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Quick AA's?

GiveMeFaze

New member
Joined
Apr 20, 2009
RedCents
If anyone has a good AA exploit which will allow me to gain a reasonable amount of AA's very quickly, please PM me, will pay. Thanks :ripperjack:
 
Boars in Tosk are 7.5% AAxp at level 83 solo and 4.5% AAxp with mercenary. As a Monk at level 83 (approx. 19k HP / 3k AC and 1250 AA's) I can generally kill the entire zones worth of boars by myself with a mercenary.
 
If anyone has a good AA exploit which will allow me to gain a reasonable amount of AA's very quickly, please PM me, will pay. Thanks :ripperjack:


Most people arent going too release their good shit because its soo hard too come by. I suggest either find a spot you can park you and your merc. Depending on what classes you run will depend how you macro it but can AA 10-20AA a night in the right places.


Or get real nutty activate several accounts and learn how to do the dain macros. There is a ton of information between here and the ViP boards can get 100AA a day per toon. (This option is not a quick setup for most people)
 
appreciate the feedback..and yeah i can understand people not givin up their secrets! fuckers! hahaha naw jk..if anyone has any information.. PM = Cash if its resonable..
 
Can some one PM me or Throw me the link to these Dain Macs? I did not find them using a search.
 
this is the change crystane made .... really rocks and helps with the end fight...


Rich (BB code):
| bigheal1.mac 
|  Heal routine for the last Boss, Warlord 
|  Uses an intial HoT before Pally pulls and then switches to Perfect Heals 
|  Berserker will be on rampage via ranged/melee attack 
|  Rampage heals work as such, when Berserker gets below 75pct, it sets in motion a change in the heals 
|  First it will HoT the Pally, then Perfect Heal the pally, finally it will HoT the Berserker, hence 
|  the pctage is set so high. 

Sub Main(string ToonPal, ToonCle, ToonBer) 
  /declare BerHoT timer outer 0 
  /declare PalHoT timer outer 0 
  /declare ClrHoT timer outer 0 
  /declare HealBer int outer 0 
  /declare HealMe int outer 0 
  /declare PalGrpNr int outer 
  /declare BerGrpNr int outer 
  /varset PalGrpNr ${Group.Member[${ToonPal}]} 
  /varset BerGrpNr ${Group.Member[${ToonBer}]} 
  /echo BigHeal XvX 
  /tar ${ToonPal} 
  /delay 10 
  /casting "Light of Recovery" 
  /delay 60 
  /varset PalHoT 230 
  /varset HealBer 0 
  /assist ${ToonPal} 
  /delay 30 
  /casting "Mark of the Blameless" 
  /delay 30 
  /tar ${ToonPal} 
  /delay 10 
  :Healloop 
  /delay 1 
  /if (${Me.Casting.ID}>0) /goto :Healloop 
  /if (((${HealBer}==1 && ${BerHoT}<1)||(${HealMe}==1 && ${ClrHoT}<1)) && ${Me.PctMana}>29 && ${PalHoT}<1) { 
    /gsay HoT ${Target.DisplayName} 
   /casting "Light of Recovery" 
   /delay 5 
   /casting "Light of Recovery" 
   /delay 10 ${Me.Casting.ID}>0 
   /delay 50 ${Me.Casting.ID}<1 
   /delay 2 
   /varset PalHoT 200 
  } 
  /if (${Group.Member[${PalGrpNr}].PctHPs}<87) { 
    /gsay CH ${Target.DisplayName} 
    /casting "Perfect Heal" 
    /echo CH ${Target.DisplayName} 
    /delay 10 
    /if (${Me.Casting.ID}<1) { 
     /casting "Perfect Heal" 
     /echo Trying recast CH ${Target.DisplayName} 
     /delay 10 
    } 
    /delay 90 ${Me.Casting.ID}<1 
    /delay 5 
   } 
  /if (${HealClr}==1 && ${Me.PctMana}>26 && ${ClrHoT}<1 && ${Group.Member[${PalGrpNr}].PctHPs}>77) { 
    /tar ${ToonCle} 
    /delay 8 ${Target.Name.Equal[${ToonCle}]} 
    /delay 2 
    /echo entering ${ToonCle} HoT 
      /gsay HOT for ${Target.DisplayName} 
      /casting "Light of Recovery" 
      /delay 5 
      /casting "Light of Recovery" 
      /delay 10 ${Me.Casting.ID}>0 
      /delay 45 ${Me.Casting.ID}<1 
     /tar ${ToonPal} 
     /delay 8 ${Target.Name.Equal[${ToonPal}]} 
     /delay 2 
     /varset HealBer 0 
     /varset HealClr 0 
      /varset ClrHoT 260 
     | This delay is tied to the /casting "Light of Recovery" above. 
  } 
  /if (${HealBer}==1 && ${Me.PctMana}>26 && ${BerHoT}<1 && ${Group.Member[${PalGrpNr}].PctHPs}>77) { 
    /tar ${ToonBer} 
    /delay 8 ${Target.Name.Equal[${ToonBer}]} 
    /delay 2 
    /echo entering ${ToonBer} HoT 
      /gsay HOT for ${Target.DisplayName} 
      /casting "Light of Recovery" 
      /delay 5 
      /casting "Light of Recovery" 
      /delay 10 ${Me.Casting.ID}>0 
      /delay 45 ${Me.Casting.ID}<1 
     /tar ${ToonPal} 
     /delay 8 ${Target.Name.Equal[${ToonPal}]} 
     /delay 2 
     /varset HealBer 0 
      /varset BerHoT 260 
     | This delay is tied to the /casting "Light of Recovery" above. 
  } 
  /delay 1 
    /if (${Me.PctHPs}<55 && ${ClrHoT}<1) { 
      /varset HealClr 1    
      /echo Setting HealClr to 1, will do heals next round ) 
    } 
    /if (${Group.Member[${BerGrpNr}].PctHPs}<75 && ${BerHoT}<1) { 
      /varset HealBer 1    
      /echo Setting HealBer to 1, will do heals next round ) 
    } 
   /delay 2 
   /goto :Healloop 
/return
 
on running this Dain 1 wih only 3 toons, I ran into alot of fails dureing the final fight, due to heals not comeing in time to land on the dain. I had a friend of mine look over the Code of the Bigheal1.mac

Heres what he came up with. He said he removed the static delays of up to 13s no matter if the Perfect Heal were casting or interrupted. He also built
in a recast for Perfect heal incase of interrupt. Also added an initial cast of Mark of Blameless. Hope this helps some of you out there. It works nice for me so far.
Also he said the Percentages are derived straight out of Group.Member[].PctHPs now, which causes less delay.
 
If you check the vip forums and read through the posts there is an updated mac for bigheals from magoo. I modified it too heal at higher percents and I win 4 out of 5, everynow and then I get screwed when the war gets a HoT and at the same time Warlord get a lucky round.

Also Thanks for posting Crystane's I didnt see that around
 
Quick AA's?

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