flatbread
New member
- Joined
- Jan 10, 2014
- RedCents
- 0¢
K, took a while to notice this, then more to nail it down, but I've reproduced it 3 times now...so I think it's solid.
I have twistmed set to a song that is in my normal meleetwist. After twistmed gets invoked (i.e., casters are low on mana), if there is a camp pop that causes combat before the casters have medded up to 90% (hence releasing kissassist bard back to puller mode), then when *that* combat is done, twistmed picks "1" as the med song, instead of what's set in the ini file (4 in my case).
Good news is that after the combat is done and casters get up to 90% mana, next cycle when twistmed gets invoked it picks up normally with the ini set twistmed...so it's temporary glitch at worst and maybe not even worth looking at, but thought you'd like to know.
My ini:
I have twistmed set to a song that is in my normal meleetwist. After twistmed gets invoked (i.e., casters are low on mana), if there is a camp pop that causes combat before the casters have medded up to 90% (hence releasing kissassist bard back to puller mode), then when *that* combat is done, twistmed picks "1" as the med song, instead of what's set in the ini file (4 in my case).
Good news is that after the combat is done and casters get up to 90% mana, next cycle when twistmed gets invoked it picks up normally with the ini set twistmed...so it's temporary glitch at worst and maybe not even worth looking at, but thought you'd like to know.
My ini:
Rich (BB code):
[General]
KissAssistVer=6.8.6
Role=Puller
CampRadius=20
CampRadiusExceed=400
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=25
MedCombat=0
LootOn=0
RezAcceptOn=1
AcceptInvitesOn=0
GroupWatchOn=1
EQBCOn=0
IRCOn=0
MiscGem=8
HoTTOn=0
CampfireOn=0
TwistOn=1
TwistMed=4
TwistWhat=1 2 3 4
MeleeTwistWhat=1 2 3 4
[Buffs]
BuffsOn=1
Buffs1=Aura of Rodcet|Aura
Buffs2=NULL
Buffs3=NULL
Buffs4=NULL
Buffs5=NULL
Buffs6=NULL
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
[Melee]
AssistAt=100
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
MeleeTwistOn=1
MeleeTwistWhat=1 2 3 4
[AE]
AEOn=0
AERadius=50
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
[DPS]
DPSOn=0
DPSSkip=20
DPSInterval=2
DPS1=NULL
DPS2=NULL
DPS3=NULL
DPS4=NULL
DPS5=NULL
DPS6=NULL
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
[Pull]
PullTwistOn=1
PullWith=Boastful Bellow
MaxRadius=350
MaxZRange=100
PullWait=0
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
Heals1=NULL
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
[Cures]
CuresOn=0
Cures=NULL
[Mez]
MezOn=0
MezRadius=50
MezMinLevel=Min Mez Spell Level
MezMaxLevel=Max Mez Spell Level
MezStopHPs=80
MezSpell=Your Mez Spell
MezAESpell=Your AE Mez Spell|0
[Burn]
BurnText=Decepticons Attack
Burn1=NULL
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=0
AFKGMAction=1
AFKPCRadius=150
CampOnDeath=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92

