 105 that Razkle created? donate to him and he can give you access.,,, as for update? there is nothing to update unless your 110 and have new spells... in which case you would use the version i linked ...
 
maybe I am confused.. please forgive... Your asking for the premium version of 105 that Razkle created? donate to him and he can give you access.,,, as for update? there is nothing to update unless your 110 and have new spells... in which case you would use the version i linked ...
You are, I have donated and just stating a fact that the premium version has not been updated for awhile.

Raz did indicate that he was working on an update that would have been released with new expansion. See post 192.

Sent from my Pixel using Tapatalk
 
Any ideas whats goin on , or is it something im not doing (im sure)


[2018/02/24 14:21:21] Plugin 'mq2log' loaded.
[2018/02/24 14:21:27] The current macro has ended.
[2018/02/24 14:21:27] /declare 'Familiar' failed. Name already in use.
[2018/02/24 14:21:27] eoknuke.mac@379 (DeclareIniVar(string name,string varType,string section,string value,string alias)): /if ( !${Defined[${name}]} ) /declare ${name} ${varType} outer
[2018/02/24 14:21:27] eoknuke.mac@222 (GeneralDeclares): /call DeclareIniVar Familiar int Settings "Ro's Flaming familiar"
[2018/02/24 14:21:27] eoknuke.mac@98 (main): /call GeneralDeclares
[2018/02/24 14:21:27] /varset failed, variable 'Familiar' not found
[2018/02/24 14:21:27] eoknuke.mac@380 (DeclareIniVar(string name,string varType,string section,string value,string alias)): /varset ${name} ${Ini[${iniName},${section},${name.Left[1].Upper}${name.Right[-1]},"${value}"]}
[2018/02/24 14:21:27] eoknuke.mac@222 (GeneralDeclares): /call DeclareIniVar Familiar int Settings "Ro's Flaming familiar"
[2018/02/24 14:21:27] eoknuke.mac@98 (main): /call GeneralDeclares
[2018/02/24 14:21:27] DoCommand - Couldn't parse '/echo Setting up all the common Variables.'
[2018/02/24 14:21:27] General.inc@19 (GeneralDeclares2): /echo Setting up all the common Variables.
[2018/02/24 14:21:27] eoknuke.mac@99 (main): /call GeneralDeclares2
[2018/02/24 14:21:27] DoCommand - Couldn't parse '/echo SetupAdvLootVars: Reading from ${NinjaIniFile}'
[2018/02/24 14:21:27] Ninjadvloot.inc@91 (SetupAdvLootVars(string ChangeIniFile)): /echo SetupAdvLootVars: Reading from ${NinjaIniFile}
[2018/02/24 14:21:27] eoknuke.mac@100 (main): /call SetupAdvLootVars
[2018/02/24 14:21:27] DoCommand - Couldn't parse '/echo NINJADVLOOT: AutoHater set to Xtarget${i}'
[2018/02/24 14:21:27] Ninjadvloot.inc@149 (FindAutoHate): /echo NINJADVLOOT: AutoHater set to Xtarget${i}
[2018/02/24 14:21:27] Ninjadvloot.inc@129 (SetupAdvLootVars(string ChangeIniFile)): /call FindAutoHate
[2018/02/24 14:21:27] eoknuke.mac@100 (main): /call SetupAdvLootVars
[2018/02/24 14:21:27] DoCommand - Couldn't parse '/echo NINJADVLOOT: Variables are set. Using ${NinjaIniFile} file.'
[2018/02/24 14:21:27] Ninjadvloot.inc@130 (SetupAdvLootVars(string ChangeIniFile)): /echo NINJADVLOOT: Variables are set. Using ${NinjaIniFile} file.
[2018/02/24 14:21:27] eoknuke.mac@100 (main): /call SetupAdvLootVars
[2018/02/24 14:21:27] DoCommand - Couldn't parse '/echo =+= Razkle's EOKNUKE Engaged =+='
[2018/02/24 14:21:27] eoknuke.mac@108 (main): /echo =+= Razkle's EOKNUKE Engaged =+=
[2018/02/24 14:21:27] DoCommand - Couldn't parse '/echo =+= Enjoy! =+='
[2018/02/24 14:21:27] eoknuke.mac@109 (main): /echo =+= Enjoy! =+=
[2018/02/24 14:21:27] DoCommand - Couldn't parse '/echo Checking Memmed spells. Hang on...'
[2018/02/24 14:21:27] eoknuke.mac@306 (CheckSpells): /echo Checking Memmed spells. Hang on...
[2018/02/24 14:21:27] eoknuke.mac@110 (main): /call CheckSpells
[2018/02/24 14:21:35] DoCommand - Couldn't parse '/echo Jobs Done, time to Burn some poor bastard to cinders!'
[2018/02/24 14:21:35] eoknuke.mac@355 (CheckSpells): /echo Jobs Done, time to Burn some poor bastard to cinders!
[2018/02/24 14:21:35] eoknuke.mac@110 (main): /call CheckSpells
[2018/02/24 14:21:35] DoCommand - Couldn't parse '/Echo Your Main Assist is ${Target.CleanName}'
[2018/02/24 14:21:35] eoknuke.mac@271 (Getassist): /Echo Your Main Assist is ${Target.CleanName}
[2018/02/24 14:21:35] eoknuke.mac@111 (main): /call getassist
 
Any ideas whats goin on , or is it something im not doing (im sure)


[2018/02/24 14:21:21] Plugin 'mq2log' loaded.
[2018/02/24 14:21:27] The current macro has ended.
[2018/02/24 14:21:27] /declare 'Familiar' failed. Name already in use.
[2018/02/24 14:21:27] eoknuke.mac@379 (DeclareIniVar(string name,string varType,string section,string value,string alias)): /if ( !${Defined[${name}]} ) /declare ${name} ${varType} outer
[2018/02/24 14:21:27] eoknuke.mac@222 (GeneralDeclares): /call DeclareIniVar Familiar int Settings "Ro's Flaming familiar"
[2018/02/24 14:21:27] eoknuke.mac@98 (main): /call GeneralDeclares
[2018/02/24 14:21:27] /varset failed, variable 'Familiar' not found
[2018/02/24 14:21:27] eoknuke.mac@380 (DeclareIniVar(string name,string varType,string section,string value,string alias)): /varset ${name} ${Ini[${iniName},${section},${name.Left[1].Upper}${name.Right[-1]},"${value}"]}
[2018/02/24 14:21:27] eoknuke.mac@222 (GeneralDeclares): /call DeclareIniVar Familiar int Settings "Ro's Flaming familiar"
[2018/02/24 14:21:27] eoknuke.mac@98 (main): /call GeneralDeclares
[2018/02/24 14:21:27] DoCommand - Couldn't parse '/echo Setting up all the common Variables.'
[2018/02/24 14:21:27] General.inc@19 (GeneralDeclares2): /echo Setting up all the common Variables.
[2018/02/24 14:21:27] eoknuke.mac@99 (main): /call GeneralDeclares2
[2018/02/24 14:21:27] DoCommand - Couldn't parse '/echo SetupAdvLootVars: Reading from ${NinjaIniFile}'
[2018/02/24 14:21:27] Ninjadvloot.inc@91 (SetupAdvLootVars(string ChangeIniFile)): /echo SetupAdvLootVars: Reading from ${NinjaIniFile}
[2018/02/24 14:21:27] eoknuke.mac@100 (main): /call SetupAdvLootVars
[2018/02/24 14:21:27] DoCommand - Couldn't parse '/echo NINJADVLOOT: AutoHater set to Xtarget${i}'
[2018/02/24 14:21:27] Ninjadvloot.inc@149 (FindAutoHate): /echo NINJADVLOOT: AutoHater set to Xtarget${i}
[2018/02/24 14:21:27] Ninjadvloot.inc@129 (SetupAdvLootVars(string ChangeIniFile)): /call FindAutoHate
[2018/02/24 14:21:27] eoknuke.mac@100 (main): /call SetupAdvLootVars
[2018/02/24 14:21:27] DoCommand - Couldn't parse '/echo NINJADVLOOT: Variables are set. Using ${NinjaIniFile} file.'
[2018/02/24 14:21:27] Ninjadvloot.inc@130 (SetupAdvLootVars(string ChangeIniFile)): /echo NINJADVLOOT: Variables are set. Using ${NinjaIniFile} file.
[2018/02/24 14:21:27] eoknuke.mac@100 (main): /call SetupAdvLootVars
[2018/02/24 14:21:27] DoCommand - Couldn't parse '/echo =+= Razkle's EOKNUKE Engaged =+='
[2018/02/24 14:21:27] eoknuke.mac@108 (main): /echo =+= Razkle's EOKNUKE Engaged =+=
[2018/02/24 14:21:27] DoCommand - Couldn't parse '/echo =+= Enjoy! =+='
[2018/02/24 14:21:27] eoknuke.mac@109 (main): /echo =+= Enjoy! =+=
[2018/02/24 14:21:27] DoCommand - Couldn't parse '/echo Checking Memmed spells. Hang on...'
[2018/02/24 14:21:27] eoknuke.mac@306 (CheckSpells): /echo Checking Memmed spells. Hang on...
[2018/02/24 14:21:27] eoknuke.mac@110 (main): /call CheckSpells
[2018/02/24 14:21:35] DoCommand - Couldn't parse '/echo Jobs Done, time to Burn some poor bastard to cinders!'
[2018/02/24 14:21:35] eoknuke.mac@355 (CheckSpells): /echo Jobs Done, time to Burn some poor bastard to cinders!
[2018/02/24 14:21:35] eoknuke.mac@110 (main): /call CheckSpells
[2018/02/24 14:21:35] DoCommand - Couldn't parse '/Echo Your Main Assist is ${Target.CleanName}'
[2018/02/24 14:21:35] eoknuke.mac@271 (Getassist): /Echo Your Main Assist is ${Target.CleanName}
[2018/02/24 14:21:35] eoknuke.mac@111 (main): /call getassist

Try running kissassist, as well. I suspect the same (or similar) thing will happen.

If so, then your problem is actually mq2melee and the holyshits/downshits associated with this mac. You can "/melee off" or you can go in and actually fix the issues.
 
its all good
im just using KA but was wanting to use Raz's Nuke . everything is working flawless with KA , but soon as i try and load eoknuke it starts
 
Ok , I got the EOKnuke going , well the RoS version , it does well , but is there anyway to set it up to only burn when I want it ? Second I activate it , it burns and burns well , problem is then get a named or trouble and burns are down . I am not good with setups or macros , I am a copy and paste type person . So any help on this would be awesome . Thanks

Can donate if needed :)
 
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Does anyone know if Raz is still responding / updating? I donated to get access to the dropbox for the newer EOK version (I think 1.9?), but I wasn't sure if he would respond or not, since it's been a while...
 
I am still on it, just have less time the last couple months with my new client demanding all my time...
 
Hey Raz and EoKnuke following. Just a side note that was an issue for a very small few of us that the solution has been coming for a long time. Love EoK(RoS)nuke mac and will continue using it as long as it available to us. Eoknuke is my all time favorite mac but my all time favorite plugin is for my bard: Mq2bardswap. The few of us that run both all the time have not been able to use bardswap and couldn't understand why. I have been working for a fix for a long time but the last 3 to 4 days all my center of attn has been finding a perma fix. I finally found it after going through many tests and research. It appears one of the files you have in OP is a requisite to running EoKnuke is conflicting with both Mq2bardswap plugin and EoKnuke mac. Though I believe I read somewhere in this thread that you might replace the file and I don't know if this is still in the works. The file I am referring to is called Spell_routines.inc. As soon as I backed up the file and disabled it Mq2bardswap started exchanging like it used to again. I re enabled Spell_routines.inc and the issue was back and there was no more exchanging. This is mixed feeling on this solution as I like both mac and plugin equally and would use both regularly if it was possible again. So...

You can find this issue in the following thread:
https://www.redguides.com/community/threads/63744-MQ2Bardswap

Saar has been working working on this issue for the duration the thread has been up and he has been very helpful. He was able to repair the attached Spell_routines.inc that allows me to us both. In a way. Unfortunately that is when all my box toons went haywire with spells, songs and exchanging. I wasn't thinking until at the end of my game time that there must have been something still broken in the .inc file. I informed Saar of this after testing and let him know that I would present the file to you and maybe there is still a solution for both worlds since you have been working with this mac for a long while. There may be more exchanging and casting issues for others that I don't know of. Any way keep up the good work and looking forward to the official RoSnuke.mac. My 110 wiz with maxed aa's is looking forward to it. :dance: Let me know if you have further questions that I may have forgot to answer.
 

Attachments

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will look at that spell routines, pretty sure I switched over to the vanilla one so there was no incompatibilities...

I will probably finish some changed and post a 2.0 for testing to the dropbox, then if it passes, err when it passes.... I will release the 2.0 live here...

I am leaving all the 1.5 posts intact but anything you read BEFORE this post please use for educational purposes only, 2.0 changes a lot of what 1.5 got wrong.
 
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Tried it out last night (to test the DPS differences vs my KA setup) and was having some weird thing were it would mostly cast the AA nukes but not many spells. I let the macro auto-populate the gems and it wasn't outputting any errors (non-debug mode). I made sure to update to generate a new character INI and changed the appropriate settings (click BP name & mount, etc). Unfortunately, I didn't have time to tinker too much with it but I will try again soon and see where it'd be having problems for my character. Only thing I can think of is that I'm level 107 using the nuke105 macro but I doubt that would be the case if I let it use the default spells.

Although, I remember having tried it before at 105 with the previous public version and it seemed to work as expected (but my character was very undergeared/under-AA'ed then so I stopped using it so my mana bar wouldn't cry). Definitely geared/AA'ed a lot since then so I can't wait to play around with this especially since the wizard is probably one of my most liked toons (almost has me thinking of adding another wizard to my setup).
 
found an error in 105 but it only effects sitting when you are inside. but so far that's the only thing I have seen out of 2.0 but I am open to fixes
 
make sure you put your actual tank as tank1, no pet or merc bullshit, it wont work with that. and if you use a bard with a tank you can add the bard in as tank2..... I am using the 105 on about 20 wizzies logged on right now and wrecking shit
 
the 105 version is the MOST rock solid of all of them, the original proggy was designed around 105s, the others are bastardized versions of it
 
Hmm, tried it again after a clean install of MQ2 and it worked! Then I loaded my Wizard's kiss INI and it raznuke stopped working when I wanted to go back to it. Will test some more tonight and see if there's something obviously wrong I'm doing to make that happen.
 
RazNuke is way WAY better then 1.5 EoKNuke even at the same level, I have tweaked the holy shit outta stuff
 
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going to assume you use a different spell lineup with kiss..... but even so, 2.0 will change your spells back to perfection..... hehehehehe
 
So turns out If I am in a zone that isn't outdoors, i can't get him to sit. I went in, He's got Dosit 1 on

[Settings]
UseFellowship=1
MainAssist1=----------
MainAssist2=tank2
MainAssist3=tank3
DoLoot=1
DoMount=1
DoSit=1
DoFollow=1
FollowWho=followthisguy
Mobhealth=99
WhenToBurn=99
FundamentalName=Fundament: Second Spire of Arcanum
Rod=Summoned: Glowing Modulation Shard
SpellSet=Fire
GiftOfMana=Gift of Mana 106 to 110
Clickybp=Scaled Frostfire Robe
WizMount=Ghostrider's Spirit
Stopnuke=-1
Stopnuke2=-1
Harvestpercent=50
Doassist=1
Engagedistance=150
[Spells]
Mainnuke=Ethereal Skyfire
Mainnuke2=Ethereal Braid
Clawnuke=Claw of Qunard
Instantnuke=Flashburn
FociNuke=Ethereal Icefloe
Gomnuke=Dichotomic Fire
StunNuke=Telanata
Weakennuke=Shocking Vortex
HarvestSpell=Quiescent Harvest
GambitSpell=Quiescent Gambit
Etherealweave=Ethereal Braid
Freezenuke=Hoarfrost Vortex
Fireethereal=Ethereal Skyfire
Iceethereal=Cloudburst Stormstrike
Magicethereal=Cloudburst Stormstrike
Chromaticnuke=Ethereal Braid
TwinCast=TwinCast
FrostBound=Frostbound Alliance
[GeneralSettings]
DoLeashToon=0
DoLeashToonName=Killroy
DoLeash=0
Leashlength=15
AutoExpAdjust=1
MaintExpLvl=80
MaxLevel=105
MasterList=|
Autosit=1
RelayTells=0
DoFood=0
EventsMaster=Killroy
UseIRC=0
AutoBalance=0
AutoBalanceHPCheck=5
 
posting a new file for all 4 versions basically you need to remove part of line 548

it is
/if (!${Me.CombatState.Equal[COMBAT]} && ${DoSit} && !${DoMount} && !${Me.Mount.ID} && !${Me.Casting.ID} && ${Me.PctMana}<90 && !${Me.Moving} && !${Me.Sitting}) /Sit

needs && !$)DoMount) removed

like this
/if (!${Me.CombatState.Equal[COMBAT]} && ${DoSit} && !${Me.Mount.ID} && !${Me.Casting.ID} && ${Me.PctMana}<90 && !${Me.Moving} && !${Me.Sitting}) /Sit
 
Dropboxers 2.1 is in beta, it is a major leap in raznuke, give it a try! Many more cool AAs in use and /sit fixed, also no more mobs wandering away at the end of a fight and 110 lineup fixed. Revamped agro control with total new sub for better agro control.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Teaser 2.1 contains
RazNuke 2.1
cleaned up mount and Sit routines
New Subs for Agro control
New Debuff routines
New Root Routines
reworked BURN Sub with updated AAs
Added item clicking to Special subs will be reworking that to a fill in like spells...
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Before I forget, I want to give a huge thanks to both kaycool101 and sl968 for the awesome changes they put into quick fixes and tweaks. They both inspired me to what you see in 2.0 and beyond.

Will be moving this resource to a paid download starting Monday and when 2.1 clears beta it will come here to be part of the community.
 
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Dropboxers 2.1 is in beta, it is a major leap in raznuke, give it a try! Many more cool AAs in use and /sit fixed, also no more mobs wandering away at the end of a fight and 110 lineup fixed. Revamped agro control with total new sub for better agro control.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Teaser 2.1 contains
RazNuke 2.1
cleaned up mount and Sit routines
New Subs for Agro control
New Debuff routines
New Root Routines
reworked BURN Sub with updated AAs
Added item clicking to Special subs will be reworking that to a fill in like spells...
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Before I forget, I want to give a huge thanks to both kaycool101 and sl968 for the awesome changes they put into quick fixes and tweaks. They both inspired me to what you see in 2.0 and beyond.

Will be moving this resource to a paid download starting Monday and when 2.1 clears beta it will come here to be part of the community.


In RazNuke1101, I don't this section is useful at 110? I noticed it because I had an unattuned item from last year I never got around to tributing and it spams quite a bit in that situation.


/if (!${Me.Casting.ID} && ${FindItemCount[Blue Belt]}>0 && !${Me.Buff[Expanding Mind VI].ID}) /casting "Blue Belt" item
/if (!${Me.Casting.ID} && ${FindItemCount[Megalodon Hide Sash]}>0 && !${Me.Buff[Expanding Mind III].ID}) /casting "Megalodon Hide Sash" item
/if (!${Me.Casting.ID} && ${FindItemCount[Whispering Compass]}>0 && !${Me.Buff[Geomantra IX].ID}) /casting "Whispering Compass" item /if (!${Me.Casting.ID} && ${FindItemCount[Band of Focused Terror]}>0 && !${Me.Buff[Knowledge of the Past IX].ID}) /casting "Band of Focused Terror" item
/if (!${Me.Casting.ID} && ${FindItemCount[Band of Minimal Effort]}>0 && !${Me.Buff[Knowledge of the Past IX].ID}) /casting "[Band of Minimal Effort" item
/if (!${Me.Casting.ID} && ${FindItemCount[Distorting Crystal Grimace]}>0 && !${Me.Buff[Form of Endurance XI].ID}) /casting "Distorting Crystal Grimace" item
/if (!${Me.Casting.ID} && ${FindItemCount[Scorched Leather Mask]}>0 && !${Me.Buff[Form of Endurance VII].ID}) /casting "Scorched Leather Mask" item
/if (!${Me.Casting.ID} && ${FindItemCount[Forgotten Mojo]}>0 && !${Me.Buff[Prismatic Ward VII].ID}) /casting "Forgotten Mojo" item
/if (!${Me.Casting.ID} && ${FindItemCount[Chipped Amethyst]}>0 && !${Me.Buff[Prismatic Ward VII].ID}) /casting "Chipped Amethyst" item
/if (!${Me.Casting.ID} && ${FindItemCount[Cloak of Serenity]}>0 && !${Me.Buff[Illusionary Spikes VI].ID}) /casting "Cloak of Serenity" item
/if (!${Me.Casting.ID} && ${FindItemCount[Erillion Beast Trainer's Cloak]}>0 && !${Me.Buff[Illusionary Spikes III].ID}) /casting "Erillion Beast Trainer's Cloak" item
 
I put it in as an example, you need to replace the items with your items in those slots, the buff should scale... in coming versions will have those in the ini to load
 
When I press download, I just see the general.inc but no 110.mac. Where can I find the 110 version?
 
Release RazNuke 2.0 Official Release

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