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    Frostreaver

NEW Tradeskill Macros

Does anyone haev any updates for these macros that go up to or past 250? Thanks!
 
i am sorry gang.. with out an EQ at my disposal to test things.. i can not fix these.

I should hopefully be leaving iraq around the end of dec or beginning of jan.

i hope.

I am not read up on /click issues ... but i can't get into MQ2 site from here.. so its just RG and MMO 8-(

ARMY
 
Ok, so i have a few toons that i need to get smithing up on so i went to use the smith.mac. Ran it once and found out that the

Rich (BB code):
    /nomodkey /click right target

needed to be changed to

Rich (BB code):
    /nomodkey /click left target
/nomodkey /click right target

that made it start opening up the merchant window...
Not sure if that helps anyone but it fixed it for me =)
 
Just a thought, would changing the code to open the forge fix the CTD issue?

Rich (BB code):
/nomodkey /itemtarget forge notarget 
/face item nolook 
/click left item

to

Rich (BB code):
/nomodkey /itemtarget forge notarget 
/face item nolook 
/nomodkey /keypress USE

I'll try it out once the latest CTD has finished & I've gotten EQ back up again :D
 
hi

i must be doing something wrong with ts i open user interface ie the bowl window click on the recipe and then type in /mac bake ???
 
Don't open anything. The mac does everything for you, just stand where it tells ya to stand.
 
I've tinkered with the Fishing macro to work with the frostfell event item "A Hargar Brand Pail" which creates a +1% bait with a 15 minute recast.

This macro has meant that I don't need to move at all & can carry on fishing for as long as I like anywhere that is safe.

I called it Fishy as there are already Fish.mac & Fishing.mac

One problem I have is with the delays - it will sometimes sit there with an item on the cursor for the second long delay before dropping it in the inventory or destroying & so you can miss one fishing ability.
However, the 20 bait from the pail is made to mostly last the 15mins for the next recast of bait.

Rich (BB code):
| Fishy.mac version 1.0
|
| Written by Armysoldier
|
| March 5 2006
|
| Adapted by Reutersman
|
| September 27 2007
|
|
| Modifications:
|
| Some of the code was pulled from other macros and modified and manipulated 
| to do the tasks set forth.
|
| The code has been modified to allow continual fishing if you have a
| Fisherman's Companion in a main inventory slot for the Pole AND
| A Hargar Brand Fishing Pail in another main inventory slot for the bait
| (this item was given at the last Frostfell event & gives +1% bait on a
| 15 min recast, which is why I've added the extra delay)
|
| *** FOR THIS CODE TO WORK ***
| the 5 FILES need to be in the macro\common folder (see includes below)



#event BrokenPole "#*#You can't fish without a fishing pole#*#"
#Event BrokenPole "#*#You need to put your fishing pole#*#"
#event NoBait "#*#You can't fish without fishing bait#*#"
#event End "#*#can not afford#*#"
#Event Skillup "#*#become better at#*#"
#Event Holding "#*#can't fish while holding#*#"

#include common/sell.inc
#include common/buy.inc
#include common/packs.inc
#include common/cleanpacks.inc
#include common/CommonSubs.inc


Sub Main
    /declare OldSkill int outer
    /declare SkillMaxWanted int outer
    /declare i int outer
    /declare MerchantNameA string Outer
    /declare DelayMult int outer
    /varset OldSkill ${Me.Skill[Fishing]}
    /declare EndingVar int outer 1


|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Customize these settings if you want
|                    
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    /varset MerchantNameA "Duath Untez" 
    /varset SkillMaxWanted 200 
    /varset DelayMult 1
    /declare Filename string outer Fishing.ini


|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Begin 
|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    :start

|--- Check Current Skill against Skill wanted 
    /echo Fishing is at ${Me.Skill[Fishing]}

    /if (${Me.Skill[Fishing]}>=${SkillMaxWanted}) {
      /echo Fishing is at ${SkillMaxWanted}. Quiting!
      /endmacro
    }

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Buy Components
|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    :fish
    /doability Fishing
    /delay 75
    /doevents
    /if (${Me.AbilityReady["Fishing"]}) {
            /if (${Cursor.ID}) {
            /if (${Cursor.Name.Equal[Tattered Cloth Sandal]}) {
	    /echo Destroying sandal
            /destroy
            /delay 1s
        } else {
            /if (${Cursor.Name.Equal[Rusty Dagger]}) {
		/echo Destroying dagger
                /destroy
                /delay 1s
            } else {
            /echo Caught ${Cursor.Name}
            /call ClearCursor
            }
         }
       }
     }
    /delay 175
    /if (${EndingVar}==1) /goto :fish
/goto :start
/return
    

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|Sub Event Broken Pole
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 

Sub Event_BrokenPole
   /if (${FindItemCount[=Fisherman's Companion]}>0) {    
   /nomodkey /ctrl /itemnotify ${FindItem[=Fisherman's Companion].InvSlot} Rightmouseup
   /delay ${Math.Calc[${DelayMult}*10]}s
      /Call ClearCursor
   /return
   } Else {
   /echo Need to buy fishing poles
   /return
   }
/return

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|Sub Event Time to buy more bait
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 
Sub Event_NoBait
   /if (${FindItemCount[=A Hargar Brand Fishing Pail]}>0) {    
   /nomodkey /ctrl /itemnotify ${FindItem[=A Hargar Brand Fishing Pail].InvSlot} 

Rightmouseup
   /delay ${Math.Calc[${DelayMult}*10]}s
      /Call ClearCursor
   /return
   } Else {
   /echo Need to buy Bait
   /return
   }
/return

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|Sub Event Skill up
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 
Sub Event_Skillup
        /if (${Me.Skill[Fishing]}>${OldSkill}) {
        /echo Your Fishing Went Up!! It's now ${Me.Skill[Fishing]}!
        /varset OldSkill ${Me.Skill[Fishing]}
        }
/return

|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|Sub Event Holding something
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 
Sub Event_Holding
      /Call ClearCursor
/return
 
Do I need to run any particular plugins for any of these macros or for the jeweler one in particular it crashes when the macro starts up(eq crashes). It opens the new UI interface but still crashes.
 
Someone posted that this worked for them guess I will have to try it out and see. But don't think that will help.

Ok, so i have a few toons that i need to get smithing up on so i went to use the smith.mac. Ran it once and found out that the


Code:
/nomodkey /click right target

needed to be changed to


Code:
/nomodkey /click left target
/nomodkey /click right target

that made it start opening up the merchant window...
Not sure if that helps anyone but it fixed it for me =)
 
Well the problem thats happening is when it goes to open all the packs /call openpacks it crashes there in the packs.ini file it goes threw all 8 packs and then I think it tries to open a 9th bag thats when it crashes(CTD). So might need to change packs.ini to only open to 8 bags. /declare bag int local 0? to 8 or do if statement about bag int local? not a programer
 
I have tried the MCS and fletching macros and both CTD after opening bags and merchant window. Anyone able to confirm if these actually work for anyone anymore as all posts seem to be ppl saying they ctd ?
 
in the eveni that anyone was havint the same problem I was here is an updated buy.inc that doesn't CTD
 
I have just started trying these again. redskycrow, thanks for that file, it works for me and i get further in the process but still have issues. I see people saying that /click doesn´t work, but no solution posted. Im fairly new to all this and not sure of how to replace it myself.

Im trying fletching and I get following message before ctd:

Item mouse click is either invalid or should be done using /notify
fletch.mac@237(Main):/if (!${Window[TradeskillWnd].Open})
/nomodkey /click left item

Anyone able to help a newbie ?
 
Last edited:
you have to change /click left item to /itemnotify (whatever) leftmouseup
 
I'm new to using macros so could someone tell me exactly what i need to do to start the tradeskill macros in game please?
 
From the first post
*** FOR THIS CODE TO WORK ***
You need to Stand in front of person noted in each macro
You need to be in the first person view
You need to ensure that when you click the tradeskill container the NEW UI comes up first
the 5 FILES need to be in the macro\common folder (see below)
Now, once you have all that you type in /mac (macroname)
ie /mac smithing
or
/mac fletching
etc.
 
Ok when i do everything you said and i open the bags and jewelry kit up, then type /mac jeweler it starts by opening a trade window with the merchant but then it makes my char go LD. What am i doing wrong or how do i fix this please? Also what is the NEW UI on the tradeskill container?
 
Last edited:
Been a while since posting a helpful topic, but here it goes:

Problem: (smithing / pottery / brewing ) doesn't open forge / klin / barrel
/click left item or target
***********LINE IS BAD*********
Replace with the following... It varies from computer to computer but if you run your computer in 1280x1024 and you want click the forge in the dead center of the screen you would enter the following in place of the the above line

/click left 640 512

This line will click in the middle of the screen and open up the device... you will have to tinker with the coords to get this to work depending on your screen res, but for those truely dedicated this will help you.

If this works for you, please hook me up with a red cent ;)

Thank you,
Noobhaxor
 
where oh where are yea tonight...

Did I miss read something a while back but I thought Armysoldier said he was gonna return last January (bouts). Does anyone know if he has returned and if so, did he ever get around to updating these buggers ?? )))

Thanx in advance
toejam
 
Been a while since posting a helpful topic, but here it goes:

Problem: (smithing / pottery / brewing ) doesn't open forge / klin / barrel
/click left item or target
***********LINE IS BAD*********
Replace with the following... It varies from computer to computer but if you run your computer in 1280x1024 and you want click the forge in the dead center of the screen you would enter the following in place of the the above line

/click left 640 512

This line will click in the middle of the screen and open up the device... you will have to tinker with the coords to get this to work depending on your screen res, but for those truely dedicated this will help you.

If this works for you, please hook me up with a red cent ;)

Thank you,
Noobhaxor
/click left center
should also work for the center of the screen
 
Anyone else CTD with these (Brew.mac for me)? I've updated the /click center and have the new buy.inc listed here, but the second all my bags are open, welcome to desktop..
 
in the eveni that anyone was havint the same problem I was here is an updated buy.inc that doesn't CTD

Thanks a lot, I love you.

EDIT: An admin should edit the original post and update the buy.inc with this one, this fixes my fletching error that crashed me.
 
Fix for using items in macros, this requires the MQ2EQDraw plugin

Problem: (smithing / pottery / brewing ) doesn't open forge / kiln / barrel
/click left item or target

Solution:
/iclick item

Open your text editor, go to edit, replace
Find what: click left item
Replace with: iclick item
Replace all
 
Bump...Sorry if I'm that blind and hadn't seen it - but are there any working macros for TS out there? Like, all of them - since I am slack and log in to kill and not do TS, but the new shawl is definitely worth it (just not the days of boredom staring at screan clicking combine). Anyways, would save much headaches please, thanks!
 
Bump...Sorry if I'm that blind and hadn't seen it - but are there any working macros for TS out there? Like, all of them - since I am slack and log in to kill and not do TS, but the new shawl is definitely worth it (just not the days of boredom staring at screan clicking combine). Anyways, would save much headaches please, thanks!

combine.mac works great. makes it much simpler to do tradeskills
 
NEW Tradeskill Macros

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