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Question - Question farming Fragment of Legendary Alaran History

Did mine not too long ago primarily in the arena, but I can understand why you wouldn’t want to go there as it can be crowded. If you look at the forums for tips on leveling the tear, there is a spot in a tier 3 or 4 RoF zone that is supposedly the best spot, but I’ve never been there.
 
ty
Did mine not too long ago primarily in the arena, but I can understand why you wouldn’t want to go there as it can be crowded. If you look at the forums for tips on leveling the tear, there is a spot in a tier 3 or 4 RoF zone that is supposedly the best spot, but I’ve never been there.

ty, will check that out. didn't know anything about
 
Did mine not too long ago primarily in the arena, but I can understand why you wouldn’t want to go there as it can be crowded. If you look at the forums for tips on leveling the tear, there is a spot in a tier 3 or 4 RoF zone that is supposedly the best spot, but I’ve never been there.
Trivial loot code is in effect for these, basically if a mob cons green or lower it will not drop.
 
@jande I just completed my tear at 110 this summer and I’m pretty sure the mobs I was killing in shards were all green cons. With the level increase, yeah, you might be in trouble.
 
Fortunately, the tear is next to worthless now anyway. Don’t waste your time, imo.
 
i leveled mine in the Epic center of the ROF zone I believe that is where I leveled mine. There is a lot of light blue cons there at 115 and you want the ghost mobs. If I remember correctly those where the alarans. You can get a lot of trade skill stuff as well and if you are there might as well pick up the collection orbs as well if you have not completed your of collections.
 
Several of my guildmates have recently been trying to do their tear and I've tried explaining that it isn't worth the time. But they're obstinate and don't really understand how things work. One even responded to me with "I just like that I can get stats from the ammo slot." He didn't even know that the final tear converts to a type 3 aug.
 
Several of my guildmates have recently been trying to do their tear and I've tried explaining that it isn't worth the time. But they're obstinate and don't really understand how things work. One even responded to me with "I just like that I can get stats from the ammo slot." He didn't even know that the final tear converts to a type 3 aug.
But for a tank class, figure it still but work it .. Im on lvl 13/20, but didnt save any fragments :(.
 
But for a tank class, figure it still but work it .. Im on lvl 13/20, but didnt save any fragments :(.
Of the people I know that claim to have parsed damage taken with, and without, the tear equipped, the difference was imperceptible in then current (TBL) content.
 
Several of my guildmates have recently been trying to do their tear and I've tried explaining that it isn't worth the time. But they're obstinate and don't really understand how things work. One even responded to me with "I just like that I can get stats from the ammo slot." He didn't even know that the final tear converts to a type 3 aug.
AFAIK only the attack even counts in ammo slot, rest is ignored.
 
I have 21 toons that have The Tear of Alaris (maxed out). I did just about all of it in Sepulcher of Order (whichever it is that jump down the hole in Shards Landing). Lots of the 21 toons were new and low level. I worked on their AA's then level once AA's are maxed for the level. Almost never saw anyone there other than my team. It took a while, but I mostly just let the macro do all of it and watched movies/youtube. At the time I was using a different macro that allowed me to record paths. I did use KISS with MQ2Nav and MQ2nav has some issues with that zone, but that was a while ago. There is a plugin here that records path, I had problems using it. A lot of my toons got from lvl85 to 105 and max AA doing this.

Also, whatever you do, don't use any fragments to level the tear till you have enough fragments saved to max out the tear. I forgot how that works, but I think it was leveling the tear up by killing alarins progressively gets worse, but a fragment use always is the same.
 
For a rogue, Erillion, City of Bronze works well. Farm for the Mask of Oseka's Servant (Illusion Hadal), dagger summoning belt (Mysterious Belt of Daggers), and tears all at the same time.
And assassinate everything there as well. Never run out of mobs there and also never any other people there.
 
For a rogue, Erillion, City of Bronze works well. Farm for the Mask of Oseka's Servant (Illusion Hadal), dagger summoning belt (Mysterious Belt of Daggers), and tears all at the same time.
And assassinate everything there as well. Never run out of mobs there and also never any other people there.

Bumping this thread...

If you're lvl 115 the fragments won't drop in open zones anymore. You HAVE to farm missions to get a chance at fragments. This is her Ngreth and his fucking stupid loot code.
 
From today's Test Update:

- Added a Fragment of Legendary Alaran History as a reward for some Shards Landing and Heart of Fear quests and missions.
 
From today's Test Update:

- Added a Fragment of Legendary Alaran History as a reward for some Shards Landing and Heart of Fear quests and missions.

oh goodie ... we get forced into five year old content.
 
To be fair this was already forced into 5+ year old content, the only difference now is there are more possible ways to get it.
 
To be fair this was already forced into 5+ year old content, the only difference now is there are more possible ways to get it.

no, there’s less or the same (at best). At lvl 115 fragments don’t drop in open world content anymore ...aka less opportunity to farm it.
 
The trivial loot code only applies if the mob is grey to everyone in the group. So if people really want to farm it in open world all they have to do is bring a low lvl alt along to mooch xp and the alt will make fragments drop for the group, your main can loot the fragments just fine once the alt makes them drop.

Pretty sure most people here can find a 85-110 alt to enable the TLC to be a non-factor.
 
The trivial loot code only applies if the mob is grey to everyone in the group. So if people really want to farm it in open world all they have to do is bring a low lvl alt along to mooch xp and the alt will make fragments drop for the group, your main can loot the fragments just fine once the alt makes them drop.

Pretty sure most people here can find a 85-110 alt to enable the TLC to be a non-factor.

Have you seen this yourself? Many people discussing this on the EQ board have said the opposite. It would be awesome if it were the case. I will also experiment.
 
Everyone, please STOP with the false information unless you actually TESTED this yourselves!!!

no, there’s less or the same (at best). At lvl 115 fragments don’t drop in open world content anymore ...aka less opportunity to farm it.

WRONG -> They absolutely do drop at lvl 115 from alarans inside the epicenter RoF zone. Tested this as recently as a month ago.

The trivial loot code only applies if the mob is grey to everyone in the group. So if people really want to farm it in open world all they have to do is bring a low lvl alt along to mooch xp and the alt will make fragments drop for the group, your main can loot the fragments just fine once the alt makes them drop.

WRONG -> I tested this by grouping a 115 with a lvl 105 in some VoA zones, and fragments absolutely DID NOT DROP. Tested this as recently as a month ago.
 
I got 4 chars done in a week farming alarans in Heart of Fear zones, and doing Pillar tasks (4) every 6 hours (2-3 runs per day). This was last week. The phantasmal (ghost) and believer (live mobs in robes) alarans are level 102, and light blue at 115.
MQ2monk with a pull radius of 1600 and zrange of 200 or so based on where I was camping.
 
oh goodie ... we get forced into five year old content.
RoF is circa 2012, so 8 year old content. VoA pillar tasks are 9 year old content missions. They take 15-20 minutes each, at most with a solo monk. The timed bonus one (arcane-->nature) I could do in 7.5 minutes. The longest one is the nature--> arcane one due to the AoE FD triggers, not because it is any harder. I would start my cycle by doing light and dark ones, finishing on arcane and nature (because the FD mob summons the group to the room, and it's annoying to run multiple chars outta there.)
 
I got 4 chars done in a week farming alarans in Heart of Fear zones, and doing Pillar tasks (4) every 6 hours (2-3 runs per day). This was last week. The phantasmal (ghost) and believer (live mobs in robes) alarans are level 102, and light blue at 115.
MQ2monk with a pull radius of 1600 and zrange of 200 or so based on where I was camping.

Mobs in City of bronze are still l blue and have leveled my aug to 11/20 but it’s getting super long now. I went to heart of fear but there were only a few mobs. In your opinion do you think farming those few mobs for histories is faster than just grinding those blue mobs overall?
 
Mobs in City of bronze are still l blue and have leveled my aug to 11/20 but it’s getting super long now. I went to heart of fear but there were only a few mobs. In your opinion do you think farming those few mobs for histories is faster than just grinding those blue mobs overall?

Abso-fucking-lutely. Bro, what people in this thread and everywhere else are not telling you is the droprate of tablets in HoF is vastly superior to any VoA zone. As in, just set up a camp where you can farm like 20 alarans and you'll get like 2 tablets/hr. Forget about the 11/20 level of your current tear - just keep farming until you have like ~160 tablets, at which point you're tear will be ~lvl 12 and they give 5% each and that should be enough to max your tear.

Exp from mobs is a complete joke once your tear is like lvl 10 (and your char is 115). The tablets are the only thing that really matters.
 
If you're lvl 115 the fragments won't drop in open zones anymore. You HAVE to farm missions to get a chance at fragments. This is her Ngreth and his fucking stupid loot code.

that has to completely suck
 
Abso-fucking-lutely. Bro, what people in this thread and everywhere else are not telling you is the droprate of tablets in HoF is vastly superior to any VoA zone. As in, just set up a camp where you can farm like 20 alarans and you'll get like 2 tablets/hr. Forget about the 11/20 level of your current tear - just keep farming until you have like ~160 tablets, at which point you're tear will be ~lvl 12 and they give 5% each and that should be enough to max your tear.

Exp from mobs is a complete joke once your tear is like lvl 10 (and your char is 115). The tablets are the only thing that really matters.
You can exp the tear from greens, but past 12/20 it's insanely slow -- as in, 5% per 12 hours of killing. Doing the RoF SL mission on repeat won't level you up within a few weeks at 115. It would be moths, at least.

If you're getting fragments for only 1 toon, I suggest camping Heart of Fear alarans. If you are doing multiple toons, like 3+, then Pillar missions should be your focus (since you will get 4 or 5 x the number of chars in your group, so up to 30 for 90 minutes of work) with HoF alaran killing between tasktimer lockouts.


Do this: Get up in the morning, move your army to Pillars of Alra. Do the 4-5 missions, get 6 hour tasktimer lockouts. Move to HoF (Rebirth, Epiccenter, etc) and find a spot with alarans, either live or dead. Kill there for the next 5.5 hours. Then move back to pillars. Rinse/Repeat. I did 4 characters to max in 6 days, and one 110 alt I dragged along and got it up to a level 11 tear and enough frags to get them to level 13 just from the mission rewards, not looting any frags.
 
all that work for a thing that will not make a noticeable difference in the modern game once you're done.
 
It's still one of those "check the box" kinds of items. If I see a Tear augmentation on someone's Magelo profile I know they're a hard core player. A recruitment marker if you will.
 
It's still one of those "check the box" kinds of items. If I see a Tear augmentation on someone's Magelo profile I know they're a hard core player. A recruitment marker if you will.

Our guild started telling people who didn't have it done to skip it. So, while it might be a badge of honor, it's a useless badge of honor.
 
Honest question: Why the sudden surge in interest in this particular evolving item? I swear, a year ago I never heard anyone talking about The Tears of Alaris. Now, I see a bunch of people in guild chat doing missions and offering task adds or people asking about "best spot to level tear." On the official forums and on here, it's suddenly the hot thing to do. I don't get it. Why now? It's been available for 6-7 years now, if you weren't interested in it before, what changed?
 
Question - Question farming Fragment of Legendary Alaran History

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