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Question - Plugin development question

ChunkerBunk

Member
Joined
Feb 17, 2020
RedCents
60¢
Hi all, I'm not sure if this is the right place to post this so please move the thread if necessary.

I'm attempting to write a plugin targeted towards Emu servers. Looting on Emu is tedious and I've been tossing around the idea of writing a plugin to fix some QoL issues I have.

I can compile my plugin, load it, and use it in-game, but one issue I have is that when I call GetCharInfo2() it always returns NULL. As far as I can tell, I need access to the PCHARINFO2 struct to get inventory information. Is this because I'm using eqgame(Test).h? I see there is a define for ROF2EMU, but there's no corresponding eqgame(emu).h in the repo. Also I'm using the legacy VeryVanilla repo instead of the newer OpenVanilla. I believe that for Emu VeryVanilla is the correct one to use, but let me know if I'm wrong. Looking for some guidance. Thank you!!
 
You would not be able to use the headers for Test with Emu. I don’t believe there are currently any published headers for emu.
 
Depends on how you mean the word “proprietary.” If you mean it in terms of ownership, sort of. If you mean it in terms of licensing, no.

brainiac is currently working on porting the current version of MQ to emu.
 
Question - Plugin development question

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