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NEW Tradeskill Macros

Thanggorodrim said:
Thanx army.

Have brew working and need change max skills wanted.
Smith is working also and it seems to start mac2 smith I need >5 leather paddings to get it started.
Only other I have tried is bake and I crash before the combines.
When I had trouble starting smith and brew, I manually pressed combine for the first round of combines then it seemed to auto combine after that.
This is the first macros I have run so am happy to get some workin...bein a total newb that is.
Will also go check I have latest MQ2 ..thnx

Thang

thank you do have it going to new UI when TS containers open right?

i had a set of problems where I was CTD ... and it was because i forgot to have NEW UI up .. so when it went to enter the recipe .. it would CTD ..

just a thought ..

ARMY
 
I beleive it is going to new ui yes..

but CTD ya lost me there man sorry?????

loggin in to see how i go with macros today after I just oaded latest MQ2
Thang
 
Having trouble with Baking mac. When i run it everything runs just fine but it doesn't buy the cheese. So I just go back and forth selling the items and not baking. So what I did was pre buy the cheese and everything works. Minor problem and you can get by it by pre buying some stacks of cheese.

I got to 191 in no time so thx again for the mac.
 
With Blacksmithing at 102 I am getting "can't find mail sectional mold"

I see it in merchants window so I don't know what is wrong.

I will pre buy them and I am sure it will work.
 
Jinx said:
Having trouble with Baking mac. When i run it everything runs just fine but it doesn't buy the cheese. So I just go back and forth selling the items and not baking. So what I did was pre buy the cheese and everything works. Minor problem and you can get by it by pre buying some stacks of cheese.

I got to 191 in no time so thx again for the mac.


Jinx ensure you have the newest download.. the buy sell and other common .INC files changed a couple of times ... see the posts on first page...

I did have some issues when recoding but all should be fixed now


NEW Downloads FTW

8-)




Army
 
OK I will try them Army. I was using the download from 3.26.06. Like I said I got thru them just fine. I am fishing atm )
 
trying to use fishing macro all works well till i get to bear spot, then it says ....you do not seem to have that ability available... how can i fix this?
 
nm i need to get the hot key from ability abr not skill window in inventory ty
 
Doing a bunch of CE combines atm so I can make my Dust i need. Once i do that I am hoping to do a 600 combine run of this :) 202 smithing atm, hope that gets me 225 or so.
 
Macro is working pretty good Army :) I did notice a couple things. You have the macro starting out with 120 Dusts and 120 mistletoe. So you will have 120 tempers made for what i thought would be a run of 120 combines. Problem being is that 120 dusts only do 40 combines since each piece of the sickle uses 1 dust. In essence you would need 360 dusts to make a full run. No big deal, but it will take more intervention to restart the macro from time to time to restock bags. You made a CE macro for making essences, could you make a Dust macro to do the combines? I hate having to click over and over doing the dusts manually. Just a request. Thanks for the awesome macro.
 
jakevsnake said:
Macro is working pretty good Army :) I did notice a couple things. You have the macro starting out with 120 Dusts and 120 mistletoe. So you will have 120 tempers made for what i thought would be a run of 120 combines. Problem being is that 120 dusts only do 40 combines since each piece of the sickle uses 1 dust. In essence you would need 360 dusts to make a full run. No big deal, but it will take more intervention to restart the macro from time to time to restock bags. You made a CE macro for making essences, could you make a Dust macro to do the combines? I hate having to click over and over doing the dusts manually. Just a request. Thanks for the awesome macro.

no ... you forget .. mistletoe sickle is 3 parts... each part needs a dust and temper...

so its 120 of each for 4 runs.... then it goes to bank swiches out for another 120 of each ... and another 4 runs...

basically each time you run the macro your making 80 sickles...

No intervention required... just do the 80 sickles ... then reset bags and go again ... its gonna take a while for the 80 to finish up

8-)

as for the dusts...

i had one .. lemme find it ...

ARMY
 
UPDATED ZIP with mistletoe again

i put

runs 1 to 5 instead of 1 to 4 like it should be



PS jake .. i know this is hurting the brain ... it hurts mine...

But
10 blades
10 pommels
10 hilts

= 30 precombines

30 X 4 = 120

120 dust and temper per set of 4 runs

8-)

ARMY
 
worked like a charm right up until the bank swap. It swapped bag 1 and 2 out where my hammer got autoinventoried. Going to try again with a second hammer farther down the inv list.
 
DAMN it ...

it should have about 40 hammers so .. hopefully your smith hammer doesn't get cuaght in bag


ENSURE you have code posted today ... so it does 4 runs before going to bank

i figure most folks doing mistletoe should have better than a 50% success rate.. and the sickles should fill 1st two bags


if thats not working i will have to figure something else out

MAYBE 2 smith hammer 8-)


ARMY
 
When I run the brewing mac, it buys the yeast, malt and casks fine, but tells me that it couldn't find the water flask. It's attempting to find it on Dray Cuves, and I can see it in the merchant window. Any idea what I need to fix?
 
try loggin out and loggin back in ..

For some reason .. something as simple as clicking the merch widow and soring by name .. can screw things up ...

not sure why .. but i had it happen to me during fletching testing

ARMY
 
:( Still says that it can't find the water flask. I camped all the way to desktop to make sure. Could it be something in the spelling of water flask? I notice in the .ini that all the other ingredients don't have capital letters, but water flask does.
 
try Re C/P the mac ...

i have been using it all day with no errors

so not sure why you are having issues....

you are in first person view right?

and you didn't change anything did you?
 
I am in first person, and no, I didn't change anything. I downloaded it from the TS(2).zip, will try just the individual mac and see it that will fix.
 
I re c/p 'd the mac, logged back out and in again and still it tells me that it can't find the water flask. Here is something that I have noticed though, it tells me this before all the inventory in Dray Cuves stock has loaded. Would this make a difference? And if so, can a pause be put in before trying to purchase from him?
 
yes

increase your delay ... Dray is the PITA merchant... because it take him a few min for his merch window to stock up ...

i had smilimar problem with baking ..

i added a delay in between the right click of the merch .. and searching his inventory

8-)

ARMY


ps if you can't figure out where to do it .. post here and i will add it tomorrow ... goin to bed...

4am comes so early

8-)
 
Thanks Army! That's exactly what I needed to do! Just gotta tweak the delay now, added too much time :)
 
i will make a permanent one in baking macro tomorrow... lol

this neriac faction macro is keeping me up .. lol

army
 
just wondering if anyone has found some recipies for smithing2.mac that dont need leather padding. I dont care about cost just want to get smithinig over 200.
 
Enchanted Velium bits triv at 222. They take Small piece of veliumx2, Spell: Enchanter velium, and Coldain velium temper. Total cost if you farm your velium is 20ish plat.
 
I am getting a error in the Mistletoe mac. Any time it goes to do a combine it gives a error in teh combine area. Something like an if does not meat math expression. it is saying it when it does the compare between combine code like MT or CT.
 
give me exact error gnomes... i updated the code.. i think i updated the zip .. lol

i know i had a FUBARED comparison .. but i fixed it... i hope i uploaded it

DOH

ARMY
 
Army, is there a way to modify the CE mac to do combines for Blessed Dust of Tunare? What I would like it to do is just open up the kiln (need to stand in front of one first of course) and select the recipe, then just click until its out of ingredients. The CE mac takes out all the tedious issues with CE's, but the pita is on the Dusts. I am not sure if I could do the mod myself without issue, but I would think you could make that work in short order :) Just a request :)
 
Maybe a small solution ;) ..

| Simpler Click
| (C.) 2004 - by EvM
#Event Missing "#*#You are missing#*#"

sub Main

:click
/doevents
/notify TradeskillWnd CombineButton leftmouseup
/autoinventory
/delay 2
/autoinventory
/delay 1
/autoinventory
/delay 2
/goto :click
/return

sub Event_Missing
/echo - * * * * R E A Z Gone * * * *
/end
/return
 
Here is the Skill.mac I use. You need to already have all ingredients in bags, including any sub-combines for the recipe of interest.

(1) open the container
(2) select the recipe
(3) /mac skill ### where ### is the number of iterations

That's it. Auto-inventories, stops if you run out of components before ### combines are attempted, re-inventories items saved during failed combines. You could use a suitable large number for ### to effectively "continue until exhausted. I use this for all my TS work; never got into the full-automated stuff. Brewing at 335, smith at 254, baking at 256, so it does work.

HTML:
|
| Created by Rowdan
|
| skill.mac
|
| you need to have the components in your inventory 
| open the trade skill window you want to use   "I.E. mixing bowl, brewing barrel....."
| select the resipe you want to make from the list 
|
| Useage: /mac skill #
|
| where # is put in how many combindes you want to do
| I.E. /mac skill 10 
|      will combine ten times
|

#Event Fail "You lacked the skills to fashion the items together."
#Event Made "You have fashioned the items together to create something new!"
#Event Miss "Sorry, but you don't have everything you need for this recipe in your general inventory."
#Event SkillUp "You have become better at #1#! (#2#)"

Sub main(int SkillQuant) 
	/declare loop int local 0 
	/declare failed int local 0 
	/declare fail int outer 0 
	/declare SkillQuantity int outer 0
	/varcalc SkillQuantity ${SkillQuant}
	/varcalc fail ${failed}

	/for loop 1 to ${SkillQuantity} step 1
		:docombine
		/notify TradeskillWnd CombineButton LeftMouseUp 
		/delay 10
		/doevents
|		/echo ${loop} out of ${SkillQuantity}
	/next loop 
	/echo Faild ${fail} times out of ${SkillQuant}
	/popup Faild ${fail} times out of ${SkillQuant}

/return 

Sub Event_Fail
	/varcalc fail ${fail}+1
	/echo FAILED ${fail} times out of ${SkillQuantity} tries
	/popup FAILED ${fail} times out of ${SkillQuantity} tries
	/call item
/return

Sub Event_Made
	:check
	/delay 2
	/if (!${Cursor.ID}) /goto :check
	/delay 2
	/call item
	/delay 10
/return  

Sub Event_Miss
	/echo you are missing components
	/popup Sorry, but you don't have everything you need for this recipe in your general inventory.
	/endmacro
/return 

Sub Item
	:putin
	/autoinventory
	/delay 10
	/if (${Cursor.ID}) /goto :putin
/return 

Sub Event_SkillUp(SkillUpText, SkillName, SkillLevel)
	/echo Your ${SkillName} Went Up!! It's now ${SkillLevel}!
	/popup Your ${SkillName} Went Up!! It's now ${SkillLevel}!
/return
 
i had a dust macro

i will dust it off this weekend and post it for you all

8-)

it did everything.. imbued the gem .. made CE .. did all the dust combines...

then bought more and did it again ....

Mac inc NLT (No Later Than) Sunday evening


Army
 
the other option is to use the combine macro posted on first page to do each respective part

army
 
NEW Tradeskill Macros

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