Hanlons Razor
Well-known member
- Joined
- Jan 7, 2013
- RedCents
- 909¢
Resolved, read edit below.
Hi guys! I'm thinking about replacing some chars in my box team and would like some opinions.
Right now I have:
SK (85 with 2.5k AAs)
Monk (86 with 2.5k AAs)
Bard (85 with 1k AAs)
Sham (85 with 1k AAs)
Druid (85 with 1k AAs)
Mage (85 with 1k AAs)
The SK, Monk, and Bard are staying - the monk is my main and SK/Bard are just so useful that I couldn't imagine replacing them.
So with that said, the three that I might swap:
Mage - I love the utility, damage shield and the pet toys to go around, but I'm not particularly impressed by the DPS output. I've got kissassist setup pretty well, but her DPS is being matched by my SK and doubled by my monk consistently on both burn and sustained. Is this going to change by level 100? I will eventually go gold on this account, so I understand if it requires more AAs.
Sham - Decent healer and I love the buffs/debuffs, but DPS if needed is pathetic. I know he adds solid Adps to all the pets and the tank/monk, so I would like to keep him around.
Druid - Love the utility of ports/evac/succor, but everything else is pretty weak. DPS is poor and very inefficient on mana, healing is equivalent to sham at best. Synergy with my other chars is nil.
I have considered keeping the mage and replacing dru/sham with wiz/cleric, or just replacing the druid with a wizard and keeping the sham. There are also melee classes to think about, but they do require more effort with AAs/gear and macro setup to be competitive.
EDIT:
Ended up going with these:
SK
Mnk
Clr
Shm
Wiz
Brd
I've found that this team does very respectable DPS and is tough as nails when pulling current-content zones. At 85, they were able to handle T7/T8 UF zones on AFK macro mode - and now able to handle VoA T2 at 92 AFK.
Above I was debating how useful the shaman is, but with this team dynamic he's actually amazing. If I'm chain pulling tough mobs and a LOT of healing needs to go out I switch his healing %ages higher than my cleric and being the infinite mana battery that he is, my team keeps chugging along without the healers running OOM. If the mobs are easy enough that the cleric can basically solo heal without going OOM, the shaman goes on full debuff/DPS mode and can actually do a decent little chunk of damage (8-10% of each mob's life).
As far as DPS, the monk has been consistently doing more sustained DPS than my wiz - and this is with the wizard chaining ethereals going all out at all times. The sustained with a decent kiss/mq2melee setup is very impressive. My wizard only out DPSes him on named burns but the the amount of damage done on those burns is amazing and completely worth it. Below is a summary of about 500 mobs to give an idea of overall damage. The monk is burning about 20k DPS and the wizard 35-40k.
Combined: 171664k @20687dps ---Monk 55218k @6659dps (32.17%) --- Wizard 51088k @6165dps (29.76%) --- Shadowknight + pets 35577k @4288dps (20.73%) --- Bard + pets 18942k @2285dps (11.03%) --- Shaman + pets 10827k @1306dps (6.31%) --- Cleric 11k @10dps (0.01%)
The cleric's huge heals plus in-combat ressing works much better than the previous druid/sham combo. Shining rampart makes swarming easymode, also.
Hi guys! I'm thinking about replacing some chars in my box team and would like some opinions.
Right now I have:
SK (85 with 2.5k AAs)
Monk (86 with 2.5k AAs)
Bard (85 with 1k AAs)
Sham (85 with 1k AAs)
Druid (85 with 1k AAs)
Mage (85 with 1k AAs)
The SK, Monk, and Bard are staying - the monk is my main and SK/Bard are just so useful that I couldn't imagine replacing them.
So with that said, the three that I might swap:
Mage - I love the utility, damage shield and the pet toys to go around, but I'm not particularly impressed by the DPS output. I've got kissassist setup pretty well, but her DPS is being matched by my SK and doubled by my monk consistently on both burn and sustained. Is this going to change by level 100? I will eventually go gold on this account, so I understand if it requires more AAs.
Sham - Decent healer and I love the buffs/debuffs, but DPS if needed is pathetic. I know he adds solid Adps to all the pets and the tank/monk, so I would like to keep him around.
Druid - Love the utility of ports/evac/succor, but everything else is pretty weak. DPS is poor and very inefficient on mana, healing is equivalent to sham at best. Synergy with my other chars is nil.
I have considered keeping the mage and replacing dru/sham with wiz/cleric, or just replacing the druid with a wizard and keeping the sham. There are also melee classes to think about, but they do require more effort with AAs/gear and macro setup to be competitive.
EDIT:
Ended up going with these:
SK
Mnk
Clr
Shm
Wiz
Brd
I've found that this team does very respectable DPS and is tough as nails when pulling current-content zones. At 85, they were able to handle T7/T8 UF zones on AFK macro mode - and now able to handle VoA T2 at 92 AFK.
Above I was debating how useful the shaman is, but with this team dynamic he's actually amazing. If I'm chain pulling tough mobs and a LOT of healing needs to go out I switch his healing %ages higher than my cleric and being the infinite mana battery that he is, my team keeps chugging along without the healers running OOM. If the mobs are easy enough that the cleric can basically solo heal without going OOM, the shaman goes on full debuff/DPS mode and can actually do a decent little chunk of damage (8-10% of each mob's life).
As far as DPS, the monk has been consistently doing more sustained DPS than my wiz - and this is with the wizard chaining ethereals going all out at all times. The sustained with a decent kiss/mq2melee setup is very impressive. My wizard only out DPSes him on named burns but the the amount of damage done on those burns is amazing and completely worth it. Below is a summary of about 500 mobs to give an idea of overall damage. The monk is burning about 20k DPS and the wizard 35-40k.
Combined: 171664k @20687dps ---Monk 55218k @6659dps (32.17%) --- Wizard 51088k @6165dps (29.76%) --- Shadowknight + pets 35577k @4288dps (20.73%) --- Bard + pets 18942k @2285dps (11.03%) --- Shaman + pets 10827k @1306dps (6.31%) --- Cleric 11k @10dps (0.01%)
The cleric's huge heals plus in-combat ressing works much better than the previous druid/sham combo. Shining rampart makes swarming easymode, also.
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