W
Wolfborn
Doesn't seem like it would be that hard to implement conditions in the pulling routine.
Example.
Don't pull if:
Cleric / healer is missing - dead or away from camp.
Cleric / healer is low mana or health. (group watch may be off for some reason)
Group member is missing - dead or away from camp. (summoned and is too far away to help group)
I'm snared or movement impaired.
I've got a big ass dot or poison.
My health is below XX
Maybe others
Possible??
Example.
Don't pull if:
Cleric / healer is missing - dead or away from camp.
Cleric / healer is low mana or health. (group watch may be off for some reason)
Group member is missing - dead or away from camp. (summoned and is too far away to help group)
I'm snared or movement impaired.
I've got a big ass dot or poison.
My health is below XX
Maybe others
Possible??

