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Bug - Ninjadvloot 0.06 minor bug

AmericanNero

Seasoned veteran member
Joined
Oct 13, 2020
RedCents
4,709¢
Has anyone noticed that, at least in KA, when an item is not wanted, it says it is destroying something else?

E.g.

NINJADVLOOT: no one wants >tears of a bohab< leaving Cuttlefish of Cthulhu on corpse

I did a search for ninjadvloot but it doesn't seem like it is a watchable macro. I have no experience with this code, but here is the function involved.

[CODE lang="ini" title="Ninjadvloot snippet"]Sub Event_UnwantedLoot(S0,S1)
/if (${Group.MasterLooter.ID}==${Me.ID}) {
/if (${Debugloot}) /echo DEBUGLOOT Entering Sub UnwantedLoot, line# ${Macro.CurLine}
/if (${SpamLootInfo}) /echo NINJADVLOOT: no one wants >${S1}< leaving ${AdvLoot.SList[1].Name} on corpse
/delay 3s !${AdvLoot.LootInProgress}
/advloot shared 1 leave
/delay 3s !${AdvLoot.LootInProgress}
/if (${LootLagDelay}) /delay ${LootLagDelay}
}
/return
[/CODE]
 
Bug - Ninjadvloot 0.06 minor bug

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