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Problem - PetPullerTank engage distance is too great

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Good afternoon - I am having an issue using PullerPetTank where the mob gets pulled just fine, but the pet is sent so far away that it will sit there and be out of range of the rest of the group. I would like to have the mob closer to the group before engaging.

[General]
KissAssistVer=9.05
Role=PullerPetTank
CampRadius=25
CampRadiusExceed=225
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=20
MedOn=1
MedStart=25
MedCombat=0
LootOn=1
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=0
EQBCOn=1
IRCOn=0
MiscGem=12
HoTTOn=0
CampfireOn=1
CastingInterruptOn=0
CharInfo=Necromancer|105
IfsOn=1
[SpellSet]
LoadSpellSet=1
SpellSetName=Fast
[Buffs]
BuffsOn=1
Buffs1=Forgottenside Rk. II|Me
Buffs2=Reluctant Benevolence
Buffs3=Shield of the Pellarus Rk.II|Me
Buffs4=NULL
Buffs5=NULL
Buffs6=NULL
Buffs7=Cascade of Decay
Buffs8=NULL
Buffs9=Death Bloom|Mana|75|35
Buffs10=Butterfly Nimbus
Buffs11=Death Blossom|50
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
ChecKBuffsTimer=20
PowerSource=NULL
[Melee]
AssistAt=99
MeleeOn=0
FaceMobOn=0
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
UseMQ2Melee=1
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSpell1=NULL
GoMSpell2=NULL
GoMSpell3=NULL
[AE]
AEOn=1
AERadius=50
AE1=Fundament: Third Spire of Necromancy|2|Me
AE2=Blightbringer's Tunic of the Grave|2|Me
AE3=NULL
AE4=NULL
AE5=NULL
[DPS]
DPSOn=1
DPSSkip=0
DPSInterval=5
DPS1=Mazub's Flashblaze Rk. II|98
DPS2=Ilsaria's Swift Decay|95
DPS3=Marmat's Swift Lifedraw Rk. II|99
DPS3=Swarm of Decay|99|Mob|Weave
DPS4=Call Skeleton Mob Rk. II|95
DPS5=Dichotomic Paroxysm|90
DPS6=Pyre of Marnek Rk. II|80
DPS7=Call Skeleton Mob Rk. II|50
DPS8=Wake the Dead|85
DPS9=Impose for Blood Rk. II|70
DPS10=Call Skeleton Mob Rk. II|25
DPS11=NULL
DPS12=Deathwhisper|55
DPS13=Rise Bones|85|Weave
DPS14=Scent of Terris|100|Weave
DPS15=NULL
DebuffAllOn=0
[Aggro]
AggroOn=1
Aggro1=Death Peace|70|>
Aggro2=/stand
Aggro3=Death's Effigy|85|>
Aggro4=/stand
Aggro5=Embalmer's Carapace|95|>
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
Heals1=NULL
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
AutoRezOn=1
AutoRezWith=Convergence
HealGroupPetsOn=1
[Cures]
CuresOn=1
Cures1=Embrace the Decay
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Pet]
PetOn=1
PetSpell=Revived Assassin
PetFocus=NULL
PetShrinkOn=1
PetShrinkSpell=Tiny Companion
PetBuffsOn=1
PetBuffs1=Sigil of the Doomscale Rk. II
PetBuffs2=Fortify Companion
PetBreakMezSpell=1
PetRampPullWait=1
PetSuspend=1
PetToysGave=
PetCombatOn=1
MoveWhenHit=1
PetBuffs3=Companion's Blessing
PetBuffs4=Frenzy of the Dead
PetBuffs5=Companion's Aegis
PetBuffs6=NULL
PetBuffs7=NULL
PetBuffs8=NULL
PetHoldOn=1
[Mez]
MezOn=0
MezRadius=50
MezMinLevel=Min Mez Spell Level
MezMaxLevel=Max Mez Spell Level
MezStopHPs=80
MezSpell=Your Mez Spell
[Burn]
BurnText=BURN IT!
BurnAllNamed=1
Burn1=Blightbringer's Tunic of the Grave
Burn2=Rise of Bones
Burn3=Supressed Etheric Soulslaver Robe
Burn4=Swarm of Decay
Burn5=Embalmer's Carapace
Burn6=Frenzy Dead
Burn7=Fundament: Third Spire of Necromancey
Burn8=Mazub's Flashblaze Rk. II|98
Burn9=Ilsaria's Swift Decay|95
Burn10=Marmat's Swift Lifedraw Rk. II|99
Burn11=Swarm of Decay|99|Mob
Burn12=Call Skeleton Mob Rk. II|95
Burn13=Ignite Synapses Rk. II|75
Burn14=Pyre of Marnek Rk. II|80
Burn15=Ignite Synapses Rk. II|65
Burn16=Annihilation Rk. II|79|Mob
Burn17=Glistenwing Venom Rk. II|78
DPS10=NULL
Burn18=Pyre of Jorobb Rk. II|85
Burn19=Deathwhisper|55
Burn20=Rise Bones|85
Burn21=Scent of Terris|100
UseTribute=0
[Pull]
PullWith=Encroaching Darkness
MaxRadius=400
MaxZRange=70
PullWait=0
PullRoleToggle=0
ChainPull=1
ChainPullHP=15
ChainPullPause=30|2
PullLevel=0|0
PullPath=NULL
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=1
MercAssistAt=99
PullLevel=0|0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=2
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=1
 
The issue is the mobs must be slow moving mobs. If you want to get the pet to not attack so soon you will have to find the following lines in the Kissassist.mac file and change the highlighted line to a smaller number.

Rich (BB code):
        /if (${Select[${Role},pullerpettank]}) {
            /if (${DebugPull}) /echo DEBUGPULL role pullerpettank
            /if (${DebugPull}) /echo DEBUGPULL Looks like I am pulling and my pet is tanking.
            /if (${UseMQ2Melee}) /squelch /melee aggro=0
            /varset AssistAt 100
            /varset MeleeOn 0
            /varset PetTanking 1
            /varset PetAttackRange 115
            /varset ReturnToCamp 1
            /varset ChaseAssist 0
            /varset MountOn 0
            /varcalc CampRadiusExceed ${MaxRadius}+200
            :PTauntOn2
            /if (${Me.Pet.ID} && !${PetTauntOn}) {
                /pet taunt on
                /delay 10
                /doevents
                /if (!${PetTauntOn}) /goto :PTauntOn2
            }
            /if (${Math.Distance[${Me.Pet.Y},${Me.Pet.X}:${CampYLoc},${CampXLoc}]}<=${CampRadius}) /pet guard
            /if (${Math.Distance[${Me.Pet.Y},${Me.Pet.X}:${CampYLoc},${CampXLoc}]}>${CampRadius}) /pet follow
            /if (${PullRoleToggle} && ${Group.Leader.ID}!=${Me.ID}) {
                /echo You are set to toggle puller mode but are NOT the group leader.
                /echo Please correct this and restart KissAssist. 
                /end
            }
            |- Function to determine pet active state and suspended pet state if enabled.
            /if (${PetSuspend}) /call PetStateCheck           
        }

Just change the 115 to something closer like 75 and save the macro and restart the macro on your character.
 
Perhaps a candidate for an INI setting? I'd like to be able to tweak that range myself to avoid having to heal my pet if he's the first one to jump a pulled mob. That or a separate PetAssistAt entry.
 
I suppose, if the tank is the only one who has AssistAt=100 and everyone else is set to =99 or less that would solve it, but in the effort of efficiency I didn't want even a second of DPS loss haha.
 
Was looking for a solution to pet not pulling close enough. Found this thread..

This is an INI setting now. The default is 115 I think.
INI:
PetAttackDistance=115

Your toons engagement range is
INI:
MeleeDistance=50

To get my PullerPetTank to get the pet to pull into camp and have my Tank and Assists engage correctly, I set my toons like this.
INI:
PetAttackDistance=65
MeleeDistance=75
 
Problem - PetPullerTank engage distance is too great

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