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Problem - PullerTank not always starting attack after pull

Joined
May 2, 2015
RedCents
1,911¢
My PullerTank SK pulls mobs just fine but like 1 in 5/10 pulls he will pull a mob, mob walks up to him and he just stands there doing nothing while getting the shit kicked out of him. After 15-20 seconds he will start attacking usually.

This is my KA:

Rich (BB code):
[General]
KissAssistVer=8.2.6
Role=PullerTank
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=25
MedCombat=0
LootOn=0
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=2
EQBCOn=0
IRCOn=0
MiscGem=8
HoTTOn=0
CampfireOn=0
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
[Buffs]
BuffsOn=1
Buffs1=Banshee Skin Rk. II
Buffs2=Boneshard of the Lost
Buffs3=Judge's Veil
Buffs4=Lawkeeper's Earring
Buffs5=Transistor Torque
Buffs6=Cloak of the Lawkeeper
Buffs7=Shiliskin Metamagic Totem
Buffs8=Djarns Amethyst Ring
Buffs9=Sacred Serilis Prayer Shawl
Buffs10=Voice of Thule|MA
Buffs11=Call of Dusk Rk. II
Buffs12=Gorgon Skin Rk. II
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
CheckBuffsTimer=20
[Melee]
AssistAt=95
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSpell1=NULL
GoMSpell2=NULL
[AE]
AEOn=1
AERadius=50
AE1=Explosion of Hatred|2|Mob
AE2=Explosion of Spite|3|Mob
AE3=NULL
AE4=NULL
AE5=NULL
[DPS]
DPSOn=2
DPSSkip=20
DPSInterval=2
DPS1=Encroaching Darkness|90
DPS2=Gorgon Spear Rk. II|80
DPS3=Festering Darkness|70
DPS4=NULL
DPS5=Loathing Rk. II|50
DPS6=NULL
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
[Aggro]
AggroOn=1
Aggro1=Terror of Rerekalen Rk. II|20|<
Aggro2=NULL
Aggro3=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
Heals1=Dire Accusation Rk. II|60|Tap
Heals2=Bond of Malthiasiss Rk. II|80|Tap
Heals3=Innoruuk's Dark Blessing|50|tap
Heals4=Modest Soulrender Breastplate|30|tap
Heals5=NULL
XTarHeal=0
[Cures]
CuresOn=0
Cures1=NULL
Cures2=NULL
Cures3=NULL
[Pet]
PetOn=1
PetSpell=Minion of Fear Rk. II
PetShrinkOn=0
PetShrinkSpell=Tiny Companion
PetBuffsOn=1
PetBuffs1=Gift of Dyalgem Rk. II
PetBuffs2=NULL
PetBuffs3=NULL
PetBuffs4=NULL
PetBuffs5=NULL
PetBuffs6=NULL
PetBuffs7=NULL
PetBuffs8=NULL
PetCombatOn=1
PetBreakMezSpell=NULL
PetRampPullWait=0
PetSuspend=0
PetToysGave=
[Burn]
BurnText=Decepticons Attack
BurnAllNamed=0
Burn1=NULL
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
[Pull]
PullWith=Terror of Rerekalen Rk. II
MaxRadius=500
MaxZRange=200
PullWait=0
PullRoleToggle=0
ChainPull=1
ChainPullHP=15
ChainPullPause=30|1
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=4
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92

My MQ2 melee file is basically empty:
Rich (BB code):
[MQ2Rez]
Soundfile=D:\MacroQuestLive\mq2rez.wav
Accept=1
[MQ2NetBots]
Grab=1
Stat=1
Send=1
 
Last edited:
For s**ts and giggles... turn ReturnToCamp=1 and see what happens if we force him to return to within camp radius for pulls. Test and report back plz
 
For s**ts and giggles... turn ReturnToCamp=1 and see what happens if we force him to return to within camp radius for pulls. Test and report back plz

This did not fix it. Although I have now "PullWith=melee" on and the problem does not occur it seems (just shortly tested). But i don't like to melee pull.

Any ideas?

updated:
hmm pullwith=melee same problem just now

- - - Updated - - -

I did a /melee save command and it has updated my mq2melee to:

Rich (BB code):
[MQ2Melee]
aggro=1
bash=1
challengefor=1
disarm=1
enrage=1
facing=1
feigndeath=30
harmtouch=1
infuriate=1
melee=1
petassist=0
petengagehps=98
petrange=75
plugin=1
pothealover=0
provoke1=25581
provokeend=20
provokemax=1
provokeonce=1
resume=75
slam=1
stickbreak=1
stickrange=75
synergy=0
taunt=1
withstand=20
version=7.060

- - - Updated - - -

It seems to occur more often with caster mobs that take a while to get to you. The tank just does not switch to /attack mode. But does when mob is at like 50-60% hp from all the group dps.
 
Last edited:
Ive had this problem it seems more frequent with mobs that have a smaller hit box range.. id love to see help on this one..
 
Ive had this problem it seems more frequent with mobs that have a smaller hit box range.. id love to see help on this one..

I Increased CampRadius and this has fixed it for now, i believe i set it to around 75, dont have access to ini now. Let me know if this works for you!?
 
this seems to happen on hills sometimes as well mob will be hitting you but you aren't doing anything? and underwater at times , not sure why it is if mob can melee you you should be able to melee them.
 
Problem - PullerTank not always starting attack after pull

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