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New Patch Message

RaidNazi

New member
Joined
Dec 4, 2006
RedCents
March 31, 2007
_____________________

*** Highlights ***

New Character Models!

We are pleased to announce that we have developed new technology that allows us to change the character models for all races at the same time. This includes the following:

- New Graphics Engine: We completely overhauled the EverQuest graphics engine. . . yes again. All character models have been retextured using this new technology and the results are beyond anyone???s wildest dreams.
- Dynamic effects for animations: Each movement of the model now acts as a separate entity, allowing more life-like animations.
- Enhanced weapon visage: While we didn???t change the look of the weapons, they sure look better on the new character models.


*** Items ***

- Removed some unnecessary stats on Solteris items.
- Fixed a problem with Journeyman's Boots.
- Removed all keys that unlock doors from the world.


*** Quests & Events ***

- By popular request, we removed all quests and raids from the game. Loot from these events is now found in the form of ground spawns.
- Added 200 new quests in the Slamming Door quest series.


*** Spells ***

- All spells have been renamed to include Al'Kabor in the name. Long live the King!
- Created a new Enchanter spell, Charm Door.


*** Zones ***

- Fixed the door that leads into Sverag, Stronghold of Rage.
- Burned Woods has been moved. We'll leave it up to you to find out where it went.
- Halflings have been kicked out of Rivervale. Their new home is in Runnyeye... yeah, that's where it is.


*** Classes ***

- Rangers are now working as intended.
- Bards have gained the ability to yodel.
- Magicians can now use an Open Sesame ability to open locked doors.


*** NPCs ***

- Snakes still don't kick. I mean, seriously...
- NPCs now lock the doors to their shops and homes at night. Quit waking them up in the middle of the night!


*** Tradeskills ***

- A recipe for Ngreth's Nutritional Nightcap has been added. This drink will give some very nice stats, but will make the player drunk (player, not character). However, you'll have to seek out this recipe on your own.
- Alchemy is not broken.
- A new tradeskill has been added: Doorcraft. Recipes from this tradeskill will allow you to modify existing doors throughout the world including changing knobs, resetting hings, and patching holes in the door.




- The EverQuest Team
 
What's sad is that some of those are things that they actually need to do =/
 
The Patch Message said:
All character models have been retextured using this new technology and the results are beyond anyone's wildest dreams.

All player models are stick figures!
 
LOL I reqalized it was april fools day as I was loading the server select screen. removed all keys from the world and added al kabor to every spell name? hehe then character select loaded and the improved character graphics was a stick figure lol. will be an interesting day.
 
would be nice to raid under just stick figures. should be close to no lag. but of course it wont last. they dont want to actually help improve something.
 
Make a shortcut and change it from :

"C:/Program Files/Sony/everquest.exe"

to:

"C:/Program Files/Sony/eqgame.exe" patchme

and this way EQ will not patch.
 
RaidNazi said:
*** Quests & Events ***

- By popular request, we removed all quests and raids from the game. Loot from these events is now found in the form of ground spawns.
I wish they would do this.
 
If you had an unmodified version of the graphics file that was replaced, you could load it into the EQ directory after the patcher ran all the way through, then you'd have the full graphics back.
 
- A new tradeskill has been added: Doorcraft. Recipes from this tradeskill will allow you to modify existing doors throughout the world including changing knobs, resetting hings, and patching holes in the door.
 
Is anyone looking into maken a plug in that will always set the toons to sticks.. That would be sooo cool. I don't run on super computers so when raid time is on I'm all lag when boxing.. but with sticks its nothin its like I'm in guild hall all the time, I love it.
 
sshadow said:
Is anyone looking into maken a plug in that will always set the toons to sticks.. That would be sooo cool. I don't run on super computers so when raid time is on I'm all lag when boxing.. but with sticks its nothin its like I'm in guild hall all the time, I love it.
Just keep a copy of the april fools.dll, and dont patch.
 
anyone have a copy off the dll? i forgot to make a copy before trying to log in and now i dont have :( . much appreciated if you do :) redcent for the first to post a link to one.!
 
I wish the patch message would have said something along the lines of there being a new graphics engine and the stick figures being a result of incompatible hardware. Now that would have been funny.
 
New Patch Message

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