Not sure if anyone has experienced this before, but this weekend I was pulling mobs with my necro and had an issue with a mob that I could target but could not cast on to pull. The mob stood behind a boulder that was only waist high to the mob. When I check Line of Sight it tested positive, but when I tried to cast on the mob I would get a message that more or less said I could not see the mob to cast on it.
The puller would run up to the mob to cast on it and get the, you can't cast on message, and then run back to camp then continue doing this over and over. The only problem is that if in the middle of a re-pull, a mob would spawn and chase the necro till the necro stopped. Then the add would start beating on the necro and the necro never acknowledged the add. The necro would just stand there till it reached 30% health and then MQ2Melee would FD the necro. I saw this happen several times and each time I would have to pause MQ2 and run the necro back to camp and reset CampOn. If I didn't reset CampOn then the necro would run out to pull the next mob and never return to camp.
Should the Puller see that he has agro from a different mob, then his target, and return to camp? That is what I was expecting.
Ctaylor
The puller would run up to the mob to cast on it and get the, you can't cast on message, and then run back to camp then continue doing this over and over. The only problem is that if in the middle of a re-pull, a mob would spawn and chase the necro till the necro stopped. Then the add would start beating on the necro and the necro never acknowledged the add. The necro would just stand there till it reached 30% health and then MQ2Melee would FD the necro. I saw this happen several times and each time I would have to pause MQ2 and run the necro back to camp and reset CampOn. If I didn't reset CampOn then the necro would run out to pull the next mob and never return to camp.
Should the Puller see that he has agro from a different mob, then his target, and return to camp? That is what I was expecting.
Ctaylor

