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Modbot Release Ranger Autofire

bb4

Well-known member
Joined
Feb 19, 2016
RedCents
1,652¢
Incorporated the below script on my Ranger tonight. Tested it for about 5 mobs. Seems to be working. It isn't pretty, but it gets the job done if you want your ranger to autofire instead of melee.

[AD1]
Gem=script
Spell=autofire
SpellFoci=
DurMod=0
SpellAlias=
Announce=/bc
SpellMinMana=05
SpellRecast=0
SpellCastonResist=
SpellDelay=0
TarCnt=1
TarType=1
TarBegHP=98
TarEndHP=1
IfSpellImmune=
UseHoTT=0
PreCondition=TRUE

[Script-autofire]
Commands=3
C1=/assist main
C2=/stick moveback 45
C3=/autofire on
 
Cool. This is another item on my to-do list. Are there any other ModBot users out there using Ranged attacks on their Ranger, etc? If so, what have you found to be the best/easiest ways to accomplish this? Are you using something like bb4 above? Or, are you using MQ2Melee settings (ie, "/melee melee=15 stickrange=39 range=40")?

I think we'd like to hear your solutions :)
 
I am trying to get my ranger to autofire. When I use the above method, it cycles autofire on and autofire off. I guess this is expected since it is a debuff, but it limits the dps. I will try mq2melee next.
 
Pretty sure he wasn't paying attention to this being ModBot and not kiss. Those entries look like kiss.
 
anyone else hae an update for this? I setup a script and in the debuff section but a condition to check if autofire is on, but its not working great, it turns autofire on and off.
 
I am just using MQ2melee and it works perfectly. No need to do anything with Modbot to get your ranger to autofire.

[MQ2Melee]
arrow=135919
bow=29599
disarm=0
enrage=1
facing=1
infuriate=1
kick=1
melee=1
plugin=1
range=190
resume=100
standup=1
stickbreak=1
stickrange=35
 
I am just using MQ2melee and it works perfectly. No need to do anything with Modbot to get your ranger to autofire.

[MQ2Melee]
arrow=135919
bow=29599
disarm=0
enrage=1
facing=1
infuriate=1
kick=1
melee=1
plugin=1
range=190
resume=100
standup=1
stickbreak=1
stickrange=35

Hi, This says melee=1. Does that mean the ranger will use weapons instead of bow?
 
Somewhere around line 287 in modmelee I changed the attack line to
Code:
/if (${DoMelee} && ${Me.Standing} && ${Target.ID}==${ACMATarget} && (!${Melee.Combat} || !${Me.Combat}) && (${Me.Class.ShortName.Equal[brd]} || (!${Me.Casting.ID} && !${Cast.Status.Find[C]}))) {
               /if (${Me.Class.ShortName.Equal[rng]}) {
               /squelch /stick 40 hold moveback loose
               /autofire on
               }
               /if (!${Me.Class.ShortName.Equal[rng]}) /killthis

or can just download this.
 

Attachments

Its ugly and does not have checks to see if it has autofire, just checks class for ranger and does it. Either me or Woobs needs to clean it up lol
 
Modbot Release Ranger Autofire

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