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Config - Playing with conditionals! (early attempts)

Groundskeeper

New member
Joined
Aug 2, 2020
RedCents
Hi I wanted to share some things that I learned. This a very learn by example environment so I hope this helps someone else.

I had a little trouble gathering up a strategy to understand conditionals, documentation for what is available isn't really clear. I bet it exists, I just can't find it.
The next best thing is to really just guess and verify via /echo.

an example is that most ini's use PctHPs but if you wanted a more exact number to use, you might guess around and find these:

eg. /echo ${Me.MaxHPs}, /echo ${Me.TotalHPs}, /echo ${Me.PctHPs}


So I am trying to do something like this,
Only cast if the mob has been malo'd and/or tash'd AND the mob is one level less or higher, my conditional will look like this:

Cond5=${Math.Calc[${Me.Level} - ${Target.Level} + 2]} > 0 Cond6=${Target.Buff[Tashania].ID} || ${Target.Buff[Tashani].ID} || ${Target.Buff[Malosi].ID} Cond7=${Cond[5]} && ${Cond[6]}

I am curious to know if this can be simplified with buff tags instead that cover the whole family of debuff..
or if i can use inclusive conditonals like >= but I haven't tried yet.
 
It appears that Aggro does not work on TLP.

Is there a good equivalent for this? I am basically looking for a conditional to cast Concussion from my Wizard, is there a count of the number of times we have casted on a mob or something that I might be able to infer it's aggro from?
 
These are just my opinions below.

Are you boxing an enchanter? If so, I don't see the need to have those debuff conditionals. My general rule of thumb is to not include conditionals unless absolutely necessary. More conditionals make casters cast slower. For things like tash or malo that stuff is easily rectified by just ensuring the other toons are casting that stuff first on their first DPS 1 lines (and/or additionally setting them to assist at 100 or 99 while the wizard is 99 or 98). Keep in mind that tash is a fast casting, non-resistable spell no matter what unlike malo.

I don't think aggro works on TLP, so a simple solution is to just use concussion on a set DPS rotation. If you look up threads on old-school wizard rotations for the older content (which is relevant to TLP as well), they use it on a rotation anyway to manage aggro throughout a fight and not just when aggro is going wacky. (Ie: something along the lines of Rain Spell, concussion, concussion). Ideally, I think you want DPSon=2 so you're going line by line in your DPS section in absolute order for this to work properly.
 
I dont have an enchanter, I have tash sticks that i am hoping to proc and a shaman that can malo. I dont like to cast incapcitate because it gets resisted so easily, so this is the exact scenario where i have something that can do some damage out of mostly blues and i want my shaman to debuff incapacitate. i guess its a round about way to get there. intereesting on the DPSon=2, ill try it out.

this scenario did work for me today, and it was exciting to see the shaman only cast once all my conditions were met. how effective it was? i dont know :)
 
aggro stuff, unfortunately, does not become available until much much later :(
 
Config - Playing with conditionals! (early attempts)

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