My understanding is that ${Me.XTAggroCount[50]}]} will return all mobs between 50% and 100%.
If you want to know what mobs are at 100% then this should work:
Rich (BB code):${Math.Calc[${Me.XTAggroCount}-${Me.XTAggroCount[99]}]}>0
That should return the number of mobs that you have 100% aggro on.
/echo ${Math.Calc[${Me.XTAggroCount}-${Me.XTAggroCount[99]}]}>0 With one or more mobs at < 100% aggro returns 0.00>0
/echo ${Me.XTAggroCount[50]}]} returns 0]}
/echo ${Me.XTAggroCount[50]} With one or more mobs at > 50 and < 100% aggro returns 0
After testing it. Do you get same results?
Just wanted to throw this up there as a problem, hoping to get a fix to it or get it on the radar for a fix. Thanks!
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